Fixed bug where the projection hack setting was not being saved in the Game Properties dialog.
Removed the obsolete projection hacks: * Final Fantasy CC Echo of Time * Harvest Moon Magical Melody * Baten Kaitos * Baten Kaitos Origin * Skies of Arcadia git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5271 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -314,11 +314,6 @@ void CISOProperties::CreateGUIControls(bool IsWad)
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arrayStringFor_Hack.Add(_("Zelda Twilight Princess Bloom hack"));
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arrayStringFor_Hack.Add(_("Sonic and the Black Knight"));
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arrayStringFor_Hack.Add(_("Bleach Versus Crusade"));
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arrayStringFor_Hack.Add(_("Final Fantasy CC Echo of Time"));
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arrayStringFor_Hack.Add(_("Harvest Moon Magical Melody"));
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arrayStringFor_Hack.Add(_("Baten Kaitos"));
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arrayStringFor_Hack.Add(_("Baten Kaitos Origin"));
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arrayStringFor_Hack.Add(_("Skies of Arcadia"));
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Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator);
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@ -942,7 +937,7 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("Video", "FIFOBPHack", BPHack->Get3StateValue());
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if (EmuState->GetSelection() == -1)
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if (Hack->GetSelection() == -1)
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GameIni.DeleteKey("Video", "ProjectionHack");
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else
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GameIni.Set("Video", "ProjectionHack", Hack->GetSelection());
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@ -90,6 +90,7 @@ void UpdateProjectionHack(int iPhackvalue)
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bPhackvalue1 = 0;
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bProjHack1 = 0;
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break;
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/* // Unused - kept for reference
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case PROJECTION_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
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bPhackvalue1 = 1;
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fhackvalue1 = 0.8f;
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@ -123,6 +124,7 @@ void UpdateProjectionHack(int iPhackvalue)
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bPhackvalue2 = 0;
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bProjHack1 = 0;
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break;
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*/
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}
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// Set the projections hacks
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@ -26,11 +26,6 @@ enum
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PROJECTION_HACK_ZELDA_TP_BLOOM_HACK = 1,
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PROJECTION_HACK_SONIC_AND_THE_BLACK_KNIGHT = 2,
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PROJECTION_HACK_BLEACH_VERSUS_CRUSADE = 3,
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PROJECTION_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME = 4,
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PROJECTION_HACK_HARVESTMOON_MM = 5,
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PROJECTION_HACK_BATEN_KAITOS = 6,
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PROJECTION_HACK_BATEN_KAITOS_ORIGIN = 7,
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PROJECTION_HACK_SKIES_OF_ARCADIA = 8
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};
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struct ProjectionHack
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@ -206,11 +206,6 @@ void GFXConfigDialogOGL::InitializeGUILists()
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arrayStringFor_PhackvalueCB.Add(wxT("Zelda Twilight Princess Bloom hack"));
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arrayStringFor_PhackvalueCB.Add(wxT("Sonic and the Black Knight"));
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arrayStringFor_PhackvalueCB.Add(wxT("Bleach Versus Crusade"));
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arrayStringFor_PhackvalueCB.Add(wxT("Final Fantasy CC Echo of Time"));
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arrayStringFor_PhackvalueCB.Add(wxT("Harvest Moon Magical Melody"));
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arrayStringFor_PhackvalueCB.Add(wxT("Baten Kaitos"));
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arrayStringFor_PhackvalueCB.Add(wxT("Baten Kaitos Origin"));
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arrayStringFor_PhackvalueCB.Add(wxT("Skies of Arcadia"));
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}
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void GFXConfigDialogOGL::InitializeGUIValues()
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