VideoSoftware: Fix copy filter clamping

This commit is contained in:
Scott Mansell 2021-11-17 09:29:16 +13:00
parent 7128befb39
commit 9bbc843542
1 changed files with 2 additions and 2 deletions

View File

@ -593,8 +593,8 @@ void EncodeXFB(u8* xfb_in_ram, u32 memory_stride, const MathUtil::Rectangle<int>
// In our implementation, the garbage just so happens to be the top or bottom row.
// Statistically, that could happen.
const u16 y_prev = static_cast<u16>(std::max(clamp_top ? source_rect.top : 0, y - 1));
const u16 y_next =
static_cast<u16>(std::min<int>(clamp_bottom ? source_rect.bottom : EFB_HEIGHT, y + 1));
const u16 y_next = static_cast<u16>(
std::min<int>((clamp_bottom ? source_rect.bottom : EFB_HEIGHT) - 1, y + 1));
// Get a scanline of YUV pixels in 4:4:4 format
for (int i = 1, x = left; x < right; i++, x++)