Qt: GBA Pad config

This commit is contained in:
Bonta 2021-07-04 13:17:32 +02:00
parent d0f0b4c0e0
commit 9b80fb7deb
7 changed files with 128 additions and 38 deletions

View File

@ -124,6 +124,8 @@ add_executable(dolphin-emu
Config/Mapping/FreeLookGeneral.h
Config/Mapping/FreeLookRotation.cpp
Config/Mapping/FreeLookRotation.h
Config/Mapping/GBAPadEmu.cpp
Config/Mapping/GBAPadEmu.h
Config/Mapping/GCKeyboardEmu.cpp
Config/Mapping/GCKeyboardEmu.h
Config/Mapping/GCMicrophone.cpp

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@ -10,8 +10,9 @@
#include <QPushButton>
#include <QVBoxLayout>
#include <map>
#include <optional>
#include <utility>
#include <vector>
#include "Core/ConfigManager.h"
#include "Core/Core.h"
@ -24,23 +25,37 @@
#include "InputCommon/GCAdapter.h"
static const std::map<SerialInterface::SIDevices, int> s_gc_types = {
{SerialInterface::SIDEVICE_NONE, 0}, {SerialInterface::SIDEVICE_GC_CONTROLLER, 1},
{SerialInterface::SIDEVICE_WIIU_ADAPTER, 2}, {SerialInterface::SIDEVICE_GC_STEERING, 3},
{SerialInterface::SIDEVICE_DANCEMAT, 4}, {SerialInterface::SIDEVICE_GC_TARUKONGA, 5},
{SerialInterface::SIDEVICE_GC_GBA, 6}, {SerialInterface::SIDEVICE_GC_KEYBOARD, 7}};
static const std::vector<std::pair<SerialInterface::SIDevices, const char*>> s_gc_types = {
{SerialInterface::SIDEVICE_NONE, _trans("None")},
{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
#ifdef HAS_LIBMGBA
{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
#endif
{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard")}};
static std::optional<int> ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
{
auto it = s_gc_types.find(sidevice);
return it != s_gc_types.end() ? it->second : std::optional<int>();
for (size_t i = 0; i < s_gc_types.size(); ++i)
{
if (s_gc_types[i].first == sidevice)
return static_cast<int>(i);
}
return {};
}
static std::optional<SerialInterface::SIDevices> FromGCMenuIndex(const int menudevice)
static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
{
auto it = std::find_if(s_gc_types.begin(), s_gc_types.end(),
[=](auto pair) { return pair.second == menudevice; });
return it != s_gc_types.end() ? it->first : std::optional<SerialInterface::SIDevices>();
return s_gc_types[menudevice].first;
}
static bool IsConfigurable(SerialInterface::SIDevices sidevice)
{
return sidevice != SerialInterface::SIDEVICE_NONE && sidevice != SerialInterface::SIDEVICE_GC_GBA;
}
GamecubeControllersWidget::GamecubeControllersWidget(QWidget* parent) : QWidget(parent)
@ -63,11 +78,9 @@ void GamecubeControllersWidget::CreateLayout()
auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
auto* gc_button = m_gc_buttons[i] = new QPushButton(tr("Configure"));
for (const auto& item :
{tr("None"), tr("Standard Controller"), tr("GameCube Adapter for Wii U"),
tr("Steering Wheel"), tr("Dance Mat"), tr("DK Bongos"), tr("GBA"), tr("Keyboard")})
for (const auto& item : s_gc_types)
{
gc_box->addItem(item);
gc_box->addItem(tr(item.second));
}
int controller_row = m_gc_layout->rowCount();
@ -105,8 +118,8 @@ void GamecubeControllersWidget::OnGCTypeChanged(int type)
{
if (m_gc_controller_boxes[i] == box)
{
const int index = box->currentIndex();
m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
const SerialInterface::SIDevices si_device = FromGCMenuIndex(box->currentIndex());
m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
return;
}
}
@ -125,27 +138,30 @@ void GamecubeControllersWidget::OnGCPadConfigure()
MappingWindow::Type type;
switch (m_gc_controller_boxes[index]->currentIndex())
switch (FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex()))
{
case 0: // None
case 6: // GBA
case SerialInterface::SIDEVICE_NONE:
case SerialInterface::SIDEVICE_GC_GBA:
return;
case 1: // Standard Controller
case SerialInterface::SIDEVICE_GC_CONTROLLER:
type = MappingWindow::Type::MAPPING_GCPAD;
break;
case 2: // GameCube Adapter for Wii U
case SerialInterface::SIDEVICE_WIIU_ADAPTER:
GCPadWiiUConfigDialog(static_cast<int>(index), this).exec();
return;
case 3: // Steering Wheel
case SerialInterface::SIDEVICE_GC_STEERING:
type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;
break;
case 4: // Dance Mat
case SerialInterface::SIDEVICE_DANCEMAT:
type = MappingWindow::Type::MAPPING_GC_DANCEMAT;
break;
case 5: // DK Bongos
case SerialInterface::SIDEVICE_GC_TARUKONGA:
type = MappingWindow::Type::MAPPING_GC_BONGOS;
break;
case 7: // Keyboard
case SerialInterface::SIDEVICE_GC_GBA_EMULATED:
type = MappingWindow::Type::MAPPING_GC_GBA;
break;
case SerialInterface::SIDEVICE_GC_KEYBOARD:
type = MappingWindow::Type::MAPPING_GC_KEYBOARD;
break;
default:
@ -162,11 +178,12 @@ void GamecubeControllersWidget::LoadSettings()
{
for (size_t i = 0; i < m_gc_groups.size(); i++)
{
const std::optional<int> gc_index = ToGCMenuIndex(SConfig::GetInstance().m_SIDevice[i]);
const SerialInterface::SIDevices si_device = SConfig::GetInstance().m_SIDevice[i];
const std::optional<int> gc_index = ToGCMenuIndex(si_device);
if (gc_index)
{
m_gc_controller_boxes[i]->setCurrentIndex(*gc_index);
m_gc_buttons[i]->setEnabled(*gc_index != 0 && *gc_index != 6);
m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
}
}
}
@ -176,16 +193,13 @@ void GamecubeControllersWidget::SaveSettings()
for (size_t i = 0; i < m_gc_groups.size(); i++)
{
const int index = m_gc_controller_boxes[i]->currentIndex();
const std::optional<SerialInterface::SIDevices> si_device = FromGCMenuIndex(index);
if (si_device)
{
SConfig::GetInstance().m_SIDevice[i] = *si_device;
const SerialInterface::SIDevices si_device = FromGCMenuIndex(index);
SConfig::GetInstance().m_SIDevice[i] = si_device;
if (Core::IsRunning())
SerialInterface::ChangeDevice(*si_device, static_cast<s32>(i));
}
if (Core::IsRunning())
SerialInterface::ChangeDevice(si_device, static_cast<s32>(i));
m_gc_buttons[i]->setEnabled(index != 0 && index != 6);
m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
}
if (GCAdapter::UseAdapter())

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@ -0,0 +1,45 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "DolphinQt/Config/Mapping/GBAPadEmu.h"
#include <QGridLayout>
#include <QGroupBox>
#include "Core/HW/GBAPad.h"
#include "Core/HW/GBAPadEmu.h"
#include "InputCommon/InputConfig.h"
GBAPadEmu::GBAPadEmu(MappingWindow* window) : MappingWidget(window)
{
CreateMainLayout();
}
void GBAPadEmu::CreateMainLayout()
{
auto* layout = new QGridLayout;
layout->addWidget(
CreateControlsBox(tr("D-Pad"), Pad::GetGBAGroup(GetPort(), GBAPadGroup::DPad), 2), 0, 0, -1,
1);
layout->addWidget(
CreateControlsBox(tr("Buttons"), Pad::GetGBAGroup(GetPort(), GBAPadGroup::Buttons), 2), 0, 1,
-1, 1);
setLayout(layout);
}
void GBAPadEmu::LoadSettings()
{
Pad::LoadGBAConfig();
}
void GBAPadEmu::SaveSettings()
{
Pad::GetGBAConfig()->SaveConfig();
}
InputConfig* GBAPadEmu::GetConfig()
{
return Pad::GetGBAConfig();
}

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@ -0,0 +1,20 @@
// Copyright 2021 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "DolphinQt/Config/Mapping/MappingWidget.h"
class GBAPadEmu final : public MappingWidget
{
Q_OBJECT
public:
explicit GBAPadEmu(MappingWindow* window);
InputConfig* GetConfig() override;
private:
void LoadSettings() override;
void SaveSettings() override;
void CreateMainLayout();
};

View File

@ -23,6 +23,7 @@
#include "DolphinQt/Config/Mapping/FreeLookGeneral.h"
#include "DolphinQt/Config/Mapping/FreeLookRotation.h"
#include "DolphinQt/Config/Mapping/GBAPadEmu.h"
#include "DolphinQt/Config/Mapping/GCKeyboardEmu.h"
#include "DolphinQt/Config/Mapping/GCMicrophone.h"
#include "DolphinQt/Config/Mapping/GCPadEmu.h"
@ -374,10 +375,15 @@ void MappingWindow::SetMappingType(MappingWindow::Type type)
switch (type)
{
case Type::MAPPING_GC_GBA:
widget = new GBAPadEmu(this);
setWindowTitle(tr("GameBoy Advance at Port %1").arg(GetPort() + 1));
AddWidget(tr("GameBoy Advance"), widget);
break;
case Type::MAPPING_GC_KEYBOARD:
widget = new GCKeyboardEmu(this);
AddWidget(tr("GameCube Keyboard"), widget);
setWindowTitle(tr("GameCube Keyboard at Port %1").arg(GetPort() + 1));
AddWidget(tr("GameCube Keyboard"), widget);
break;
case Type::MAPPING_GC_BONGOS:
case Type::MAPPING_GC_STEERINGWHEEL:

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@ -34,6 +34,7 @@ public:
// GameCube
MAPPING_GC_BONGOS,
MAPPING_GC_DANCEMAT,
MAPPING_GC_GBA,
MAPPING_GC_KEYBOARD,
MAPPING_GCPAD,
MAPPING_GC_STEERINGWHEEL,

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@ -81,6 +81,7 @@
<ClCompile Include="Config\LogWidget.cpp" />
<ClCompile Include="Config\Mapping\FreeLookGeneral.cpp" />
<ClCompile Include="Config\Mapping\FreeLookRotation.cpp" />
<ClCompile Include="Config\Mapping\GBAPadEmu.cpp" />
<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
<ClCompile Include="Config\Mapping\GCMicrophone.cpp" />
<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
@ -256,6 +257,7 @@
<QtMoc Include="Config\LogWidget.h" />
<QtMoc Include="Config\Mapping\FreeLookGeneral.h" />
<QtMoc Include="Config\Mapping\FreeLookRotation.h" />
<QtMoc Include="Config\Mapping\GBAPadEmu.h" />
<QtMoc Include="Config\Mapping\GCKeyboardEmu.h" />
<QtMoc Include="Config\Mapping\GCMicrophone.h" />
<QtMoc Include="Config\Mapping\GCPadEmu.h" />