Merge pull request #11493 from icup321/master
GameINI: Heavy Iron updates
This commit is contained in:
commit
9737345a9e
|
@ -18,4 +18,3 @@ CPUThread = False
|
|||
# Fixes shadows at higher resolution.
|
||||
# Option has no effect at 1x IR, so no reason not to enable.
|
||||
VertexRounding = True
|
||||
EFBToTextureEnable = False
|
||||
|
|
|
@ -14,8 +14,6 @@ CPUThread = False
|
|||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
|
||||
[Video_Hacks]
|
||||
# Fixes shadows at higher resolution.
|
||||
# Option has no effect at 1x IR, so no reason not to enable.
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
# Dual Core mode causes FIFO error
|
||||
CPUThread = False
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
@ -16,4 +18,5 @@
|
|||
# Fixes shadows at higher resolution on disc 1.
|
||||
# Option has no effect at 1x IR, so no reason not to enable.
|
||||
VertexRounding = True
|
||||
|
||||
# Needed for disc 2.
|
||||
ImmediateXFBEnable = False
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
# GU3D78, GU3X78 - 2 Games in 1: The Incredibles / Finding Nemo
|
||||
# GU3D78, GU3X78 - 2 Games in 1: The SpongeBob SquarePants Movie / Tak 2: The Staff of Dreams
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
# Dual Core mode causes FIFO error
|
||||
CPUThread = False
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
@ -16,4 +18,5 @@
|
|||
# Fixes shadows at higher resolution on disc 1.
|
||||
# Option has no effect at 1x IR, so no reason not to enable.
|
||||
VertexRounding = True
|
||||
|
||||
# Needed for some FMVs on disc 1.
|
||||
ImmediateXFBEnable = False
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
# Dual Core mode causes FIFO error
|
||||
CPUThread = False
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
|
Loading…
Reference in New Issue