Apple M1: Build, Analytics, and Memory Management
Analytics: - Incorporated fix to allow the full set of analytics that was recommended by spotlightishere BuildMacOSUniversalBinary: - The x86_64 slice for a universal binary is now built for 10.12 - The universal binary build script now can be configured though command line options instead of modifying the script itself. - os.system calls were replaced with equivalent subprocess calls - Formatting was reworked to be more PEP 8 compliant - The script was refactored to make it more modular - The com.apple.security.cs.disable-library-validation entitlement was removed Memory Management: - Changed the JITPageWrite*Execute*() functions to incorporate support for nesting Other: - Fixed several small lint errors - Fixed doc and formatting mistakes - Several small refactors to make things clearer
This commit is contained in:
parent
4ecb3084b7
commit
948764d37b
|
@ -1,146 +0,0 @@
|
|||
"""
|
||||
The current tooling supported in CMake, Homebrew, and QT5 are insufficient for creating
|
||||
MacOSX universal binaries automatically for applications like Dolphin which have more
|
||||
complicated build requirements (like different libraries, build flags and source files
|
||||
for each target architecture).
|
||||
|
||||
So instead, this script manages the conifiguration and compilation of distinct builds
|
||||
and project files for each target architecture and then merges the two binaries into
|
||||
a single universal binary.
|
||||
|
||||
Running this script will:
|
||||
1) Generate Xcode project files for the ARM build (if project files don't already exist)
|
||||
2) Generate Xcode project files for the x64 build (if project files don't already exist)
|
||||
3) Build the ARM project for the selected build_target
|
||||
4) Build the x64 project for the selected build_target
|
||||
5) Generates universal .app packages combining the ARM and x64 packages
|
||||
6) Utilizes the lipo tool to combine the binary objects inside each of the packages
|
||||
into universal binaries
|
||||
7) Code signs the final universal binaries using the specified codesign_identity
|
||||
"""
|
||||
|
||||
##BEGIN CONFIG##
|
||||
#Location of destination universal binary
|
||||
dst_app = "universal/"
|
||||
#Build Target (dolphin-emu to just build the emulator and skip the tests)
|
||||
build_target = "ALL_BUILD"
|
||||
|
||||
#Locations to pkg config files for arm and x64 libraries
|
||||
#The default values of these paths are taken from the default
|
||||
#paths used for homebrew
|
||||
arm_pkg_config_path='/opt/homebrew/lib/pkgconfig'
|
||||
x64_pkg_config_path='/usr/local/lib/pkgconfig'
|
||||
|
||||
#Locations to qt5 directories for arm and x64 libraries
|
||||
#The default values of these paths are taken from the default
|
||||
#paths used for homebrew
|
||||
arm_qt5_path='/opt/homebrew/opt/qt5'
|
||||
x64_qt5_path='/usr/local/opt/qt5'
|
||||
|
||||
# Identity to use for code signing. "-" indicates that the app will not
|
||||
# be cryptographically signed/notarized but will instead just use a
|
||||
# SHA checksum to verify the integrity of the app. This doesn't
|
||||
# protect against malicious actors, but it does protect against
|
||||
# running corrupted binaries and allows for access to the extended
|
||||
# permisions needed for ARM builds
|
||||
|
||||
codesign_identity ='"-"'
|
||||
|
||||
##END CONFIG##
|
||||
|
||||
import glob
|
||||
import sys
|
||||
import os
|
||||
import shutil
|
||||
import filecmp
|
||||
|
||||
|
||||
#Configure ARM project files if they don't exist
|
||||
if not os.path.exists("arm"):
|
||||
os.mkdir("arm");
|
||||
os.chdir("arm");
|
||||
|
||||
os.system('PKG_CONFIG_PATH="'+arm_pkg_config_path+'" Qt5_DIR="'+arm_qt5_path+'" CMAKE_OSX_ARCHITECTURES=arm64 arch -arm64 cmake ../../ -G Xcode');
|
||||
os.chdir("..");
|
||||
|
||||
#Configure x64 project files if they don't exist
|
||||
if not os.path.exists("x64"):
|
||||
os.mkdir("x64");
|
||||
os.chdir("x64");
|
||||
|
||||
os.system('PKG_CONFIG_PATH="'+x64_pkg_config_path+'" Qt5_DIR="'+x64_qt5_path+'" CMAKE_OSX_ARCHITECTURES=x86_64 arch -x86_64 cmake ../../ -G Xcode')
|
||||
os.chdir("..");
|
||||
|
||||
#Build ARM and x64 projects
|
||||
os.system('xcodebuild -project arm/dolphin-emu.xcodeproj -target "'+build_target+'" -configuration Release');
|
||||
os.system('xcodebuild -project x64/dolphin-emu.xcodeproj -target "'+build_target+'" -configuration Release');
|
||||
|
||||
#Merge ARM and x64 binaries into universal binaries
|
||||
|
||||
#Source binaries to merge together
|
||||
src_app0 = "arm/Binaries/release"
|
||||
src_app1 = "x64/Binaries/release"
|
||||
|
||||
|
||||
if os.path.exists(dst_app): shutil.rmtree(dst_app)
|
||||
os.mkdir(dst_app);
|
||||
|
||||
def lipo(path0,path1,dst):
|
||||
cmd = 'lipo -create -output "'+dst + '" "' + path0 +'" "' + path1+'"'
|
||||
print(cmd)
|
||||
os.system(cmd)
|
||||
def recursiveMergeBinaries(src0,src1,dst):
|
||||
#loop over all files in src0
|
||||
for newpath0 in glob.glob(src0+"/*"):
|
||||
filename = os.path.basename(newpath0);
|
||||
newpath1 = os.path.join(src1,filename);
|
||||
new_dst_path = os.path.join(dst,filename);
|
||||
if not os.path.islink(newpath0):
|
||||
if os.path.exists(newpath1):
|
||||
if os.path.isdir(newpath1):
|
||||
os.mkdir(new_dst_path);
|
||||
#recurse into directories
|
||||
recursiveMergeBinaries(newpath0,newpath1,new_dst_path)
|
||||
else:
|
||||
if filecmp.cmp(newpath0,newpath1):
|
||||
#copy files that are the same
|
||||
shutil.copy(newpath0,new_dst_path);
|
||||
else:
|
||||
#lipo together files that are different
|
||||
lipo(newpath0,newpath1,new_dst_path)
|
||||
else:
|
||||
#copy files that don't exist in path1
|
||||
shutil.copy(newpath0,new_dst_path)
|
||||
|
||||
#loop over files in src1 and copy missing things over to dst
|
||||
for newpath1 in glob.glob(src1+"/*"):
|
||||
filename = os.path.basename(newpath0);
|
||||
newpath0 = os.path.join(src0,filename);
|
||||
new_dst_path = os.path.join(dst,filename);
|
||||
if not os.path.exists(newpath0) and not os.path.islink(newpath1):
|
||||
shutil.copytree(newpath1,new_dst_path);
|
||||
|
||||
#fix up symlinks for path0
|
||||
for newpath0 in glob.glob(src0+"/*"):
|
||||
filename = os.path.basename(newpath0);
|
||||
new_dst_path = os.path.join(dst,filename);
|
||||
if os.path.islink(newpath0):
|
||||
relative_path = os.path.relpath(os.path.realpath(newpath0),src0)
|
||||
print(relative_path,new_dst_path)
|
||||
os.symlink(relative_path,new_dst_path);
|
||||
#fix up symlinks for path1
|
||||
for newpath1 in glob.glob(src1+"/*"):
|
||||
filename = os.path.basename(newpath1);
|
||||
new_dst_path = os.path.join(dst,filename);
|
||||
newpath0 = os.path.join(src0,filename);
|
||||
if os.path.islink(newpath1) and not os.path.exists(newpath0):
|
||||
relative_path = os.path.relpath(os.path.realpath(newpath1),src1)
|
||||
print(relative_path,new_dst_path)
|
||||
os.symlink(relative_path,new_dst_path);
|
||||
|
||||
return;
|
||||
|
||||
#create univeral binary
|
||||
recursiveMergeBinaries(src_app0,src_app1,dst_app);
|
||||
#codesign
|
||||
os.system("codesign --deep --force -s "+codesign_identity+" " +dst_app +"/*");
|
|
@ -0,0 +1,278 @@
|
|||
#!/usr/bin/env python3
|
||||
"""
|
||||
The current tooling supported in CMake, Homebrew, and QT5 are insufficient for
|
||||
creating macOS universal binaries automatically for applications like Dolphin
|
||||
which have more complicated build requirements (like different libraries, build
|
||||
flags and source files for each target architecture).
|
||||
|
||||
So instead, this script manages the configuration and compilation of distinct
|
||||
builds and project files for each target architecture and then merges the two
|
||||
binaries into a single universal binary.
|
||||
|
||||
Running this script will:
|
||||
1) Generate Xcode project files for the ARM build (if project files don't
|
||||
already exist)
|
||||
2) Generate Xcode project files for the x64 build (if project files don't
|
||||
already exist)
|
||||
3) Build the ARM project for the selected build_target
|
||||
4) Build the x64 project for the selected build_target
|
||||
5) Generates universal .app packages combining the ARM and x64 packages
|
||||
6) Utilizes the lipo tool to combine the binary objects inside each of the
|
||||
packages into universal binaries
|
||||
7) Code signs the final universal binaries using the specified
|
||||
codesign_identity
|
||||
"""
|
||||
|
||||
import argparse
|
||||
import copy
|
||||
import filecmp
|
||||
import glob
|
||||
import json # Used to print config
|
||||
import os
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
|
||||
# #BEGIN CONFIG# #
|
||||
|
||||
# The config variables listed below are the defaults, but they can be
|
||||
# overridden by command line arguments see parse_args(), or run:
|
||||
# BuildMacOSUniversalBinary.py --help
|
||||
DEFAULT_CONFIG = {
|
||||
|
||||
# Location of destination universal binary
|
||||
"dst_app": "universal/",
|
||||
# Build Target (dolphin-emu to just build the emulator and skip the tests)
|
||||
"build_target": "ALL_BUILD",
|
||||
|
||||
# Locations to pkg config files for arm and x64 libraries
|
||||
# The default values of these paths are taken from the default
|
||||
# paths used for homebrew
|
||||
"arm64_pkg_config_path": '/opt/homebrew/lib/pkgconfig',
|
||||
"x86_64_pkg_config_path": '/usr/local/lib/pkgconfig',
|
||||
|
||||
# Locations to qt5 directories for arm and x64 libraries
|
||||
# The default values of these paths are taken from the default
|
||||
# paths used for homebrew
|
||||
"arm64_qt5_path": '/opt/homebrew/opt/qt5',
|
||||
"x86_64_qt5_path": '/usr/local/opt/qt5',
|
||||
|
||||
# Identity to use for code signing. "-" indicates that the app will not
|
||||
# be cryptographically signed/notarized but will instead just use a
|
||||
# SHA checksum to verify the integrity of the app. This doesn't
|
||||
# protect against malicious actors, but it does protect against
|
||||
# running corrupted binaries and allows for access to the extended
|
||||
# permisions needed for ARM builds
|
||||
"codesign_identity": '-',
|
||||
# Etitlements file to use for code signing
|
||||
"entitlements": "../Source/Core/DolphinQt/DolphinEmu.entitlements",
|
||||
|
||||
# Minimum macOS version for each architecture slice
|
||||
"arm64_mac_os_deployment_target": "11.0.0",
|
||||
"x86_64_mac_os_deployment_target": "10.12.0"
|
||||
|
||||
}
|
||||
# # END CONFIG # #
|
||||
|
||||
# Architectures to build for. This is explicity left out of the command line
|
||||
# config options for several reasons:
|
||||
# 1) Adding new architectures will generally require more code changes
|
||||
# 2) Single architecture builds should utilize the normal generated cmake
|
||||
# project files rather than this wrapper script
|
||||
|
||||
ARCHITECTURES = ["x86_64", "arm64"]
|
||||
|
||||
|
||||
def parse_args(default_conf=DEFAULT_CONFIG):
|
||||
"""
|
||||
Parses the command line arguments into a config dictionary.
|
||||
"""
|
||||
|
||||
parser = argparse.ArgumentParser(
|
||||
formatter_class=argparse.ArgumentDefaultsHelpFormatter)
|
||||
|
||||
parser.add_argument(
|
||||
'--target',
|
||||
help='Build target in generated project files',
|
||||
default=default_conf["build_target"],
|
||||
dest="build_target")
|
||||
|
||||
parser.add_argument(
|
||||
'--dst_app',
|
||||
help='Directory where universal binary will be stored',
|
||||
default=default_conf["dst_app"])
|
||||
|
||||
parser.add_argument(
|
||||
'--entitlements',
|
||||
help='Path to .entitlements file for code signing',
|
||||
default=default_conf["entitlements"])
|
||||
|
||||
parser.add_argument(
|
||||
'--codesign',
|
||||
help='Code signing identity to use to sign the applications',
|
||||
default=default_conf["codesign_identity"],
|
||||
dest="codesign_identity")
|
||||
|
||||
for arch in ARCHITECTURES:
|
||||
parser.add_argument(
|
||||
'--{}_pkg_config'.format(arch),
|
||||
help="Folder containing .pc files for {} libraries".format(arch),
|
||||
default=default_conf[arch+"_pkg_config_path"],
|
||||
dest=arch+"_pkg_config_path")
|
||||
|
||||
parser.add_argument(
|
||||
'--{}_qt5_path'.format(arch),
|
||||
help="Install path for {} qt5 libraries".format(arch),
|
||||
default=default_conf[arch+"_qt5_path"])
|
||||
|
||||
parser.add_argument(
|
||||
'--{}_mac_os_deployment_target'.format(arch),
|
||||
help="Deployment architecture for {} slice".format(arch),
|
||||
default=default_conf[arch+"_mac_os_deployment_target"])
|
||||
|
||||
return vars(parser.parse_args())
|
||||
|
||||
|
||||
def lipo(path0, path1, dst):
|
||||
if subprocess.call(['lipo', '-create', '-output', dst, path0, path1]) != 0:
|
||||
print("WARNING: {} and {} can not be lipo'd, keeping {}"
|
||||
.format(path0, path1, path0))
|
||||
|
||||
shutil.copy(path0, dst)
|
||||
|
||||
|
||||
def recursiveMergeBinaries(src0, src1, dst):
|
||||
"""
|
||||
Merges two build trees together for different architectures into a single
|
||||
universal binary.
|
||||
|
||||
The rules for merging are:
|
||||
|
||||
1) Files that exist in either src tree are copied into the dst tree
|
||||
2) Files that exist in both trees and are identical are copied over
|
||||
unmodified
|
||||
3) Files that exist in both trees and are non-identical are lipo'd
|
||||
4) Symlinks are created in the destination tree to mirror the hierarchy in
|
||||
the source trees
|
||||
"""
|
||||
|
||||
# loop over all files in src0
|
||||
for newpath0 in glob.glob(src0+"/*"):
|
||||
filename = os.path.basename(newpath0)
|
||||
newpath1 = os.path.join(src1, filename)
|
||||
new_dst_path = os.path.join(dst, filename)
|
||||
if os.path.islink(newpath0):
|
||||
# symlinks will be fixed after files are resolved
|
||||
continue
|
||||
|
||||
if not os.path.exists(newpath1):
|
||||
# copy files that don't exist in path1
|
||||
shutil.copy(newpath0, new_dst_path)
|
||||
continue
|
||||
|
||||
if os.path.isdir(newpath1):
|
||||
os.mkdir(new_dst_path)
|
||||
# recurse into directories
|
||||
recursiveMergeBinaries(newpath0, newpath1, new_dst_path)
|
||||
continue
|
||||
|
||||
if filecmp.cmp(newpath0, newpath1):
|
||||
# copy files that are the same
|
||||
shutil.copy(newpath0, new_dst_path)
|
||||
else:
|
||||
# lipo together files that are different
|
||||
lipo(newpath0, newpath1, new_dst_path)
|
||||
|
||||
# loop over files in src1 and copy missing things over to dst
|
||||
for newpath1 in glob.glob(src1+"/*"):
|
||||
filename = os.path.basename(newpath0)
|
||||
newpath0 = os.path.join(src0, filename)
|
||||
new_dst_path = os.path.join(dst, filename)
|
||||
if not os.path.exists(newpath0) and not os.path.islink(newpath1):
|
||||
shutil.copytree(newpath1, new_dst_path)
|
||||
|
||||
# fix up symlinks for path0
|
||||
for newpath0 in glob.glob(src0+"/*"):
|
||||
filename = os.path.basename(newpath0)
|
||||
new_dst_path = os.path.join(dst, filename)
|
||||
if os.path.islink(newpath0):
|
||||
relative_path = os.path.relpath(os.path.realpath(newpath0), src0)
|
||||
os.symlink(relative_path, new_dst_path)
|
||||
# fix up symlinks for path1
|
||||
for newpath1 in glob.glob(src1+"/*"):
|
||||
filename = os.path.basename(newpath1)
|
||||
new_dst_path = os.path.join(dst, filename)
|
||||
newpath0 = os.path.join(src0, filename)
|
||||
if os.path.islink(newpath1) and not os.path.exists(newpath0):
|
||||
relative_path = os.path.relpath(os.path.realpath(newpath1), src1)
|
||||
os.symlink(relative_path, new_dst_path)
|
||||
|
||||
|
||||
def build(config):
|
||||
"""
|
||||
Builds the project with the parameters specified in config.
|
||||
"""
|
||||
|
||||
print("Building config:")
|
||||
print(json.dumps(config, indent=4))
|
||||
|
||||
dst_app = config["dst_app"]
|
||||
# Configure and build single architecture builds for each architecture
|
||||
for arch in ARCHITECTURES:
|
||||
# Create build directory for architecture
|
||||
if not os.path.exists(arch):
|
||||
os.mkdir(arch)
|
||||
# Setup environment variables for build
|
||||
envs = os.environ.copy()
|
||||
envs['PKG_CONFIG_PATH'] = config[arch+"_pkg_config_path"]
|
||||
envs['Qt5_DIR'] = config[arch+"_qt5_path"]
|
||||
envs['CMAKE_OSX_ARCHITECTURES'] = arch
|
||||
|
||||
subprocess.check_call([
|
||||
'arch', '-'+arch,
|
||||
'cmake', '../../', '-G', 'Xcode',
|
||||
'-DCMAKE_OSX_DEPLOYMENT_TARGET='
|
||||
+ config[arch+"_mac_os_deployment_target"],
|
||||
'-DMACOS_CODE_SIGNING_IDENTITY='
|
||||
+ config['codesign_identity'],
|
||||
'-DMACOS_CODE_SIGNING_IDENTITY_UPDATER='
|
||||
+ config['codesign_identity'],
|
||||
'-DMACOS_CODE_SIGNING="ON"'
|
||||
],
|
||||
env=envs, cwd=arch)
|
||||
|
||||
# Build project
|
||||
subprocess.check_call(['xcodebuild',
|
||||
'-project', 'dolphin-emu.xcodeproj',
|
||||
'-target', config["build_target"],
|
||||
'-configuration', 'Release'], cwd=arch)
|
||||
|
||||
# Source binary trees to merge together
|
||||
src_app0 = ARCHITECTURES[0]+"/Binaries/release"
|
||||
src_app1 = ARCHITECTURES[1]+"/Binaries/release"
|
||||
|
||||
if os.path.exists(dst_app):
|
||||
shutil.rmtree(dst_app)
|
||||
|
||||
os.mkdir(dst_app)
|
||||
# create univeral binary
|
||||
recursiveMergeBinaries(src_app0, src_app1, dst_app)
|
||||
# codesign the universal binary
|
||||
for path in glob.glob(dst_app+"/*"):
|
||||
subprocess.check_call([
|
||||
'codesign',
|
||||
'-d',
|
||||
'--force',
|
||||
'-s',
|
||||
config["codesign_identity"],
|
||||
'--options', 'runtime',
|
||||
'--entitlements', config["entitlements"],
|
||||
'--deep',
|
||||
'--verbose=2',
|
||||
path])
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
conf = parse_args()
|
||||
build(conf)
|
||||
print("Built Universal Binary successfully!")
|
|
@ -6,8 +6,12 @@ cmake_minimum_required(VERSION 3.10)
|
|||
# Minimum OS X version.
|
||||
# This is inserted into the Info.plist as well.
|
||||
|
||||
# MacOS prior to 10.14 did not fully support C++17, which is used to
|
||||
# handle configuration options and aligned alloc
|
||||
# MacOS prior to 10.14 did not support aligned alloc which is used to implement
|
||||
# std::unique_ptr in the arm64 C++ standard library. x86_64 builds can override
|
||||
# this to 10.12.0 using -DCMAKE_OSX_DEPLOYMENT_TARGET="10.12.0" without issue.
|
||||
# This is done in the universal binary building script to build a binary that
|
||||
# runs on 10.12 on x86_64 computers, while still containing an arm64 slice.
|
||||
|
||||
set(CMAKE_OSX_DEPLOYMENT_TARGET "10.14.0" CACHE STRING "")
|
||||
|
||||
set(CMAKE_USER_MAKE_RULES_OVERRIDE "CMake/FlagsOverride.cmake")
|
||||
|
@ -68,8 +72,12 @@ else()
|
|||
endif()
|
||||
|
||||
if(APPLE)
|
||||
option(OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
|
||||
option(MACOS_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF)
|
||||
option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF)
|
||||
# Enable adhoc code signing by default (otherwise makefile builds on ARM will not work)
|
||||
option(MACOS_CODE_SIGNING "Enable codesigning" ON)
|
||||
set(MACOS_CODE_SIGNING_IDENTITY "-" CACHE STRING "The identity used for codesigning.")
|
||||
set(MACOS_CODE_SIGNING_IDENTITY_UPDATER "-" CACHE STRING "The identity used for codesigning, for the updater.")
|
||||
endif()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
|
||||
|
@ -290,7 +298,7 @@ else()
|
|||
endif()
|
||||
|
||||
if(CMAKE_SYSTEM_NAME MATCHES "Darwin")
|
||||
if(NOT OSX_USE_DEFAULT_SEARCH_PATH)
|
||||
if(NOT MACOS_USE_DEFAULT_SEARCH_PATH)
|
||||
# Hack up the path to prioritize the path to built-in OS libraries to
|
||||
# increase the chance of not depending on a bunch of copies of them
|
||||
# installed by MacPorts, Fink, Homebrew, etc, and ending up copying
|
||||
|
|
|
@ -73,7 +73,7 @@ application bundle using the following steps:
|
|||
4. Universal binaries will be available in the `universal` folder
|
||||
|
||||
Doing this requires installation of library dependencies for both x64 and ARM (or universal library
|
||||
equilvalents) and may require modification of the config portion of the script to point to the
|
||||
equivalents) and may require modification of the config portion of the script to point to the
|
||||
library locations
|
||||
|
||||
A binary supporting a single architecture can be built as well using the following steps:
|
||||
|
|
|
@ -345,7 +345,7 @@ void ARM64XEmitter::FlushIcacheSection(u8* start, u8* end)
|
|||
if (start == end)
|
||||
return;
|
||||
|
||||
#if defined(IOS) ||defined(__APPLE__)
|
||||
#if defined(IOS) || defined(__APPLE__)
|
||||
// Header file says this is equivalent to: sys_icache_invalidate(start, end - start);
|
||||
sys_cache_control(kCacheFunctionPrepareForExecution, start, end - start);
|
||||
#elif defined(WIN32)
|
||||
|
|
|
@ -39,12 +39,11 @@ void* AllocateExecutableMemory(size_t size)
|
|||
#if defined(_WIN32)
|
||||
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
#else
|
||||
int map_flags =MAP_ANON | MAP_PRIVATE;
|
||||
int map_flags = MAP_ANON | MAP_PRIVATE;
|
||||
#if defined(_M_ARM_64) && defined(__APPLE__)
|
||||
map_flags |= MAP_JIT;
|
||||
#endif
|
||||
void* ptr =
|
||||
mmap(nullptr, size, PROT_READ | PROT_WRITE |PROT_EXEC , map_flags, -1, 0);
|
||||
void* ptr = mmap(nullptr, size, PROT_READ | PROT_WRITE | PROT_EXEC, map_flags, -1, 0);
|
||||
if (ptr == MAP_FAILED)
|
||||
ptr = nullptr;
|
||||
#endif
|
||||
|
@ -54,7 +53,19 @@ void* AllocateExecutableMemory(size_t size)
|
|||
|
||||
return ptr;
|
||||
}
|
||||
// Certain platforms (Mac OS X on ARM) enforce that a single thread can only have write or
|
||||
// This function is used to provide a counter for the JITPageWrite*Execute*
|
||||
// functions to enable nesting. The static variable is wrapped in a a function
|
||||
// to allow those functions to be called inside of the constructor of a static
|
||||
// variable portably.
|
||||
//
|
||||
// The variable is thread_local as the W^X mode is specific to each running thread.
|
||||
static int& JITPageWriteNestCounter()
|
||||
{
|
||||
static thread_local int nest_counter = 0;
|
||||
return nest_counter;
|
||||
}
|
||||
|
||||
// Certain platforms (Mac OS on ARM) enforce that a single thread can only have write or
|
||||
// execute permissions to pages at any given point of time. The two below functions
|
||||
// are used to toggle between having write permissions or execute permissions.
|
||||
//
|
||||
|
@ -66,21 +77,53 @@ void* AllocateExecutableMemory(size_t size)
|
|||
// PrepareInstructionStreamForJIT();
|
||||
// JITPageWriteDisableExecuteEnable();
|
||||
|
||||
//Allows a thread to write to executable memory, but not execute the data.
|
||||
void JITPageWriteEnableExecuteDisable(){
|
||||
// These functions can be nested, in which case execution will only be enabled
|
||||
// after the call to the JITPageWriteDisableExecuteEnable from the top most
|
||||
// nesting level. Example:
|
||||
|
||||
// [JIT page is in execute mode for the thread]
|
||||
// JITPageWriteEnableExecuteDisable();
|
||||
// [JIT page is in write mode for the thread]
|
||||
// JITPageWriteEnableExecuteDisable();
|
||||
// [JIT page is in write mode for the thread]
|
||||
// JITPageWriteDisableExecuteEnable();
|
||||
// [JIT page is in write mode for the thread]
|
||||
// JITPageWriteDisableExecuteEnable();
|
||||
// [JIT page is in execute mode for the thread]
|
||||
|
||||
// Allows a thread to write to executable memory, but not execute the data.
|
||||
void JITPageWriteEnableExecuteDisable()
|
||||
{
|
||||
#if defined(_M_ARM_64) && defined(__APPLE__)
|
||||
if (__builtin_available(macOS 11.0, *)) {
|
||||
if (JITPageWriteNestCounter() == 0)
|
||||
{
|
||||
if (__builtin_available(macOS 11.0, *))
|
||||
{
|
||||
pthread_jit_write_protect_np(0);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
JITPageWriteNestCounter()++;
|
||||
}
|
||||
//Allows a thread to execute memory allocated for execution, but not write to it.
|
||||
void JITPageWriteDisableExecuteEnable(){
|
||||
// Allows a thread to execute memory allocated for execution, but not write to it.
|
||||
void JITPageWriteDisableExecuteEnable()
|
||||
{
|
||||
JITPageWriteNestCounter()--;
|
||||
|
||||
// Sanity check the NestCounter to identify underflow
|
||||
// This can indicate the calls to JITPageWriteDisableExecuteEnable()
|
||||
// are not matched with previous calls to JITPageWriteEnableExecuteDisable()
|
||||
if (JITPageWriteNestCounter() < 0)
|
||||
PanicAlertFmt("JITPageWriteNestCounter() underflowed");
|
||||
|
||||
#if defined(_M_ARM_64) && defined(__APPLE__)
|
||||
if (__builtin_available(macOS 11.0, *)) {
|
||||
if (JITPageWriteNestCounter() == 0)
|
||||
{
|
||||
if (__builtin_available(macOS 11.0, *))
|
||||
{
|
||||
pthread_jit_write_protect_np(1);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
|
|
@ -10,9 +10,9 @@
|
|||
namespace Common
|
||||
{
|
||||
void* AllocateExecutableMemory(size_t size);
|
||||
//Allows a thread to write to executable memory, but not execute the data.
|
||||
// Allows a thread to write to executable memory, but not execute the data.
|
||||
void JITPageWriteEnableExecuteDisable();
|
||||
//Allows a thread to execute memory allocated for execution, but not write to it.
|
||||
// Allows a thread to execute memory allocated for execution, but not write to it.
|
||||
void JITPageWriteDisableExecuteEnable();
|
||||
void* AllocateMemoryPages(size_t size);
|
||||
void FreeMemoryPages(void* ptr, size_t size);
|
||||
|
|
|
@ -277,8 +277,7 @@ void DolphinAnalytics::MakeBaseBuilder()
|
|||
builder.AddData("android-version", s_get_val_func("DEVICE_OS"));
|
||||
#elif defined(__APPLE__)
|
||||
builder.AddData("os-type", "osx");
|
||||
//objc_msgSend is only available on x86
|
||||
#ifndef _M_ARM_64
|
||||
|
||||
// id processInfo = [NSProcessInfo processInfo]
|
||||
id processInfo = reinterpret_cast<id (*)(Class, SEL)>(objc_msgSend)(
|
||||
objc_getClass("NSProcessInfo"), sel_getUid("processInfo"));
|
||||
|
@ -290,17 +289,21 @@ void DolphinAnalytics::MakeBaseBuilder()
|
|||
s64 minor_version; // NSInteger minorVersion
|
||||
s64 patch_version; // NSInteger patchVersion
|
||||
};
|
||||
|
||||
// Under arm64, we need to call objc_msgSend to recieve a struct.
|
||||
// On x86_64, we need to explicitly call objc_msgSend_stret for a struct.
|
||||
#if _M_ARM_64
|
||||
#define msgSend objc_msgSend
|
||||
#else
|
||||
#define msgSend objc_msgSend_stret
|
||||
#endif
|
||||
// NSOperatingSystemVersion version = [processInfo operatingSystemVersion]
|
||||
OSVersion version = reinterpret_cast<OSVersion (*)(id, SEL)>(objc_msgSend_stret)(
|
||||
OSVersion version = reinterpret_cast<OSVersion (*)(id, SEL)>(msgSend)(
|
||||
processInfo, sel_getUid("operatingSystemVersion"));
|
||||
|
||||
#undef msgSend
|
||||
builder.AddData("osx-ver-major", version.major_version);
|
||||
builder.AddData("osx-ver-minor", version.minor_version);
|
||||
builder.AddData("osx-ver-bugfix", version.patch_version);
|
||||
}
|
||||
#endif
|
||||
|
||||
#elif defined(__linux__)
|
||||
builder.AddData("os-type", "linux");
|
||||
#elif defined(__FreeBSD__)
|
||||
|
|
|
@ -73,8 +73,8 @@ void JitArm64::Init()
|
|||
|
||||
bool JitArm64::HandleFault(uintptr_t access_address, SContext* ctx)
|
||||
{
|
||||
//Ifdef this since the exception handler runs on a separate thread on Mac OS X (ARM)
|
||||
#if !defined(__APPLE__) && !defined(_M_ARM_64)
|
||||
// Ifdef this since the exception handler runs on a separate thread on macOS (ARM)
|
||||
#if !(defined(__APPLE__) && defined(_M_ARM_64))
|
||||
// We can't handle any fault from other threads.
|
||||
if (!Core::IsCPUThread())
|
||||
{
|
||||
|
@ -631,7 +631,6 @@ void JitArm64::Jit(u32)
|
|||
DoJit(em_address, b, nextPC);
|
||||
blocks.FinalizeBlock(*b, jo.enableBlocklink, code_block.m_physical_addresses);
|
||||
Common::JITPageWriteDisableExecuteEnable();
|
||||
|
||||
}
|
||||
|
||||
void JitArm64::DoJit(u32 em_address, JitBlock* b, u32 nextPC)
|
||||
|
|
|
@ -518,6 +518,22 @@ if(APPLE)
|
|||
POST_BUILD COMMAND
|
||||
${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/"
|
||||
$<TARGET_FILE:dolphin-emu>)
|
||||
|
||||
if(MACOS_CODE_SIGNING)
|
||||
# Code sign make file builds
|
||||
add_custom_command(TARGET dolphin-emu
|
||||
POST_BUILD COMMAND
|
||||
/usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options runtime --entitlements ${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu.entitlements "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/Dolphin.app" || true)
|
||||
|
||||
# Code sign builds for build systems that do have release/debug variants (Xcode)
|
||||
add_custom_command(TARGET dolphin-emu
|
||||
POST_BUILD COMMAND
|
||||
/usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options runtime --entitlements ${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu.entitlements "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG}/Dolphin.app" || true)
|
||||
|
||||
add_custom_command(TARGET dolphin-emu
|
||||
POST_BUILD COMMAND
|
||||
/usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY}" --deep --options runtime --entitlements ${CMAKE_SOURCE_DIR}/Source/Core/DolphinQt/DolphinEmu.entitlements "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE}/Dolphin.app" || true)
|
||||
endif()
|
||||
else()
|
||||
install(TARGETS dolphin-emu RUNTIME DESTINATION ${bindir})
|
||||
endif()
|
||||
|
|
|
@ -4,6 +4,13 @@
|
|||
<dict>
|
||||
<key>com.apple.security.cs.allow-jit</key>
|
||||
<true/>
|
||||
<!-- Needed for GameCube microphone emulation -->
|
||||
<key>com.apple.security.device.audio-input</key>
|
||||
<true/>
|
||||
<!-- TODO: It is likely this requirement is coming from Qt, but should confirm -->
|
||||
<key>com.apple.security.automation.apple-events</key>
|
||||
<true/>
|
||||
<!-- This is needed to use adhoc signed linked libraries -->
|
||||
<key>com.apple.security.cs.disable-library-validation</key>
|
||||
<true/>
|
||||
</dict>
|
||||
|
|
|
@ -13,6 +13,8 @@ set(SOURCES
|
|||
add_executable(MacUpdater ${SOURCES})
|
||||
|
||||
set(MacUpdater_NAME "Dolphin Updater")
|
||||
set(MacUpdater_BIN_DIR ${CMAKE_BINARY_DIR}/Binaries)
|
||||
set(MacUpdater_BUNDLE_PATH ${MacUpdater_BIN_DIR}/${MacUpdater_NAME}.app)
|
||||
|
||||
set_target_properties(MacUpdater PROPERTIES
|
||||
MACOSX_BUNDLE true
|
||||
|
@ -53,8 +55,24 @@ foreach(sb ${STORYBOARDS})
|
|||
|
||||
add_custom_command(TARGET MacUpdater POST_BUILD
|
||||
COMMAND ${IBTOOL} --errors --warnings --notices --output-format human-readable-text
|
||||
--compile ${MacUpdater_BIN_DIR}/${MacUpdater_NAME}.app/Contents/Resources/${sb}c
|
||||
--compile ${MacUpdater_BUNDLE_PATH}/Contents/Resources/${sb}c
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/${sb}
|
||||
COMMENT "Compiling Storyboard ${sb}...")
|
||||
endforeach()
|
||||
|
||||
if(MACOS_CODE_SIGNING)
|
||||
if (MACOS_CODE_SIGNING_IDENTITY_UPDATER STREQUAL "")
|
||||
set(MACOS_CODE_SIGNING_IDENTITY_UPDATER "${MACOS_CODE_SIGNING_IDENTITY}")
|
||||
endif()
|
||||
|
||||
# Make file build code sign
|
||||
add_custom_command(TARGET MacUpdater POST_BUILD
|
||||
COMMAND test ${MacUpdater_BUNDLE_PATH} || /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY_UPDATER}" --deep --options runtime ${MacUpdater_BUNDLE_PATH})
|
||||
|
||||
# Xcode build code sign
|
||||
add_custom_command(TARGET MacUpdater POST_BUILD
|
||||
COMMAND test "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG}/${MacUpdater_NAME}.app" || /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY_UPDATER}" --deep --options runtime "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_DEBUG}/${MacUpdater_NAME}.app")
|
||||
|
||||
add_custom_command(TARGET MacUpdater POST_BUILD
|
||||
COMMAND test "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE}/${MacUpdater_NAME}.app" || /usr/bin/codesign -f -s "${MACOS_CODE_SIGNING_IDENTITY_UPDATER}" --deep --options runtime "${CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE}/${MacUpdater_NAME}.app")
|
||||
endif()
|
||||
|
|
Loading…
Reference in New Issue