Fix DSPLLE for games which DMA data from MEM2 to the DSP.

Fixes issue 7812.
This commit is contained in:
Scott Mansell 2014-10-31 23:17:58 +13:00
parent ef1520eab0
commit 9cb80875e6
1 changed files with 2 additions and 1 deletions

View File

@ -168,7 +168,8 @@ bool DSPLLE::Initialize(bool bWii, bool bDSPThread)
if (!DSPCore_Init(opts)) if (!DSPCore_Init(opts))
return false; return false;
g_dsp.cpu_ram = Memory::m_pRAM; // DSPLLE directly accesses the fastmem arena.
g_dsp.cpu_ram = Memory::base;
DSPCore_Reset(); DSPCore_Reset();
m_bIsRunning = true; m_bIsRunning = true;