Remove SaveTexture declaration in VideoCommon since it's only actually defined in OpenGL
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@ -21,7 +21,6 @@
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#include "Common.h"
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bool SaveTGA(const char* filename, int width, int height, void* pdata);
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bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height);
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bool SaveData(const char* filename, const char* pdata);
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#endif // _IMAGEWRITE_H
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