From 9713b8df7d227b7c9a7b8d9c0c68b662ab12b966 Mon Sep 17 00:00:00 2001 From: NeoBrainX Date: Sun, 13 Jun 2010 20:19:53 +0000 Subject: [PATCH] DX11: Workaround for the default settings: EFB copying is enabled but set to "to RAM", which isn't supported, yet. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5683 8ced0084-cf51-0410-be5f-012b33b47a6e --- .../Plugins/Plugin_VideoDX11/Src/BPFunctions.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Source/Plugins/Plugin_VideoDX11/Src/BPFunctions.cpp b/Source/Plugins/Plugin_VideoDX11/Src/BPFunctions.cpp index fa6be1f2dd..7c30f87f11 100644 --- a/Source/Plugins/Plugin_VideoDX11/Src/BPFunctions.cpp +++ b/Source/Plugins/Plugin_VideoDX11/Src/BPFunctions.cpp @@ -74,14 +74,14 @@ void CopyEFB(const BPCmd &bp, const EFBRectangle &rc, const u32 &address, const { if (!g_ActiveConfig.bEFBCopyDisable) { - if (g_ActiveConfig.bCopyEFBToTexture) - { +// if (g_ActiveConfig.bCopyEFBToTexture) +// { TextureCache::CopyRenderTargetToTexture(address, fromZBuffer, isIntensityFmt, copyfmt, scaleByHalf, rc); - } - else - { - PanicAlert("TODO: Implement EFB copying to RAM %s %d\n", __FILE__, __LINE__); - } +// } +// else +// { +// PanicAlert("TODO: Implement EFB copying to RAM %s %d\n", __FILE__, __LINE__); +// } } }