WiimoteDevice: Make DoesChannelExist() a const member function
This only queries internal class state, it doesn't modify it.
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@ -96,7 +96,7 @@ private:
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typedef std::map<u32, SChannel> CChannelMap;
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typedef std::map<u32, SChannel> CChannelMap;
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CChannelMap m_Channel;
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CChannelMap m_Channel;
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bool DoesChannelExist(u16 _SCID) { return m_Channel.find(_SCID) != m_Channel.end(); }
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bool DoesChannelExist(u16 scid) const { return m_Channel.find(scid) != m_Channel.end(); }
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void SendCommandToACL(u8 _Ident, u8 _Code, u8 _CommandLength, u8* _pCommandData);
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void SendCommandToACL(u8 _Ident, u8 _Code, u8 _CommandLength, u8* _pCommandData);
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void SignalChannel(u8* _pData, u32 _Size);
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void SignalChannel(u8* _pData, u32 _Size);
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