[Android] Add save state native functions.

This commit is contained in:
Ryan Houdek 2013-08-29 17:47:50 -05:00
parent 1dcede4d56
commit 957c263367
3 changed files with 29 additions and 3 deletions

View File

@ -11,12 +11,11 @@ import android.content.Intent;
import android.os.Bundle;
import android.os.Environment;
import android.util.Log;
import java.io.*;
import org.dolphinemu.dolphinemu.gamelist.GameListActivity;
import org.dolphinemu.dolphinemu.settings.UserPreferences;
import java.io.*;
/**
* The main activity of this emulator.
*

View File

@ -104,6 +104,22 @@ public final class NativeLibrary
*/
public static native String GetVersionString();
/**
* Saves a game state to the slot number.
*
* @param slot The slot location to save state to.
*/
public static native void SaveState(int slot);
/**
* Loads a game state from the slot number.
*
* @param slot The slot location to load state from.
*/
public static native void LoadState(int slot);
/**
* Begins emulation.
*

View File

@ -26,6 +26,7 @@
#include "CPUDetect.h"
#include "Thread.h"
#include "State.h"
#include "PowerPC/PowerPC.h"
#include "HW/Wiimote.h"
@ -298,6 +299,16 @@ JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SetDimension
g_height = (int)_height;
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_SaveState(JNIEnv *env, jobject obj, jint slot)
{
State::Save(slot);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_LoadState(JNIEnv *env, jobject obj, jint slot)
{
State::Load(slot);
}
JNIEXPORT void JNICALL Java_org_dolphinemu_dolphinemu_NativeLibrary_Run(JNIEnv *env, jobject obj, jobject _surf)
{
surf = ANativeWindow_fromSurface(env, _surf);