Remove unused FRAGMENT_TAG, and move the fragment's layout ID inline.
FRAGMENT_ID wasn't actually the fragment's ID (that's misleading, and sounds like the tag). It's actually the layout resource ID. There's no point in making that a static constant.
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@ -11,14 +11,11 @@ import android.widget.Button;
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import android.widget.LinearLayout;
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import android.widget.TextView;
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import org.dolphinemu.dolphinemu.BuildConfig;
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import org.dolphinemu.dolphinemu.R;
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import org.dolphinemu.dolphinemu.activities.EmulationActivity;
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public final class MenuFragment extends Fragment implements View.OnClickListener
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{
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public static final String FRAGMENT_TAG = BuildConfig.APPLICATION_ID + ".ingame_menu";
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public static final int FRAGMENT_ID = R.layout.fragment_ingame_menu;
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private TextView mTitleText;
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private static SparseIntArray buttonsActionsMap = new SparseIntArray();
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static {
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@ -35,7 +32,7 @@ public final class MenuFragment extends Fragment implements View.OnClickListener
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@Override
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public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState)
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{
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View rootView = inflater.inflate(FRAGMENT_ID, container, false);
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View rootView = inflater.inflate(R.layout.fragment_ingame_menu, container, false);
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LinearLayout options = (LinearLayout) rootView.findViewById(R.id.layout_options);
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for (int childIndex = 0; childIndex < options.getChildCount(); childIndex++)
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