Fix minor issue with real wiimote data report handling.

This commit is contained in:
Jordan Woyak 2013-04-04 19:34:00 -05:00
parent a2ebb2b324
commit 99da297951
3 changed files with 66 additions and 76 deletions

View File

@ -707,10 +707,10 @@ void Wiimote::Update()
std::lock_guard<std::recursive_mutex> lk(g_refresh_lock);
if (g_wiimotes[m_index])
{
Report rpt = g_wiimotes[m_index]->ProcessReadQueue();
const u8 *real_data = rpt.first;
if (real_data)
const Report& rpt = g_wiimotes[m_index]->ProcessReadQueue();
if (!rpt.empty())
{
const u8 *real_data = rpt.data();
switch (real_data[1])
{
// use data reports
@ -770,13 +770,9 @@ void Wiimote::Update()
// copy over report from real-wiimote
if (-1 == rptf_size)
{
memcpy(data, real_data, rpt.second);
rptf_size = rpt.second;
std::copy(rpt.begin(), rpt.end(), data);
rptf_size = rpt.size();
}
if (real_data != g_wiimotes[m_index]->\
m_last_data_report.first)
delete[] real_data;
}
}
}

View File

@ -57,7 +57,8 @@ Wiimote::Wiimote()
#elif defined(_WIN32)
, dev_handle(0), stack(MSBT_STACK_UNKNOWN)
#endif
, m_last_data_report(Report((u8 *)NULL, 0))
, m_last_data_report()
, m_current_report()
, m_channel(0), m_run_thread(false)
{
#if defined(__linux__) && HAVE_BLUEZ
@ -73,11 +74,7 @@ Wiimote::~Wiimote()
Disconnect();
ClearReadQueue();
// clear write queue
Report rpt;
while (m_write_reports.Pop(rpt))
delete[] rpt.first;
m_write_reports.Clear();
}
// to be called from CPU thread
@ -85,12 +82,10 @@ void Wiimote::QueueReport(u8 rpt_id, const void* _data, unsigned int size)
{
auto const data = static_cast<const u8*>(_data);
Report rpt;
rpt.second = size + 2;
rpt.first = new u8[rpt.second];
rpt.first[0] = WM_SET_REPORT | WM_BT_OUTPUT;
rpt.first[1] = rpt_id;
std::copy(data, data + size, rpt.first + 2);
Report rpt(size + 2);
rpt[0] = WM_SET_REPORT | WM_BT_OUTPUT;
rpt[1] = rpt_id;
std::copy_n(data, size, rpt.begin() + 2);
m_write_reports.Push(rpt);
}
@ -107,15 +102,10 @@ void Wiimote::DisableDataReporting()
void Wiimote::ClearReadQueue()
{
Report rpt;
if (m_last_data_report.first)
{
delete[] m_last_data_report.first;
m_last_data_report.first = NULL;
}
// The "Clear" function isn't thread-safe :/
while (m_read_reports.Pop(rpt))
delete[] rpt.first;
{}
}
void Wiimote::ControlChannel(const u16 channel, const void* const data, const u32 size)
@ -148,39 +138,35 @@ void Wiimote::InterruptChannel(const u16 channel, const void* const _data, const
}
auto const data = static_cast<const u8*>(_data);
Report rpt;
rpt.first = new u8[size];
rpt.second = (u8)size;
std::copy(data, data + size, rpt.first);
Report rpt(data, data + size);
// Convert output DATA packets to SET_REPORT packets.
// Nintendo Wiimotes work without this translation, but 3rd
// party ones don't.
if (rpt.first[0] == 0xa2)
if (rpt[0] == 0xa2)
{
rpt.first[0] = WM_SET_REPORT | WM_BT_OUTPUT;
rpt[0] = WM_SET_REPORT | WM_BT_OUTPUT;
}
// Disallow games from turning off all of the LEDs.
// It makes Wiimote connection status confusing.
if (rpt.first[1] == WM_LEDS)
if (rpt[1] == WM_LEDS)
{
auto& leds_rpt = *reinterpret_cast<wm_leds*>(&rpt.first[2]);
auto& leds_rpt = *reinterpret_cast<wm_leds*>(&rpt[2]);
if (0 == leds_rpt.leds)
{
// Turn on ALL of the LEDs.
leds_rpt.leds = 0xf;
}
}
else if (rpt.first[1] == WM_WRITE_SPEAKER_DATA
else if (rpt[1] == WM_WRITE_SPEAKER_DATA
&& !SConfig::GetInstance().m_WiimoteEnableSpeaker)
{
// Translate speaker data reports into rumble reports.
rpt.first[1] = WM_CMD_RUMBLE;
rpt[1] = WM_CMD_RUMBLE;
// Keep only the rumble bit.
rpt.first[2] &= 0x1;
rpt.second = 3;
rpt[2] &= 0x1;
rpt.resize(3);
}
m_write_reports.Push(rpt);
@ -188,25 +174,22 @@ void Wiimote::InterruptChannel(const u16 channel, const void* const _data, const
bool Wiimote::Read()
{
Report rpt;
rpt.first = new unsigned char[MAX_PAYLOAD];
rpt.second = IORead(rpt.first);
Report rpt(MAX_PAYLOAD);
auto const result = IORead(rpt.data());
if (0 == rpt.second)
if (result > 0 && m_channel > 0)
{
// Add it to queue
rpt.resize(result);
m_read_reports.Push(std::move(rpt));
return true;
}
else if (0 == result)
{
WARN_LOG(WIIMOTE, "Wiimote::IORead failed. Disconnecting Wiimote %d.", index + 1);
Disconnect();
}
if (rpt.second > 0 && m_channel > 0)
{
// Add it to queue
m_read_reports.Push(rpt);
return true;
}
delete[] rpt.first;
return false;
}
@ -216,16 +199,15 @@ bool Wiimote::Write()
{
Report const& rpt = m_write_reports.Front();
bool const is_speaker_data = rpt.first[1] == WM_WRITE_SPEAKER_DATA;
bool const is_speaker_data = rpt[1] == WM_WRITE_SPEAKER_DATA;
if (!is_speaker_data || m_last_audio_report.GetTimeDifference() > 5)
{
IOWrite(rpt.first, rpt.second);
IOWrite(rpt.data(), rpt.size());
if (is_speaker_data)
m_last_audio_report.Update();
delete[] rpt.first;
m_write_reports.Pop();
return true;
}
@ -235,22 +217,38 @@ bool Wiimote::Write()
}
// Returns the next report that should be sent
Report Wiimote::ProcessReadQueue()
const Report& Wiimote::ProcessReadQueue()
{
// Pop through the queued reports
Report rpt = m_last_data_report;
while (m_read_reports.Pop(rpt))
while (m_read_reports.Pop(m_current_report))
{
if (rpt.first[1] >= WM_REPORT_CORE)
if (m_current_report[1] >= WM_REPORT_CORE)
{
// A data report
m_last_data_report = rpt;
m_last_data_report.swap(m_current_report);
}
else
{
// Some other kind of report
return rpt;
// If this input report is an "ack" for setting the data reporting mode,
// then drop m_last_data_report as it may be of the wrong type
if (WM_ACK_DATA == m_current_report[1] && WM_REPORT_MODE == m_current_report[4])
{
m_last_data_report.clear();
}
// Copy button data (which is included in every input report except WM_REPORT_EXT21)
// needed to prevent rare spurious presses/releases.
if (m_last_data_report.size() >= 4 && m_last_data_report[1] != WM_REPORT_EXT21)
std::copy_n(m_current_report.begin() + 2, 2, m_last_data_report.begin() + 2);
return m_current_report;
}
}
// The queue was empty, or there were only data reports
return rpt;
return m_last_data_report;
}
void Wiimote::Update()
@ -262,16 +260,12 @@ void Wiimote::Update()
}
// Pop through the queued reports
Report const rpt = ProcessReadQueue();
const Report& rpt = ProcessReadQueue();
// Send the report
if (rpt.first != NULL && m_channel > 0)
if (!rpt.empty() && m_channel > 0)
Core::Callback_WiimoteInterruptChannel(index, m_channel,
rpt.first, rpt.second);
// Delete the data if it isn't also the last data rpt
if (rpt != m_last_data_report)
delete[] rpt.first;
rpt.data(), rpt.size());
}
bool Wiimote::Prepare(int _index)

View File

@ -33,8 +33,7 @@
#include "../../InputCommon/Src/InputConfig.h"
// Pointer to data, and size of data
typedef std::pair<u8*,u8> Report;
typedef std::vector<u8> Report;
namespace WiimoteReal
{
@ -50,7 +49,7 @@ public:
void InterruptChannel(const u16 channel, const void* const data, const u32 size);
void Update();
Report ProcessReadQueue();
const Report& ProcessReadQueue();
bool Read();
bool Write();
@ -99,7 +98,8 @@ public:
#endif
protected:
Report m_last_data_report;
Report m_last_data_report;
Report m_current_report;
u16 m_channel;
private: