fix AudioCommon including linux headers on windows

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5568 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2010-06-01 22:23:16 +00:00
parent 03673f6496
commit 9c1b4dee44
2 changed files with 7 additions and 4 deletions

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@ -18,7 +18,7 @@
#ifndef _OPENALSTREAM_H_
#define _OPENALSTREAM_H_
#include "Common.h"
#include <Common.h>
#include "SoundStream.h"
#include "Thread.h"
@ -26,9 +26,11 @@
#ifdef _WIN32
#include "../../../../Externals/OpenAL/include/al.h"
#include "../../../../Externals/OpenAL/include/alc.h"
#elif defined __linux__
#include <AL/al.h>
#include <AL/alc.h>
#endif // WIN32
#endif
// 16 bit Stereo
#define SFX_MAX_SOURCE 1
#define OAL_NUM_BUFFERS 16

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@ -22,14 +22,15 @@
* POSSIBILITY OF SUCH DAMAGE.
*/
#include "Common.h"
#include <Common.h>
#include "aldlist.h"
#ifdef _WIN32
#include "../../../../Externals/OpenAL/include/al.h"
#include "../../../../Externals/OpenAL/include/alc.h"
#else // linux
#include <AL/al.h>
#include <AL/alc.h>
#endif // WIN32
#endif
/*