WiimoteConfigDiag: Split UI sizer creation into their own functions.

This commit is contained in:
Lioncash 2014-11-21 13:01:22 -05:00
parent d17a054e75
commit 94d033020e
2 changed files with 213 additions and 190 deletions

View File

@ -1,3 +1,4 @@
#include <array>
#include <map> #include <map>
#include <string> #include <string>
#include <utility> #include <utility>
@ -34,197 +35,12 @@ WiimoteConfigDiag::WiimoteConfigDiag(wxWindow* const parent, InputConfig& config
{ {
wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL); wxBoxSizer* const main_sizer = new wxBoxSizer(wxVERTICAL);
// Combine all UI controls into their own encompassing sizer.
wxBoxSizer* control_sizer = new wxBoxSizer(wxVERTICAL);
control_sizer->Add(CreateGamecubeSizer(), 0, wxEXPAND | wxALL, 5);
control_sizer->Add(CreateWiimoteConfigSizer(), 0, wxEXPAND | wxALL, 5);
// "Wiimotes" controls main_sizer->Add(control_sizer, 0, wxEXPAND);
wxStaticText* wiimote_label[4];
wxChoice* wiimote_source_ch[4];
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
{
wxString wiimote_str = wxString::Format(_("Wiimote %i"), i + 1);
const wxString src_choices[] = { _("None"),
_("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote") };
// reserve four ids, so that we can calculate the index from the ids later on
// Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more complicated..
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, i));
int config_bt_id = wxWindow::NewControlId();
m_wiimote_index_from_conf_bt_id.insert(std::pair<wxWindowID, unsigned int>(config_bt_id, i));
wiimote_label[i] = new wxStaticText(this, wxID_ANY, wiimote_str);
wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, sizeof(src_choices)/sizeof(*src_choices), src_choices);
wiimote_source_ch[i]->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
wiimote_configure_bt[i] = new wxButton(this, config_bt_id, _("Configure"));
wiimote_configure_bt[i]->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::ConfigEmulatedWiimote, this);
m_orig_wiimote_sources[i] = g_wiimote_sources[i];
wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]);
if (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU && m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID)
wiimote_configure_bt[i]->Disable();
}
// "Wiimotes" layout
// TODO: Give sizers better names
wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxVERTICAL,this, _("Wiimotes"));
wxBoxSizer* const wiimote_control_section = new wxBoxSizer(wxHORIZONTAL);
wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5);
for (unsigned int i = 0; i < 4; ++i)
{
wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_configure_bt[i]);
}
wiimote_control_section->Add(wiimote_sizer, 1, wxEXPAND, 5 );
// "BalanceBoard" layout
wxStaticBoxSizer* const bb_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Balance Board"));
wxFlexGridSizer* const bb_sizer = new wxFlexGridSizer(1, 5, 5);
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, WIIMOTE_BALANCE_BOARD));
const wxString src_choices[] = { _("None"), _("Real Balance Board") };
wxChoice* bb_source = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, sizeof(src_choices)/sizeof(*src_choices), src_choices);
bb_source->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] = g_wiimote_sources[WIIMOTE_BALANCE_BOARD];
bb_source->Select(m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] ? 1 : 0);
bb_sizer->Add(bb_source, 0, wxALIGN_CENTER_VERTICAL);
bb_group->Add(bb_sizer, 1, wxEXPAND, 5 );
// "Real wiimotes" controls
wxButton* const refresh_btn = new wxButton(this, -1, _("Refresh"));
refresh_btn->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::RefreshRealWiimotes, this);
wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxVERTICAL, this, _("Real Wiimotes"));
wxBoxSizer* const real_wiimotes_sizer = new wxBoxSizer(wxHORIZONTAL);
if (!WiimoteReal::g_wiimote_scanner.IsReady())
real_wiimotes_group->Add(new wxStaticText(this, -1, _("A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes.")), 0, wxALIGN_CENTER | wxALL, 5);
wxCheckBox* const continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
continuous_scanning->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnContinuousScanning, this);
continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
real_wiimotes_sizer->Add(continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
real_wiimotes_sizer->AddStretchSpacer(1);
real_wiimotes_sizer->Add(refresh_btn, 0, wxALL | wxALIGN_CENTER, 5);
real_wiimotes_group->Add(real_wiimotes_sizer, 0, wxEXPAND);
// "General Settings" controls
const wxString str[] = { _("Bottom"), _("Top") };
wxChoice* const WiiSensBarPos = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str);
wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4);
wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127);
wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
auto wiimote_speaker = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
wiimote_speaker->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnEnableSpeaker, this);
wiimote_speaker->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
wxStaticText* const WiiSensBarPosText = new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:"));
wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:"));
wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:"));
wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
// With some GTK themes, no minimum size will be applied - so do this manually here
WiiSensBarSens->SetMinSize(wxSize(100,-1));
WiimoteSpkVolume->SetMinSize(wxSize(100,-1));
// Disable some controls when emulation is running
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
WiiSensBarPos->Disable();
WiiSensBarSens->Disable();
WiimoteSpkVolume->Disable();
WiimoteMotor->Disable();
WiiSensBarPosText->Disable();
WiiSensBarSensText->Disable();
WiiSensBarSensMinText->Disable();
WiiSensBarSensMaxText->Disable();
WiimoteSpkVolumeText->Disable();
WiimoteSpkVolumeMinText->Disable();
WiimoteSpkVolumeMaxText->Disable();
if (NetPlay::IsNetPlayRunning())
{
bb_source->Disable();
for (int i = 0; i < 4; ++i)
{
wiimote_label[i]->Disable();
wiimote_source_ch[i]->Disable();
}
}
}
// "General Settings" initialization
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.SPKV"));
WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
WiiSensBarPos->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::OnSensorBarPos, this);
WiiSensBarSens->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSensorBarSensitivity, this);
WiimoteSpkVolume->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSpeakerVolume, this);
WiimoteMotor->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnMotor, this);
// "General Settings" layout
wxStaticBoxSizer* const general_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings"));
wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5);
wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL);
sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL);
sensbarsens_sizer->Add(WiiSensBarSens);
sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL);
wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL);
spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL);
spkvol_sizer->Add(WiimoteSpkVolume);
spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPos);
choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(sensbarsens_sizer);
choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(spkvol_sizer);
wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5);
general_wiimote_sizer->Add(WiimoteMotor);
general_wiimote_sizer->Add(wiimote_speaker, 0);
general_sizer->Add(choice_sizer);
general_sizer->Add(general_wiimote_sizer);
// Combine all wiimote UI.
wiimote_group->Add(wiimote_control_section, 0, wxEXPAND | wxALL);
wiimote_group->AddSpacer(5);
wiimote_group->Add(bb_group, 0, wxEXPAND | wxALL);
wiimote_group->Add(real_wiimotes_group, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
wiimote_group->Add(general_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
// Combine all Wiimote UI controls into their own encompassing sizer.
wxBoxSizer* wiimote_section = new wxBoxSizer(wxVERTICAL);
wiimote_section->Add(CreateGamecubeSizer(), 0, wxEXPAND | wxALL, 5);
wiimote_section->Add(wiimote_group, 0, wxEXPAND | wxALL, 5);
/*wiimote_section->Add(bb_group, 0, wxEXPAND | wxALL, 5);
wiimote_section->Add(real_wiimotes_group, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
wiimote_section->Add(general_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);*/
// TODO: Rename wiimote_section to something else.
main_sizer->Add(wiimote_section, 0, wxEXPAND);
main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5); main_sizer->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
Bind(wxEVT_BUTTON, &WiimoteConfigDiag::Save, this, wxID_OK); Bind(wxEVT_BUTTON, &WiimoteConfigDiag::Save, this, wxID_OK);
@ -276,6 +92,209 @@ wxStaticBoxSizer* WiimoteConfigDiag::CreateGamecubeSizer()
return gamecube_static_sizer; return gamecube_static_sizer;
} }
wxStaticBoxSizer* WiimoteConfigDiag::CreateWiimoteConfigSizer()
{
wxStaticText* wiimote_label[4];
wxChoice* wiimote_source_ch[4];
for (unsigned int i = 0; i < MAX_WIIMOTES; ++i)
{
wxString wiimote_str = wxString::Format(_("Wiimote %i"), i + 1);
static const std::array<wxString, 4> src_choices = {{
_("None"), _("Emulated Wiimote"), _("Real Wiimote"), _("Hybrid Wiimote")
}};
// reserve four ids, so that we can calculate the index from the ids later on
// Stupid wx 2.8 doesn't support reserving sequential IDs, so we need to do that more complicated..
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, i));
int config_bt_id = wxWindow::NewControlId();
m_wiimote_index_from_conf_bt_id.insert(std::pair<wxWindowID, unsigned int>(config_bt_id, i));
wiimote_label[i] = new wxStaticText(this, wxID_ANY, wiimote_str);
wiimote_source_ch[i] = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, src_choices.size(), src_choices.data());
wiimote_source_ch[i]->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
wiimote_configure_bt[i] = new wxButton(this, config_bt_id, _("Configure"));
wiimote_configure_bt[i]->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::ConfigEmulatedWiimote, this);
m_orig_wiimote_sources[i] = g_wiimote_sources[i];
wiimote_source_ch[i]->Select(m_orig_wiimote_sources[i]);
if (m_orig_wiimote_sources[i] != WIIMOTE_SRC_EMU && m_orig_wiimote_sources[i] != WIIMOTE_SRC_HYBRID)
wiimote_configure_bt[i]->Disable();
}
// "Wiimotes" layout
wxStaticBoxSizer* const wiimote_group = new wxStaticBoxSizer(wxVERTICAL,this, _("Wiimotes"));
wxBoxSizer* const wiimote_control_section = new wxBoxSizer(wxHORIZONTAL);
wxFlexGridSizer* const wiimote_sizer = new wxFlexGridSizer(3, 5, 5);
for (unsigned int i = 0; i < 4; ++i)
{
wiimote_sizer->Add(wiimote_label[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_source_ch[i], 0, wxALIGN_CENTER_VERTICAL);
wiimote_sizer->Add(wiimote_configure_bt[i]);
}
wiimote_control_section->Add(wiimote_sizer, 1, wxEXPAND, 5 );
// TODO: Move to wiimote sizer creation.
// Disable some controls when emulation is running
if (Core::GetState() != Core::CORE_UNINITIALIZED && NetPlay::IsNetPlayRunning())
{
for (int i = 0; i < 4; ++i)
{
wiimote_label[i]->Disable();
wiimote_source_ch[i]->Disable();
}
}
// Combine all wiimote UI.
wiimote_group->Add(wiimote_control_section, 0, wxEXPAND | wxALL);
wiimote_group->AddSpacer(5);
wiimote_group->Add(CreateBalanceBoardSizer(), 0, wxEXPAND | wxALL);
wiimote_group->Add(CreateRealWiimoteSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
wiimote_group->Add(CreateGeneralWiimoteSettingsSizer(), 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM);
return wiimote_group;
}
wxStaticBoxSizer* WiimoteConfigDiag::CreateBalanceBoardSizer()
{
wxStaticBoxSizer* const bb_group = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Balance Board"));
wxFlexGridSizer* const bb_sizer = new wxFlexGridSizer(1, 5, 5);
int source_ctrl_id = wxWindow::NewControlId();
m_wiimote_index_from_ctrl_id.insert(std::pair<wxWindowID, unsigned int>(source_ctrl_id, WIIMOTE_BALANCE_BOARD));
static const std::array<wxString, 2> src_choices = {{
("None"), _("Real Balance Board")
}};
wxChoice* const bb_source = new wxChoice(this, source_ctrl_id, wxDefaultPosition, wxDefaultSize, src_choices.size(), src_choices.data());
bb_source->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::SelectSource, this);
m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] = g_wiimote_sources[WIIMOTE_BALANCE_BOARD];
bb_source->Select(m_orig_wiimote_sources[WIIMOTE_BALANCE_BOARD] ? 1 : 0);
bb_sizer->Add(bb_source, 0, wxALIGN_CENTER_VERTICAL);
bb_group->Add(bb_sizer, 1, wxEXPAND, 5);
// Disable when emulation is running.
if (Core::GetState() != Core::CORE_UNINITIALIZED)
bb_source->Disable();
return bb_group;
}
wxStaticBoxSizer* WiimoteConfigDiag::CreateRealWiimoteSizer()
{
// "Real wiimotes" controls
wxButton* const refresh_btn = new wxButton(this, -1, _("Refresh"));
refresh_btn->Bind(wxEVT_BUTTON, &WiimoteConfigDiag::RefreshRealWiimotes, this);
wxStaticBoxSizer* const real_wiimotes_group = new wxStaticBoxSizer(wxVERTICAL, this, _("Real Wiimotes"));
wxBoxSizer* const real_wiimotes_sizer = new wxBoxSizer(wxHORIZONTAL);
if (!WiimoteReal::g_wiimote_scanner.IsReady())
real_wiimotes_group->Add(new wxStaticText(this, -1, _("A supported bluetooth device could not be found.\n"
"You must manually connect your wiimotes.")), 0, wxALIGN_CENTER | wxALL, 5);
wxCheckBox* const continuous_scanning = new wxCheckBox(this, wxID_ANY, _("Continuous Scanning"));
continuous_scanning->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnContinuousScanning, this);
continuous_scanning->SetValue(SConfig::GetInstance().m_WiimoteContinuousScanning);
real_wiimotes_sizer->Add(continuous_scanning, 0, wxALIGN_CENTER_VERTICAL);
real_wiimotes_sizer->AddStretchSpacer(1);
real_wiimotes_sizer->Add(refresh_btn, 0, wxALL | wxALIGN_CENTER, 5);
real_wiimotes_group->Add(real_wiimotes_sizer, 0, wxEXPAND);
return real_wiimotes_group;
}
wxStaticBoxSizer* WiimoteConfigDiag::CreateGeneralWiimoteSettingsSizer()
{
const wxString str[] = { _("Bottom"), _("Top") };
wxChoice* const WiiSensBarPos = new wxChoice(this, wxID_ANY, wxDefaultPosition, wxDefaultSize, 2, str);
wxSlider* const WiiSensBarSens = new wxSlider(this, wxID_ANY, 0, 0, 4);
wxSlider* const WiimoteSpkVolume = new wxSlider(this, wxID_ANY, 0, 0, 127);
wxCheckBox* const WiimoteMotor = new wxCheckBox(this, wxID_ANY, _("Wiimote Motor"));
auto wiimote_speaker = new wxCheckBox(this, wxID_ANY, _("Enable Speaker Data"));
wiimote_speaker->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnEnableSpeaker, this);
wiimote_speaker->SetValue(SConfig::GetInstance().m_WiimoteEnableSpeaker);
wxStaticText* const WiiSensBarPosText = new wxStaticText(this, wxID_ANY, _("Sensor Bar Position:"));
wxStaticText* const WiiSensBarSensText = new wxStaticText(this, wxID_ANY, _("IR Sensitivity:"));
wxStaticText* const WiiSensBarSensMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiiSensBarSensMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
wxStaticText* const WiimoteSpkVolumeText = new wxStaticText(this, wxID_ANY, _("Speaker Volume:"));
wxStaticText* const WiimoteSpkVolumeMinText = new wxStaticText(this, wxID_ANY, _("Min"));
wxStaticText* const WiimoteSpkVolumeMaxText = new wxStaticText(this, wxID_ANY, _("Max"));
// With some GTK themes, no minimum size will be applied - so do this manually here
WiiSensBarSens->SetMinSize(wxSize(100,-1));
WiimoteSpkVolume->SetMinSize(wxSize(100,-1));
// Disable some controls when emulation is running
if (Core::GetState() != Core::CORE_UNINITIALIZED)
{
WiiSensBarPos->Disable();
WiiSensBarSens->Disable();
WiimoteSpkVolume->Disable();
WiimoteMotor->Disable();
WiiSensBarPosText->Disable();
WiiSensBarSensText->Disable();
WiiSensBarSensMinText->Disable();
WiiSensBarSensMaxText->Disable();
WiimoteSpkVolumeText->Disable();
WiimoteSpkVolumeMinText->Disable();
WiimoteSpkVolumeMaxText->Disable();
}
// "General Settings" initialization
WiiSensBarPos->SetSelection(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.BAR"));
WiiSensBarSens->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u32>("BT.SENS"));
WiimoteSpkVolume->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<u8>("BT.SPKV"));
WiimoteMotor->SetValue(SConfig::GetInstance().m_SYSCONF->GetData<bool>("BT.MOT"));
WiiSensBarPos->Bind(wxEVT_CHOICE, &WiimoteConfigDiag::OnSensorBarPos, this);
WiiSensBarSens->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSensorBarSensitivity, this);
WiimoteSpkVolume->Bind(wxEVT_SLIDER, &WiimoteConfigDiag::OnSpeakerVolume, this);
WiimoteMotor->Bind(wxEVT_CHECKBOX, &WiimoteConfigDiag::OnMotor, this);
// "General Settings" layout
wxStaticBoxSizer* const general_sizer = new wxStaticBoxSizer(wxVERTICAL, this, _("General Settings"));
wxFlexGridSizer* const choice_sizer = new wxFlexGridSizer(2, 5, 5);
wxBoxSizer* const sensbarsens_sizer = new wxBoxSizer(wxHORIZONTAL);
sensbarsens_sizer->Add(WiiSensBarSensMinText, 0, wxALIGN_CENTER_VERTICAL);
sensbarsens_sizer->Add(WiiSensBarSens);
sensbarsens_sizer->Add(WiiSensBarSensMaxText, 0, wxALIGN_CENTER_VERTICAL);
wxBoxSizer* const spkvol_sizer = new wxBoxSizer(wxHORIZONTAL);
spkvol_sizer->Add(WiimoteSpkVolumeMinText, 0, wxALIGN_CENTER_VERTICAL);
spkvol_sizer->Add(WiimoteSpkVolume);
spkvol_sizer->Add(WiimoteSpkVolumeMaxText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPosText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(WiiSensBarPos);
choice_sizer->Add(WiiSensBarSensText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(sensbarsens_sizer);
choice_sizer->Add(WiimoteSpkVolumeText, 0, wxALIGN_CENTER_VERTICAL);
choice_sizer->Add(spkvol_sizer);
wxGridSizer* const general_wiimote_sizer = new wxGridSizer(1, 5, 5);
general_wiimote_sizer->Add(WiimoteMotor);
general_wiimote_sizer->Add(wiimote_speaker, 0);
general_sizer->Add(choice_sizer);
general_sizer->Add(general_wiimote_sizer);
return general_sizer;
}
void WiimoteConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev) void WiimoteConfigDiag::ConfigEmulatedWiimote(wxCommandEvent& ev)
{ {

View File

@ -61,6 +61,10 @@ public:
private: private:
wxStaticBoxSizer* CreateGamecubeSizer(); wxStaticBoxSizer* CreateGamecubeSizer();
wxStaticBoxSizer* CreateWiimoteConfigSizer();
wxStaticBoxSizer* CreateBalanceBoardSizer();
wxStaticBoxSizer* CreateRealWiimoteSizer();
wxStaticBoxSizer* CreateGeneralWiimoteSettingsSizer();
void Cancel(wxCommandEvent& event); void Cancel(wxCommandEvent& event);
InputConfig& m_config; InputConfig& m_config;