WiiSave: Move overwrite prompt to Import
WriteHeader should just write the header and not do anything else.
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a46a8dd378
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@ -123,6 +123,7 @@ public:
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};
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};
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virtual ~Storage() = default;
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virtual ~Storage() = default;
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virtual bool SaveExists() { return true; }
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virtual std::optional<Header> ReadHeader() = 0;
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virtual std::optional<Header> ReadHeader() = 0;
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virtual std::optional<BkHeader> ReadBkHeader() = 0;
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virtual std::optional<BkHeader> ReadBkHeader() = 0;
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virtual std::optional<std::vector<SaveFile>> ReadFiles() = 0;
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virtual std::optional<std::vector<SaveFile>> ReadFiles() = 0;
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@ -146,6 +147,8 @@ public:
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ScanForFiles();
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ScanForFiles();
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}
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}
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bool SaveExists() override { return File::Exists(m_wii_title_path + "/banner.bin"); }
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std::optional<Header> ReadHeader() override
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std::optional<Header> ReadHeader() override
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{
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{
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Header header{};
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Header header{};
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@ -205,17 +208,8 @@ public:
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bool WriteHeader(const Header& header) override
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bool WriteHeader(const Header& header) override
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{
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{
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const std::string banner_file_path = m_wii_title_path + "/banner.bin";
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File::IOFile banner_file(m_wii_title_path + "/banner.bin", "wb");
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if (!File::Exists(banner_file_path) ||
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return banner_file.WriteBytes(header.banner, header.hdr.banner_size);
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AskYesNoT("%s already exists. Consider making a backup of the current save files before "
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"overwriting.\nOverwrite now?",
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banner_file_path.c_str()))
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{
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File::IOFile banner_file(banner_file_path, "wb");
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banner_file.WriteBytes(header.banner, header.hdr.banner_size);
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return true;
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}
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return false;
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}
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}
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bool WriteBkHeader(const BkHeader& bk_header) override { return true; }
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bool WriteBkHeader(const BkHeader& bk_header) override { return true; }
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@ -518,10 +512,19 @@ bool Import(const std::string& data_bin_path)
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{
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{
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IOS::HLE::Kernel ios;
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IOS::HLE::Kernel ios;
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const auto data_bin = MakeDataBinStorage(&ios.GetIOSC(), data_bin_path, "rb");
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const auto data_bin = MakeDataBinStorage(&ios.GetIOSC(), data_bin_path, "rb");
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if (const std::optional<Header> header = data_bin->ReadHeader())
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const std::optional<Header> header = data_bin->ReadHeader();
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return Copy(data_bin.get(), MakeNandStorage(ios.GetFS().get(), header->hdr.tid).get());
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if (!header)
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ERROR_LOG(CORE, "WiiSave::Import: Failed to read header");
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{
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return false;
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ERROR_LOG(CORE, "WiiSave::Import: Failed to read header");
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return false;
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}
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const auto nand = MakeNandStorage(ios.GetFS().get(), header->hdr.tid);
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if (nand->SaveExists() && !AskYesNoT("Save data for this title already exists. Consider backing "
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"up the current data before overwriting.\nOverwrite now?"))
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{
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return false;
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}
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return Copy(data_bin.get(), nand.get());
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}
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}
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static bool Export(u64 tid, const std::string& export_path, IOS::HLE::Kernel* ios)
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static bool Export(u64 tid, const std::string& export_path, IOS::HLE::Kernel* ios)
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