VideoSoftware: Fix copy filter clamping
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@ -593,8 +593,8 @@ void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const MathUtil::Rectangle<int>
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// In our implementation, the garbage just so happens to be the top or bottom row.
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// Statistically, that could happen.
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const u16 y_prev = static_cast<u16>(std::max(clamp_top ? source_rect.top : 0, y - 1));
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const u16 y_next =
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static_cast<u16>(std::min<int>(clamp_bottom ? source_rect.bottom : EFB_HEIGHT, y + 1));
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const u16 y_next = static_cast<u16>(
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std::min<int>((clamp_bottom ? source_rect.bottom : EFB_HEIGHT) - 1, y + 1));
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// Get a scanline of YUV pixels in 4:4:4 format
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for (int i = 1, x = left; x < right; i++, x++)
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