Changed PPCDebugInterace to check memory only after the emulator has finished starting
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@ -88,7 +88,7 @@ unsigned int PPCDebugInterface::ReadInstruction(unsigned int address)
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bool PPCDebugInterface::IsAlive()
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bool PPCDebugInterface::IsAlive()
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{
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{
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return Core::IsRunning();
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return Core::IsRunningAndStarted();
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}
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}
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bool PPCDebugInterface::IsBreakpoint(unsigned int address)
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bool PPCDebugInterface::IsBreakpoint(unsigned int address)
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