Disable ETH device so that games that use it do not crash, mariokart GC should boot now. thanks to Chilango for testing the fix. Also rearange functions in GCMemcard to a more logical order
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1517 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -44,7 +44,7 @@ void Init()
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g_Channels[0].AddDevice(EXIDEVICE_MEMORYCARD_A, 0);
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g_Channels[0].AddDevice(EXIDEVICE_IPL, 1);
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g_Channels[1].AddDevice(EXIDEVICE_MEMORYCARD_B, 0);
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g_Channels[0].AddDevice(EXIDEVICE_ETH, 2);
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//g_Channels[0].AddDevice(EXIDEVICE_ETH, 2);
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//g_Channels[1].AddDevice(EXIDEVICE_MIC, 0);
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g_Channels[2].AddDevice(EXIDEVICE_AD16, 0);
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}
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File diff suppressed because it is too large
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@ -60,8 +60,6 @@ private:
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u32 mc_data_size;
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u8* mc_data;
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void calc_checksumsBE(u16 *buf, u32 num, u16 *c1, u16 *c2);
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#pragma pack(push,1)
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struct OSTime {
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u32 low;
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@ -156,30 +154,30 @@ public:
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~GCMemcard();
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bool IsOpen();
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bool Save();
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void calc_checksumsBE(u16 *buf, u32 num, u16 *c1, u16 *c2);
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u32 TestChecksums();
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bool FixChecksums();
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// get number of file entries in the directory
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u32 GetNumFiles();
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// get the free blocks from bat
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u16 GetFreeBlocks(void);
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// Returns true if title already on memcard
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bool TitlePresent(DEntry d);
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// read directory entry
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bool GetFileInfo(u32 index, DEntry& data);
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// buffer needs to be a char[32] or bigger
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bool GetFileName(u32 index, char* buffer);
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// get file length in blocks
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u16 GetFileSize(u32 index);
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// get first block for file
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u16 GetFirstBlock(u32 index);
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// get the free blocks from bat
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u16 GetFreeBlocks(void);
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// get file length in blocks
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u16 GetFileSize(u32 index);
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// buffer needs to be a char[32] or bigger
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bool GetFileName(u32 index, char* buffer);
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// buffer needs to be a char[32] or bigger
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bool GetComment1(u32 index, char* buffer);
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@ -187,34 +185,37 @@ public:
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// buffer needs to be a char[32] or bigger
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bool GetComment2(u32 index, char* buffer);
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// read directory entry
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bool GetFileInfo(u32 index, DEntry& data);
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// assumes there's enough space in buffer
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// old determines if function uses old or new method of copying data
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// some functions only work with old way, some only work with new way
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// TODO: find a function that works for all calls or split into 2 functions
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u32 GetFileData(u32 index, u8* buffer, bool old);
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// delete a file from the directory
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u32 RemoveFile(u32 index);
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// adds the file to the directory and copies its contents
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// if remove > 0 it will pad bat.map with 0's sifeof remove
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u32 ImportFile(DEntry& direntry, u8* contents, int remove);
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// delete a file from the directory
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u32 RemoveFile(u32 index);
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// reads a save from another memcard, and imports the data into this memcard
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u32 CopyFrom(GCMemcard& source, u32 index);
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// writes a .gci file to disk containing index
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u32 ExportGci(u32 index, const char* fileName);
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// reads a .gci/.gcs/.sav file and calls ImportFile or saves out a gci file
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s32 ImportGci(const char* fileName, std::string fileName2);
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// writes a .gci file to disk containing index
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u32 ExportGci(u32 index, const char* fileName);
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// reads the banner image
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bool ReadBannerRGBA8(u32 index, u32* buffer);
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// reads the animation frames
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u32 ReadAnimRGBA8(u32 index, u32* buffer, u8 *delays);
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bool Save();
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};
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