General: Removed duplicate comment and an old comment about wx

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4174 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
John Peterson 2009-09-02 22:31:02 +00:00
parent bbd56ec92c
commit 99d7bf724d
3 changed files with 2 additions and 55 deletions

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@ -10,47 +10,6 @@
/////////////////////////////////////////////////////////////////////////////
// =======================================================
// A guide to all the setup.h versions
// -------------
/* The included setup files are:
include\msvc\wx\setup.h + This file
include\wx\msw\wince\setup.h - Not used in regular builds
lib\vc_lib\msw\wx\setup.h + Library configuration, Release and DebugFast builds
lib\vc_lib\mswd\wx\setup.h + Library configuration, Debug builds
lib\vc_dll\msw\wx\setup.h - Not used, dll version only
lib\vc_dll\mswd\wx\setup.h - Not used, dll version only
These are identical or almost identical and I'm not sure which one that applies
in case they are different:
include\wx\setup.h ?
include\wx\msw\setup.h ?
include\wx\univ\setup.h ?
include\wx\msw\setup0.h - The original msw file, not used
include\wx\univ\setup0.h - The original univ file, not used
The configuration consistency check files:
include\wx\chkconf.h ?
include\wx\msw\chkconf.h ?
include\wx\univ\chkconf.h ?
include\wx\msw\wince\chkconf.h - Not used in regular builds
Issues:
The Debug build will break in CFrame::InitBitmaps() at the ConvertToImage() line
with a "assert "wxWidgets Debug Alert, bmp.Ok()" error message, the cause is unknown,
to me at least.
*/
// =============
// VC++ IDE predefines _DEBUG and _UNICODE for the new projects itself, but
// the other symbols (WXUSINGDLL, __WXUNIVERSAL__, ...) should be defined
// explicitly!

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@ -16,19 +16,7 @@
// http://code.google.com/p/dolphin-emu/
/*
1.1 Windows
CFrame is the main parent window. Inside CFrame there is m_Panel which is the
parent for the rendering window (when we render to the main window). In Windows
the rendering window is created by giving CreateWindow() m_Panel->GetHandle()
as parent window and creating a new child window to m_Panel. The new child
window handle that is returned by CreateWindow() can be accessed from
Core::GetWindowHandle().
*/
// FIXME: why doesn't it work on windows???
// Why doesn't it work on windows?
#ifndef _WIN32
#include "Common.h"
#endif

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@ -28,7 +28,7 @@ Core::GetWindowHandle().
*/
// FIXME: why doesn't it work on windows???
// Why doesn't it work on windows?
#ifndef _WIN32
#include "Common.h"
#endif