Rounded the loop addresses to the nearest 16bit value in the loop comparison.
Fixes issue 6160.
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53377425d1
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9b7db5954f
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@ -21,6 +21,7 @@
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#include "DSPHost.h"
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#include "DSPHWInterface.h"
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#include "DSPInterpreter.h"
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#include "CoreTiming.h"
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// The hardware adpcm decoder :)
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static s16 ADPCM_Step(u32& _rSamplePos)
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@ -165,14 +166,12 @@ u16 dsp_read_accelerator()
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// Somehow, YN1 and YN2 must be initialized with their "loop" values,
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// so yeah, it seems likely that we should raise an exception to let
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// the DSP program do that, at least if DSP_FORMAT == 0x0A.
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if (Address >= EndAddress)
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if ((Address & ~1) == (EndAddress & ~1))
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{
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// Set address back to start address.
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if (DSPHost_Wii() || (Address == EndAddress))
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{
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Address = (g_dsp.ifx_regs[DSP_ACSAH] << 16) | g_dsp.ifx_regs[DSP_ACSAL];
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DSPCore_SetException(EXP_ACCOV);
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}
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Address = (g_dsp.ifx_regs[DSP_ACSAH] << 16) | g_dsp.ifx_regs[DSP_ACSAL];
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DSPCore_SetException(EXP_ACCOV);
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CoreTiming::ForceExceptionCheck(0);
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}
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g_dsp.ifx_regs[DSP_ACCAH] = Address >> 16;
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@ -205,11 +205,10 @@ u16 AcceleratorGetSample()
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//
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// On real hardware, this would raise an interrupt that is handled by the
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// UCode. We simulate what this interrupt does here.
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if (*acc_cur_addr >= acc_end_addr)
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if ((*acc_cur_addr & ~1) == (acc_end_addr & ~1))
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{
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// loop back to loop_addr.
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if (Core::g_CoreStartupParameter.bWii || *acc_cur_addr == acc_end_addr)
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*acc_cur_addr = acc_loop_addr;
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*acc_cur_addr = acc_loop_addr;
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if (acc_pb->audio_addr.looping)
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{
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