Removed the old Accurate VBeam emulation setting from the game ini's.
This commit is contained in:
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673d256f45
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@ -15,7 +15,6 @@ PH_ZFar =
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[Gecko]
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[Gecko]
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[Core]
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[Core]
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MMU = 1
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MMU = 1
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VBeam = 1
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BlockMerging = 1
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BlockMerging = 1
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[Video_Settings]
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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@ -15,7 +15,6 @@ PH_ZFar =
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[Gecko]
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[Gecko]
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[Core]
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[Core]
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MMU = 1
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MMU = 1
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VBeam = 1
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BlockMerging = 1
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BlockMerging = 1
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[Video_Settings]
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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@ -15,7 +15,6 @@ PH_ZFar =
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[Gecko]
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[Gecko]
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[Core]
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[Core]
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MMU = 1
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MMU = 1
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VBeam = 1
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BlockMerging = 1
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BlockMerging = 1
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[Video_Settings]
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[Video_Settings]
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SafeTextureCacheColorSamples = 0
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SafeTextureCacheColorSamples = 0
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@ -128,4 +128,3 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Core]
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[Core]
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VBeam = 1
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@ -14,4 +14,3 @@ PH_ZNear =
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PH_ZFar =
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PH_ZFar =
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[Gecko]
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[Gecko]
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[Core]
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[Core]
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VBeam = 1
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@ -139,4 +139,3 @@ $Goraud Shading
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[Video]
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[Video]
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ProjectionHack = 0
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ProjectionHack = 0
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[Core]
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[Core]
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VBeam = 1
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@ -3,7 +3,6 @@
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MMU = 1
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MMU = 1
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BAT = 1
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BAT = 1
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FastDiscSpeed = 1
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FastDiscSpeed = 1
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VBeam = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationIssues =
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EmulationStateId = 3
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EmulationStateId = 3
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@ -3,7 +3,6 @@
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MMU = 1
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MMU = 1
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BAT = 1
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BAT = 1
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FastDiscSpeed = 1
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FastDiscSpeed = 1
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VBeam = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationIssues =
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EmulationStateId = 3
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EmulationStateId = 3
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@ -3,7 +3,6 @@
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MMU = 1
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MMU = 1
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BAT = 1
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BAT = 1
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FastDiscSpeed = 1
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FastDiscSpeed = 1
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VBeam = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationIssues =
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EmulationStateId = 3
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EmulationStateId = 3
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@ -1,6 +1,5 @@
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# RBHE08 - Resident Evil Archives: Resident Evil Zero
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# RBHE08 - Resident Evil Archives: Resident Evil Zero
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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VBeam = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues =
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EmulationIssues =
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@ -1,6 +1,5 @@
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# RBHJ08 - Biohazard 0
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# RBHJ08 - Biohazard 0
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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VBeam = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues =
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EmulationIssues =
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@ -1,6 +1,5 @@
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# RBHP08 - Resident Evil Archives: Resident Evil Zero
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# RBHP08 - Resident Evil Archives: Resident Evil Zero
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[Core] Values set here will override the main dolphin settings.
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[Core] Values set here will override the main dolphin settings.
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VBeam = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationStateId = 5
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EmulationIssues =
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EmulationIssues =
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