spng: define SPNG_STATIC when compiling spng itself
Previously was only defined for things including it. Not really a bug, but it was leaking symbols into exports.
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@ -18,6 +18,7 @@
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<ItemDefinitionGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<ClCompile>
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<AdditionalIncludeDirectories>libspng\spng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>libspng\spng;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>SPNG_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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</ClCompile>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ItemGroup>
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