Removed CGDisplayCapture from the OSX fullscreen mode code, fixing full-screen mode. Thanks to celgilles for the patch.
Fixes issue 5331.
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@ -892,7 +892,6 @@ void CFrame::ToggleDisplayMode(bool bFullscreen)
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if (w != x || h != y || d != 32)
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continue;;
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CGDisplayCapture(CGMainDisplayID());
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CGDisplaySwitchToMode(CGMainDisplayID(), mode);
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}
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