Revert r7665. Breaks about all other games.

Sorry, MP3 users will have to wait a bit longer.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7666 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
pierre 2011-07-03 21:57:49 +00:00
parent e090a92c7e
commit 951e20ae73
1 changed files with 1 additions and 2 deletions

View File

@ -553,12 +553,11 @@ void BPWritten(const BPCmd& bp)
case BPMEM_TEV_REGISTER_H+4: case BPMEM_TEV_REGISTER_H+4:
case BPMEM_TEV_REGISTER_L+6: // Reg 4 case BPMEM_TEV_REGISTER_L+6: // Reg 4
case BPMEM_TEV_REGISTER_H+6: case BPMEM_TEV_REGISTER_H+6:
// some games only send the _L part, so always update if (bp.address & 1) // only run this code for the _H! is this right? what if L is set independently?
{ {
// don't compare with changes! // don't compare with changes!
int num = (bp.address >> 1) & 0x3; int num = (bp.address >> 1) & 0x3;
PixelShaderManager::SetColorChanged(bpmem.tevregs[num].high.type, num); PixelShaderManager::SetColorChanged(bpmem.tevregs[num].high.type, num);
//is .low.type used for anything in the real HW?
} }
break; break;