Merge pull request #4721 from RisingFog/remove_dead_audiodump_code
Remove dead audio dumping code
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commit
93faf26217
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@ -7,20 +7,16 @@
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#include <memory>
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#include "AudioCommon/Mixer.h"
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#include "AudioCommon/WaveFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Logging/Log.h"
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class SoundStream
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{
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protected:
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std::unique_ptr<CMixer> m_mixer;
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bool m_logAudio;
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WaveFileWriter g_wave_writer;
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bool m_muted;
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public:
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SoundStream() : m_mixer(new CMixer(48000)), m_logAudio(false), m_muted(false) {}
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SoundStream() : m_mixer(new CMixer(48000)), m_muted(false) {}
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virtual ~SoundStream() {}
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static bool isValid() { return false; }
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CMixer* GetMixer() const { return m_mixer.get(); }
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@ -31,32 +27,4 @@ public:
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virtual void Update() {}
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virtual void Clear(bool mute) { m_muted = mute; }
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bool IsMuted() const { return m_muted; }
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void StartLogAudio(const std::string& filename)
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{
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if (!m_logAudio)
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{
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m_logAudio = true;
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g_wave_writer.Start(filename, m_mixer->GetSampleRate());
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g_wave_writer.SetSkipSilence(false);
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NOTICE_LOG(AUDIO, "Starting Audio logging");
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}
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else
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{
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WARN_LOG(AUDIO, "Audio logging already started");
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}
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}
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void StopLogAudio()
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{
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if (m_logAudio)
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{
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m_logAudio = false;
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g_wave_writer.Stop();
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NOTICE_LOG(AUDIO, "Stopping Audio logging");
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}
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else
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{
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WARN_LOG(AUDIO, "Audio logging already stopped");
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}
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}
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};
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