CFrame: Render to a child on Linux and Mac OS X.
This is needed to fix the hotkeys on those platforms.
This commit is contained in:
parent
99dc069b9a
commit
9818bd3edf
|
@ -973,7 +973,14 @@ void CFrame::StartGame(const std::string& filename)
|
|||
m_RenderFrame->Bind(wxEVT_CLOSE_WINDOW, &CFrame::OnRenderParentClose, this);
|
||||
m_RenderFrame->Bind(wxEVT_ACTIVATE, &CFrame::OnActive, this);
|
||||
m_RenderFrame->Bind(wxEVT_MOVE, &CFrame::OnRenderParentMove, this);
|
||||
#ifdef _WIN32
|
||||
// The renderer should use a top-level window for exclusive fullscreen support.
|
||||
m_RenderParent = m_RenderFrame;
|
||||
#else
|
||||
// To capture key events on Linux and Mac OS X the frame needs at least one child.
|
||||
m_RenderParent = new wxPanel(m_RenderFrame, IDM_MPANEL, wxDefaultPosition, wxDefaultSize, 0);
|
||||
#endif
|
||||
|
||||
m_RenderFrame->Show();
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue