Merge pull request #3355 from mimimi085181/partial-texture-updates-check-dimensions
Partial texture updates: Check the dimensions of the efb copy
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commit
961901daae
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@ -87,16 +87,14 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
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if (srcrect.GetWidth() == dstrect.GetWidth()
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&& srcrect.GetHeight() == dstrect.GetHeight())
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{
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const D3D11_BOX *psrcbox = nullptr;
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D3D11_BOX srcbox;
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if (srcrect.left != 0 || srcrect.top != 0)
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{
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srcbox.left = srcrect.left;
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srcbox.top = srcrect.top;
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srcbox.right = srcrect.right;
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srcbox.bottom = srcrect.bottom;
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psrcbox = &srcbox;
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}
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srcbox.left = srcrect.left;
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srcbox.top = srcrect.top;
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srcbox.right = srcrect.right;
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srcbox.bottom = srcrect.bottom;
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srcbox.front = 0;
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srcbox.back = srcentry->config.layers;
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D3D::context->CopySubresourceRegion(
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texture->GetTex(),
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0,
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@ -105,7 +103,7 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
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0,
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srcentry->texture->GetTex(),
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0,
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psrcbox);
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&srcbox);
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return;
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}
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else if (!config.rendertarget)
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@ -132,7 +130,7 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
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srcentry->config.width, srcentry->config.height,
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PixelShaderCache::GetColorCopyProgram(false),
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VertexShaderCache::GetSimpleVertexShader(),
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VertexShaderCache::GetSimpleInputLayout(), nullptr, 1.0, 0);
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VertexShaderCache::GetSimpleInputLayout(), GeometryShaderCache::GetCopyGeometryShader(), 1.0, 0);
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D3D::context->OMSetRenderTargets(1,
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&FramebufferManager::GetEFBColorTexture()->GetRTV(),
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@ -168,7 +168,7 @@ void TextureCache::TCacheEntry::CopyRectangleFromTexture(
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0,
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dstrect.GetWidth(),
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dstrect.GetHeight(),
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1);
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srcentry->config.layers);
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return;
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}
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else if (!framebuffer)
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@ -209,6 +209,76 @@ bool TextureCacheBase::TCacheEntryBase::OverlapsMemoryRange(u32 range_address, u
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return true;
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}
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void TextureCacheBase::ScaleTextureCacheEntryTo(TextureCacheBase::TCacheEntryBase** entry, u32 new_width, u32 new_height)
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{
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if ((*entry)->config.width == new_width && (*entry)->config.height == new_height)
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{
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return;
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}
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u32 max = g_renderer->GetMaxTextureSize();
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if (max < new_width || max < new_height)
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{
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ERROR_LOG(VIDEO, "Texture too big, width = %d, height = %d", new_width, new_height);
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return;
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}
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TextureCacheBase::TCacheEntryConfig newconfig;
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newconfig.width = new_width;
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newconfig.height = new_height;
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newconfig.layers = (*entry)->config.layers;
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newconfig.rendertarget = true;
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TCacheEntryBase* newentry = AllocateTexture(newconfig);
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if (newentry)
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{
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newentry->SetGeneralParameters((*entry)->addr, (*entry)->size_in_bytes, (*entry)->format);
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newentry->SetDimensions((*entry)->native_width, (*entry)->native_height, 1);
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newentry->SetHashes((*entry)->base_hash, (*entry)->hash);
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newentry->frameCount = frameCount;
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newentry->is_efb_copy = false;
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MathUtil::Rectangle<int> srcrect, dstrect;
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srcrect.left = 0;
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srcrect.top = 0;
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srcrect.right = (*entry)->config.width;
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srcrect.bottom = (*entry)->config.height;
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dstrect.left = 0;
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dstrect.top = 0;
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dstrect.right = new_width;
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dstrect.bottom = new_height;
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newentry->CopyRectangleFromTexture(*entry, srcrect, dstrect);
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// Keep track of the pointer for textures_by_hash
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if ((*entry)->textures_by_hash_iter != textures_by_hash.end())
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{
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newentry->textures_by_hash_iter = textures_by_hash.emplace((*entry)->hash, newentry);
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}
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// Remove the old texture
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std::pair<TexCache::iterator, TexCache::iterator>iter_range = textures_by_address.equal_range((*entry)->addr);
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TexCache::iterator iter = iter_range.first;
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while (iter != iter_range.second)
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{
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if (iter->second == *entry)
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{
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FreeTexture(iter);
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iter = iter_range.second;
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}
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else
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{
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iter++;
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}
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}
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*entry = newentry;
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textures_by_address.emplace((*entry)->addr, *entry);
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}
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else
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{
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ERROR_LOG(VIDEO, "Scaling failed");
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}
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}
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TextureCacheBase::TCacheEntryBase* TextureCacheBase::DoPartialTextureUpdates(TexCache::iterator iter_t)
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{
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TCacheEntryBase* entry_to_update = iter_t->second;
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@ -232,7 +302,6 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::DoPartialTextureUpdates(Tex
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TexCache::iterator iter = textures_by_address.lower_bound(entry_to_update->addr);
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TexCache::iterator iterend = textures_by_address.upper_bound(entry_to_update->addr + entry_to_update->size_in_bytes);
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bool entry_need_scaling = true;
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while (iter != iterend)
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{
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TCacheEntryBase* entry = iter->second;
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@ -249,56 +318,47 @@ TextureCacheBase::TCacheEntryBase* TextureCacheBase::DoPartialTextureUpdates(Tex
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u32 block_x = block_offset % numBlocksX;
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u32 block_y = block_offset / numBlocksX;
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u32 x = block_x * block_width;
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u32 y = block_y * block_height;
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MathUtil::Rectangle<int> srcrect, dstrect;
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srcrect.left = 0;
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srcrect.top = 0;
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dstrect.left = 0;
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dstrect.top = 0;
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if (entry_need_scaling)
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u32 dst_x = block_x * block_width;
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u32 dst_y = block_y * block_height;
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u32 src_x = 0;
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u32 src_y = 0;
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// If the EFB copy doesn't fully fit, cancel the copy process
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if (entry->native_width - src_x > entry_to_update->native_width - dst_x
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|| entry->native_height - src_y > entry_to_update->native_height - dst_y)
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{
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entry_need_scaling = false;
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u32 w = entry_to_update->native_width * entry->config.width / entry->native_width;
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u32 h = entry_to_update->native_height * entry->config.height / entry->native_height;
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u32 max = g_renderer->GetMaxTextureSize();
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if (max < w || max < h)
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{
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iter++;
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continue;
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}
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if (entry_to_update->config.width != w || entry_to_update->config.height != h)
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{
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TextureCacheBase::TCacheEntryConfig newconfig;
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newconfig.width = w;
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newconfig.height = h;
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newconfig.rendertarget = true;
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TCacheEntryBase* newentry = AllocateTexture(newconfig);
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if (newentry)
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{
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newentry->SetGeneralParameters(entry_to_update->addr, entry_to_update->size_in_bytes, entry_to_update->format);
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newentry->SetDimensions(entry_to_update->native_width, entry_to_update->native_height, 1);
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newentry->SetHashes(entry_to_update->base_hash, entry_to_update->hash);
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newentry->frameCount = frameCount;
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newentry->is_efb_copy = false;
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srcrect.right = entry_to_update->config.width;
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srcrect.bottom = entry_to_update->config.height;
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dstrect.right = w;
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dstrect.bottom = h;
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newentry->CopyRectangleFromTexture(entry_to_update, srcrect, dstrect);
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entry_to_update = newentry;
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u64 key = iter_t->first;
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iter_t = FreeTexture(iter_t);
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textures_by_address.emplace(key, entry_to_update);
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}
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}
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iter++;
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continue;
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}
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srcrect.right = entry->config.width;
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srcrect.bottom = entry->config.height;
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dstrect.left = x * entry_to_update->config.width / entry_to_update->native_width;
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dstrect.top = y * entry_to_update->config.height / entry_to_update->native_height;
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dstrect.right = (x + entry->native_width) * entry_to_update->config.width / entry_to_update->native_width;
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dstrect.bottom = (y + entry->native_height) * entry_to_update->config.height / entry_to_update->native_height;
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u32 copy_width = std::min(entry->native_width - src_x, entry_to_update->native_width - dst_x);
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u32 copy_height = std::min(entry->native_height - src_y, entry_to_update->native_height - dst_y);
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// If one of the textures is scaled, scale both with the current efb scaling factor
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if (entry_to_update->native_width != entry_to_update->config.width
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|| entry_to_update->native_height != entry_to_update->config.height
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|| entry->native_width != entry->config.width || entry->native_height != entry->config.height)
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{
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ScaleTextureCacheEntryTo(&entry_to_update, Renderer::EFBToScaledX(entry_to_update->native_width), Renderer::EFBToScaledY(entry_to_update->native_height));
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ScaleTextureCacheEntryTo(&entry, Renderer::EFBToScaledX(entry->native_width), Renderer::EFBToScaledY(entry->native_height));
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src_x = Renderer::EFBToScaledX(src_x);
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src_y = Renderer::EFBToScaledY(src_y);
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dst_x = Renderer::EFBToScaledX(dst_x);
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dst_y = Renderer::EFBToScaledY(dst_y);
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copy_width = Renderer::EFBToScaledX(copy_width);
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copy_height = Renderer::EFBToScaledY(copy_height);
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}
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MathUtil::Rectangle<int> srcrect, dstrect;
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srcrect.left = src_x;
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srcrect.top = src_y;
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srcrect.right = (src_x + copy_width);
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srcrect.bottom = (src_y + copy_height);
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dstrect.left = dst_x;
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dstrect.top = dst_y;
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dstrect.right = (dst_x + copy_width);
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dstrect.bottom = (dst_y + copy_height);
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entry_to_update->CopyRectangleFromTexture(entry, srcrect, dstrect);
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// Mark the texture update as used, so it isn't applied more than once
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entry->frameCount = frameCount;
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@ -155,6 +155,7 @@ protected:
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private:
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typedef std::multimap<u64, TCacheEntryBase*> TexCache;
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typedef std::unordered_multimap<TCacheEntryConfig, TCacheEntryBase*, TCacheEntryConfig::Hasher> TexPool;
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static void ScaleTextureCacheEntryTo(TCacheEntryBase** entry, u32 new_width, u32 new_height);
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static TCacheEntryBase* DoPartialTextureUpdates(TexCache::iterator iter);
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static void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level);
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static void CheckTempSize(size_t required_size);
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