diff --git a/Source/Core/VideoBackends/OGL/Render.cpp b/Source/Core/VideoBackends/OGL/Render.cpp index acb3152fcd..f264db9a6d 100644 --- a/Source/Core/VideoBackends/OGL/Render.cpp +++ b/Source/Core/VideoBackends/OGL/Render.cpp @@ -110,6 +110,7 @@ static const u32 EFB_CACHE_RECT_SIZE = 64; // Cache 64x64 blocks. static const u32 EFB_CACHE_WIDTH = (EFB_WIDTH + EFB_CACHE_RECT_SIZE - 1) / EFB_CACHE_RECT_SIZE; // round up static const u32 EFB_CACHE_HEIGHT = (EFB_HEIGHT + EFB_CACHE_RECT_SIZE - 1) / EFB_CACHE_RECT_SIZE; static bool s_efbCacheValid[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; +static bool s_efbCacheIsCleared = false; static std::vector s_efbCache[2][EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT]; // 2 for PEEK_Z and PEEK_COLOR int GetNumMSAASamples(int MSAAMode) @@ -615,6 +616,7 @@ Renderer::Renderer() } } UpdateActiveConfig(); + ClearEFBCache(); } Renderer::~Renderer() @@ -882,11 +884,11 @@ void Renderer::SetColorMask() void ClearEFBCache() { - for (u32 i = 0; i < EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT; ++i) - s_efbCacheValid[0][i] = false; - - for (u32 i = 0; i < EFB_CACHE_WIDTH * EFB_CACHE_HEIGHT; ++i) - s_efbCacheValid[1][i] = false; + if (!s_efbCacheIsCleared) + { + s_efbCacheIsCleared = true; + memset(s_efbCacheValid, 0, sizeof(s_efbCacheValid)); + } } void Renderer::UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRectangle& efbPixelRc, const TargetRectangle& targetPixelRc, const u32* data) @@ -916,6 +918,7 @@ void Renderer::UpdateEFBCache(EFBAccessType type, u32 cacheRectIdx, const EFBRec } s_efbCacheValid[cacheType][cacheRectIdx] = true; + s_efbCacheIsCleared = false; } // This function allows the CPU to directly access the EFB.