diff --git a/GFDD69.ini b/GFDD69.ini index e3257845d9..083826fdc2 100644 --- a/GFDD69.ini +++ b/GFDD69.ini @@ -1,19 +1,19 @@ -# GFDD69 - Freedom Fighters -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs LLE audio to play. Slow (r7473) -EmulationStateId = 4 -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] -UseXFB = True +# GFDD69 - Freedom Fighters +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs LLE audio to play. Slow (r7473) +EmulationStateId = 4 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +UseXFB = True UseRealXFB = False \ No newline at end of file diff --git a/GILE51.ini b/GILE51.ini index 158f651848..a68e2e48dc 100644 --- a/GILE51.ini +++ b/GILE51.ini @@ -1,18 +1,18 @@ -# GILE51 - Aggressive Inline -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 512 -[Video_Hacks] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# GILE51 - Aggressive Inline +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/GM2E8P.ini b/GM2E8P.ini index c3b80771a6..a3aef89ce2 100644 --- a/GM2E8P.ini +++ b/GM2E8P.ini @@ -2,13 +2,15 @@ [Core] Values set here will override the main dolphin settings. EnableFPRF=True [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -Issues="Needs Projection Before R945 - Goes intro ,select and hangs" -EmulationIssues = Sound issues and occasional fifo crashes (r6436) +EmulationStateId = 4 +EmulationIssues = Use LLE audio to fix sound issues (r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] -[Video_Enhancements] -PostProcessingShader = diff --git a/GM2P8P.ini b/GM2P8P.ini index eba7910fb4..7a0c5f90c0 100644 --- a/GM2P8P.ini +++ b/GM2P8P.ini @@ -3,6 +3,14 @@ EnableFPRF=True [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Use LLE audio to fix sound issues (r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] \ No newline at end of file diff --git a/GNOE78.ini b/GNOE78.ini index e2980d6fb2..cd8c06fa53 100644 --- a/GNOE78.ini +++ b/GNOE78.ini @@ -1,20 +1,20 @@ -# GNOE78 - Nicktoons Unite! -[Core] Values set here will override the main dolphin settings. -TLBHack = 1 -FastDiscSpeed = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 1 -PH_SZNear = 0 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.000153 -[Gecko] -[Video_Settings] -SafeTextureCache = True -SafeTextureCacheColorSamples = 0 +# GNOE78 - Nicktoons Unite! +[Core] Values set here will override the main dolphin settings. +TLBHack = 1 +FastDiscSpeed = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 1 +PH_SZNear = 0 +PH_SZFar = 1 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = 0.000153 +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 diff --git a/GWAE8P.ini b/GWAE8P.ini index d1bcc1d852..b7e3138a49 100644 --- a/GWAE8P.ini +++ b/GWAE8P.ini @@ -1,17 +1,17 @@ -# GWAE8P - Spartan: Total Warrior -[Core] Values set here will override the main dolphin settings. -FastDiscSpeed = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +# GWAE8P - Spartan: Total Warrior +[Core] Values set here will override the main dolphin settings. +FastDiscSpeed = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] diff --git a/GWAF8P.ini b/GWAF8P.ini index 543e217a9c..56be20b81e 100644 --- a/GWAF8P.ini +++ b/GWAF8P.ini @@ -1,17 +1,17 @@ -# GWAF8P - Spartan: Total Warrior -[Core] Values set here will override the main dolphin settings. -FastDiscSpeed = 1 -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Settings] +# GWAF8P - Spartan: Total Warrior +[Core] Values set here will override the main dolphin settings. +FastDiscSpeed = 1 +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] diff --git a/SC2E8P.ini b/SC2E8P.ini index ae26e939c6..61746b7162 100644 --- a/SC2E8P.ini +++ b/SC2E8P.ini @@ -1,19 +1,19 @@ -# SC2E8P - Conduit 2 -[Core] -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -DlistCachingEnable = False +# SC2E8P - Conduit 2 +[Core] +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +DlistCachingEnable = False [Video_Settings] \ No newline at end of file diff --git a/SC2P8P.ini b/SC2P8P.ini index 8f03192eb6..73fa39c3b1 100644 --- a/SC2P8P.ini +++ b/SC2P8P.ini @@ -1,19 +1,19 @@ -# SC2P8P - Conduit 2 -[Core] -BlockMerging = 1 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -DlistCachingEnable = False -[Video_Settings] +# SC2P8P - Conduit 2 +[Core] +BlockMerging = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +DlistCachingEnable = False +[Video_Settings] diff --git a/SC7D52.ini b/SC7D52.ini index 81447182b3..ab8c361ab2 100644 --- a/SC7D52.ini +++ b/SC7D52.ini @@ -1,18 +1,18 @@ -# SC7D52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +# SC7D52 - Call of Duty: Black Ops +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0. 01 +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +[Video_Settings] diff --git a/SC7E52.ini b/SC7E52.ini index 3702f31429..fa15a58e5f 100644 --- a/SC7E52.ini +++ b/SC7E52.ini @@ -1,18 +1,18 @@ -# SC7E52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +# SC7E52 - Call of Duty: Black Ops +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0. 01 +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +[Video_Settings] diff --git a/SC7F52.ini b/SC7F52.ini index acc499922e..6a90a7ba0c 100644 --- a/SC7F52.ini +++ b/SC7F52.ini @@ -1,18 +1,18 @@ -# SC7F52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +# SC7F52 - Call of Duty: Black Ops +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0. 01 +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +[Video_Settings] diff --git a/SC7I52.ini b/SC7I52.ini index 475898d30d..18e1853d3e 100644 --- a/SC7I52.ini +++ b/SC7I52.ini @@ -1,18 +1,18 @@ -# SC7I52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +# SC7I52 - Call of Duty: Black Ops +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0. 01 +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +[Video_Settings] diff --git a/SC7P52.ini b/SC7P52.ini index a0880e3dd2..160cbd1b27 100644 --- a/SC7P52.ini +++ b/SC7P52.ini @@ -1,18 +1,18 @@ -# SC7P52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +# SC7P52 - Call of Duty: Black Ops +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0. 01 +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +[Video_Settings] diff --git a/SC7S52.ini b/SC7S52.ini index 3702f31429..fa15a58e5f 100644 --- a/SC7S52.ini +++ b/SC7S52.ini @@ -1,18 +1,18 @@ -# SC7E52 - Call of Duty: Black Ops -[Video_Enhancements] -MaxAnisotropy = 0 -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = 0. 01 -PH_ZFar = -[EmuState] -EmulationStateId = 0 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] -[Video_Hacks] -[Video_Settings] +# SC7E52 - Call of Duty: Black Ops +[Video_Enhancements] +MaxAnisotropy = 0 +[Video] +ProjectionHack = 1 +PH_SZNear = 1 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = 0. 01 +PH_ZFar = +[EmuState] +EmulationStateId = 0 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] +[Video_Hacks] +[Video_Settings] diff --git a/SF8E01.ini b/SF8E01.ini index 950924b6fe..982b2a51dd 100644 --- a/SF8E01.ini +++ b/SF8E01.ini @@ -3,7 +3,7 @@ BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound issues. Use dsound for stability (r6474) +EmulationIssues = Use LLE audio to fix sound issues (r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -17,4 +17,3 @@ PH_ZFar = [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 - diff --git a/SF8J01.ini b/SF8J01.ini index e5175ee14f..85c4518e67 100644 --- a/SF8J01.ini +++ b/SF8J01.ini @@ -3,11 +3,18 @@ BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound issues. Use dsound for stability (r6474) +EmulationIssues = Use LLE audio to fix sound issues (r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 + diff --git a/SF8P01.ini b/SF8P01.ini index 50c1eaba74..e844c41c80 100644 --- a/SF8P01.ini +++ b/SF8P01.ini @@ -3,11 +3,17 @@ BlockMerging = 1 [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sound issues. Use dsound for stability (r6474) +EmulationIssues = Use LLE audio to fix sound issues (r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = [Gecko] [Video_Settings] SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/SKJE78.ini b/SKJE78.ini index 0710d838f4..195d68138e 100644 --- a/SKJE78.ini +++ b/SKJE78.ini @@ -1,19 +1,19 @@ -# SKJE78 - You Don't Know Jack -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCache = True -SafeTextureCacheColorSamples = 0 -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Gecko] +# SKJE78 - You Don't Know Jack +[Video_Settings] +UseXFB = True +UseRealXFB = False +SafeTextureCache = True +SafeTextureCacheColorSamples = 0 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[EmuState] +EmulationStateId = 4 +EmulationIssues = +[OnFrame] +[ActionReplay] +[Gecko] diff --git a/SVME01.ini b/SVME01.ini index a701866975..e4f82dac22 100644 --- a/SVME01.ini +++ b/SVME01.ini @@ -1,8 +1,8 @@ # SVME01 - super mario collection [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Use Opengl plugin and set efb scale to integral. Disable sound as it outputs noise even with the LLE plugin.Enable bilinear filtering for a more smooth but blurry image(r6584) +EmulationStateId = 4 +EmulationIssues = Use LLE audio to fix sound. Use Opengl backend and set efb scale to integral for better image. Enable bilinear filtering for a more smooth but blurry image(r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -16,4 +16,3 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True - diff --git a/SVMJ01.ini b/SVMJ01.ini index 4ad8179dcf..2014fcfdb1 100644 --- a/SVMJ01.ini +++ b/SVMJ01.ini @@ -1,8 +1,8 @@ # SVMJ01 - super mario collection [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Use Opengl plugin and set efb scale to integral. Disable sound as it outputs noise even with the LLE plugin.Enable bilinear filtering for a more smooth but blurry image(r6584) +EmulationStateId = 4 +EmulationIssues = Use LLE audio to fix sound. Use Opengl backend and set efb scale to integral for better image. Enable bilinear filtering for a more smooth but blurry image(r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video] @@ -16,4 +16,3 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True - diff --git a/SVMP01.ini b/SVMP01.ini index 7542217ba4..e122dc00e1 100644 --- a/SVMP01.ini +++ b/SVMP01.ini @@ -1,8 +1,8 @@ # SVMP01 - Super Mario All-Stars : 25th Anniversary Edition [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Use Opengl plugin and set efb scale to integral. Disable sound as it outputs noise even with the LLE plugin.Enable bilinear filtering for a more smooth but blurry image(r6584) +EmulationStateId = 4 +EmulationIssues = Use LLE audio to fix sound. Use Opengl backend and set efb scale to integral for better image. Enable bilinear filtering for a more smooth but blurry image(r7482) [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. [Video]