Fix variable shadowing warnings

This commit is contained in:
Léo Lam 2020-11-21 01:58:22 +01:00
parent 7840f61524
commit 9efc81ae98
No known key found for this signature in database
GPG Key ID: 0DF30F9081000741
2 changed files with 7 additions and 7 deletions

View File

@ -1049,10 +1049,10 @@ NetPlayDialog::FindGameFile(const NetPlay::SyncIdentifier& sync_identifier,
RunOnObject(this, [this, &sync_identifier, found] { RunOnObject(this, [this, &sync_identifier, found] {
for (int i = 0; i < m_game_list_model.rowCount(QModelIndex()); i++) for (int i = 0; i < m_game_list_model.rowCount(QModelIndex()); i++)
{ {
auto game_file = m_game_list_model.GetGameFile(i); auto file = m_game_list_model.GetGameFile(i);
*found = std::min(*found, game_file->CompareSyncIdentifier(sync_identifier)); *found = std::min(*found, file->CompareSyncIdentifier(sync_identifier));
if (*found == NetPlay::SyncIdentifierComparison::SameGame) if (*found == NetPlay::SyncIdentifierComparison::SameGame)
return game_file; return file;
} }
return static_cast<std::shared_ptr<const UICommon::GameFile>>(nullptr); return static_cast<std::shared_ptr<const UICommon::GameFile>>(nullptr);
}); });

View File

@ -32,13 +32,13 @@ struct ImagePixelData
{ {
ImagePixelData() = default; ImagePixelData() = default;
explicit ImagePixelData(std::vector<Pixel> image_pixels, u32 width, u32 height) explicit ImagePixelData(std::vector<Pixel> image_pixels, u32 width_, u32 height_)
: pixels(std::move(image_pixels)), width(width), height(height) : pixels(std::move(image_pixels)), width(width_), height(height_)
{ {
} }
explicit ImagePixelData(u32 width, u32 height, const Pixel& default_color = Pixel{0, 0, 0, 0}) explicit ImagePixelData(u32 width_, u32 height_, const Pixel& default_color = Pixel{0, 0, 0, 0})
: pixels(width * height, default_color), width(width), height(height) : pixels(width_ * height_, default_color), width(width_), height(height_)
{ {
} }
std::vector<Pixel> pixels; std::vector<Pixel> pixels;