diff --git a/Externals/Memcard Manager/Memcard Manager.vcproj b/Externals/Memcard Manager/Memcard Manager.vcproj index 9ac003e286..c66a9eb806 100644 --- a/Externals/Memcard Manager/Memcard Manager.vcproj +++ b/Externals/Memcard Manager/Memcard Manager.vcproj @@ -322,7 +322,7 @@ GetCountry()) { case DiscIO::IVolume::COUNTRY_EUROPE: - m_Country->SetValue(wxString::FromAscii("EUROPE")); + m_Country->SetValue(wxT("EUROPE")); break; case DiscIO::IVolume::COUNTRY_FRANCE: - m_Country->SetValue(wxString::FromAscii("FRANCE")); + m_Country->SetValue(wxT("FRANCE")); break; case DiscIO::IVolume::COUNTRY_ITALY: - m_Country->SetValue(wxString::FromAscii("ITALY")); + m_Country->SetValue(wxT("ITALY")); break; case DiscIO::IVolume::COUNTRY_USA: - m_Country->SetValue(wxString::FromAscii("USA")); + m_Country->SetValue(wxT("USA")); break; case DiscIO::IVolume::COUNTRY_JAPAN: - m_Country->SetValue(wxString::FromAscii("JAPAN")); + m_Country->SetValue(wxT("JAPAN")); break; case DiscIO::IVolume::COUNTRY_KOREA: - m_Country->SetValue(wxString::FromAscii("KOREA")); + m_Country->SetValue(wxT("KOREA")); break; case DiscIO::IVolume::COUNTRY_TAIWAN: - m_Country->SetValue(wxString::FromAscii("TAIWAN")); + m_Country->SetValue(wxT("TAIWAN")); break; case DiscIO::IVolume::COUNTRY_SDK: - m_Country->SetValue(wxString::FromAscii("No Country (SDK)")); + m_Country->SetValue(wxT("No Country (SDK)")); break; default: - m_Country->SetValue(wxString::FromAscii("UNKNOWN")); + m_Country->SetValue(wxT("UNKNOWN")); break; } wxString temp; temp = _T("0x") + wxString::FromAscii(OpenISO->GetMakerID().c_str()); m_MakerID->SetValue(temp); - m_Date->SetValue(wxString(OpenISO->GetApploaderDate().c_str(), wxConvUTF8)); + m_Date->SetValue(wxString::FromAscii(OpenISO->GetApploaderDate().c_str())); m_FST->SetValue(wxString::Format(_T("%u"), OpenISO->GetFSTSize())); // Banner @@ -526,7 +526,7 @@ void CISOProperties::CreateGUIControls(bool IsWad) void CISOProperties::OnClose(wxCloseEvent& WXUNUSED (event)) { if (!SaveGameConfig()) - wxMessageBox(wxString::Format(_("Could not save %s"), GameIniFile.c_str()), _("Error"), wxOK|wxICON_ERROR, this); + wxMessageBox(wxString::Format(_("Could not save %s"), wxString::FromAscii(GameIniFile.c_str())), _("Error"), wxOK|wxICON_ERROR, this); EndModal(bRefreshList ? wxID_OK : wxID_CANCEL); }