Use C++20 erase_if() instead of erase(remove_if()) (NFC)

This commit is contained in:
Tillmann Karras 2024-07-21 16:26:35 +01:00
parent 1fcb2ee5c1
commit 982893b04c
4 changed files with 13 additions and 22 deletions

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@ -282,13 +282,12 @@ void CoreTimingManager::ScheduleEvent(s64 cycles_into_future, EventType* event_t
void CoreTimingManager::RemoveEvent(EventType* event_type) void CoreTimingManager::RemoveEvent(EventType* event_type)
{ {
auto itr = std::remove_if(m_event_queue.begin(), m_event_queue.end(), const size_t erased =
[&](const Event& e) { return e.type == event_type; }); std::erase_if(m_event_queue, [&](const Event& e) { return e.type == event_type; });
// Removing random items breaks the invariant so we have to re-establish it. // Removing random items breaks the invariant so we have to re-establish it.
if (itr != m_event_queue.end()) if (erased != 0)
{ {
m_event_queue.erase(itr, m_event_queue.end());
std::make_heap(m_event_queue.begin(), m_event_queue.end(), std::greater<Event>()); std::make_heap(m_event_queue.begin(), m_event_queue.end(), std::greater<Event>());
} }
} }

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@ -131,11 +131,9 @@ u64 GetBiggestReferencedOffset(const Volume& volume)
// This can happen when certain programs that create WBFS files scrub the entirety of // This can happen when certain programs that create WBFS files scrub the entirety of
// the Masterpiece partitions in Super Smash Bros. Brawl without removing them from // the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
// the partition table. https://bugs.dolphin-emu.org/issues/8733 // the partition table. https://bugs.dolphin-emu.org/issues/8733
const auto it = std::erase_if(partitions, [&](const Partition& partition) {
std::remove_if(partitions.begin(), partitions.end(), [&](const Partition& partition) { return volume.ReadSwapped<u32>(0x18, partition) != WII_DISC_MAGIC;
return volume.ReadSwapped<u32>(0x18, partition) != WII_DISC_MAGIC; });
});
partitions.erase(it, partitions.end());
if (partitions.empty()) if (partitions.empty())
partitions.push_back(PARTITION_NONE); partitions.push_back(PARTITION_NONE);

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@ -803,15 +803,11 @@ bool GameList::AddShortcutToDesktop()
std::string game_name = game->GetName(Core::TitleDatabase()); std::string game_name = game->GetName(Core::TitleDatabase());
// Sanitize the string by removing all characters that cannot be used in NTFS file names // Sanitize the string by removing all characters that cannot be used in NTFS file names
game_name.erase(std::remove_if(game_name.begin(), game_name.end(), std::erase_if(game_name, [](char ch) {
[](char ch) { static constexpr char illegal_characters[] = {'<', '>', ':', '\"', '/', '\\', '|', '?', '*'};
static constexpr char illegal_characters[] = { return std::find(std::begin(illegal_characters), std::end(illegal_characters), ch) !=
'<', '>', ':', '\"', '/', '\\', '|', '?', '*'}; std::end(illegal_characters);
return std::find(std::begin(illegal_characters), });
std::end(illegal_characters),
ch) != std::end(illegal_characters);
}),
game_name.end());
std::wstring desktop_path = std::wstring(desktop.get()) + UTF8ToTStr("\\" + game_name + ".lnk"); std::wstring desktop_path = std::wstring(desktop.get()) + UTF8ToTStr("\\" + game_name + ".lnk");
auto persist_file = shell_link.try_query<IPersistFile>(); auto persist_file = shell_link.try_query<IPersistFile>();

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@ -308,7 +308,7 @@ void ControllerInterface::RemoveDevice(std::function<bool(const ciface::Core::De
bool any_removed; bool any_removed;
{ {
std::lock_guard lk(m_devices_mutex); std::lock_guard lk(m_devices_mutex);
auto it = std::remove_if(m_devices.begin(), m_devices.end(), [&callback](const auto& dev) { const size_t erased = std::erase_if(m_devices, [&callback](const auto& dev) {
if (callback(dev.get())) if (callback(dev.get()))
{ {
NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Removed device: {}", dev->GetQualifiedName()); NOTICE_LOG_FMT(CONTROLLERINTERFACE, "Removed device: {}", dev->GetQualifiedName());
@ -316,9 +316,7 @@ void ControllerInterface::RemoveDevice(std::function<bool(const ciface::Core::De
} }
return false; return false;
}); });
const size_t prev_size = m_devices.size(); any_removed = erased != 0;
m_devices.erase(it, m_devices.end());
any_removed = m_devices.size() != prev_size;
} }
if (any_removed && (!m_populating_devices_counter || force_devices_release)) if (any_removed && (!m_populating_devices_counter || force_devices_release))