Fix changing wiimotes when starting netplay.
AccessWiiMote() crashed for some users. Not sure why...
This commit is contained in:
parent
ebe4448749
commit
93f7622e16
|
@ -19,6 +19,7 @@
|
||||||
#include "ConfigManager.h"
|
#include "ConfigManager.h"
|
||||||
#include "Movie.h"
|
#include "Movie.h"
|
||||||
#include "HW/WiimoteEmu/WiimoteEmu.h"
|
#include "HW/WiimoteEmu/WiimoteEmu.h"
|
||||||
|
#include "HW/WiimoteReal/WiimoteReal.h"
|
||||||
|
|
||||||
std::mutex crit_netplay_client;
|
std::mutex crit_netplay_client;
|
||||||
static NetPlayClient * netplay_client = NULL;
|
static NetPlayClient * netplay_client = NULL;
|
||||||
|
@ -498,6 +499,7 @@ bool NetPlayClient::StartGame(const std::string &path)
|
||||||
}
|
}
|
||||||
|
|
||||||
// boot game
|
// boot game
|
||||||
|
|
||||||
m_dialog->BootGame(path);
|
m_dialog->BootGame(path);
|
||||||
|
|
||||||
UpdateDevices();
|
UpdateDevices();
|
||||||
|
@ -505,11 +507,7 @@ bool NetPlayClient::StartGame(const std::string &path)
|
||||||
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
||||||
{
|
{
|
||||||
for (unsigned int i = 0; i < 4; ++i)
|
for (unsigned int i = 0; i < 4; ++i)
|
||||||
{
|
WiimoteReal::ChangeWiimoteSource(i, m_wiimote_map[i] > 0 ? WIIMOTE_SRC_EMU : WIIMOTE_SRC_NONE);
|
||||||
g_wiimote_sources[i] = m_wiimote_map[i] > 0 ? WIIMOTE_SRC_EMU : WIIMOTE_SRC_NONE;
|
|
||||||
GetUsbPointer()->AccessWiiMote(i | 0x100)->Activate(m_wiimote_map[i] > 0);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Needed to prevent locking up at boot if (when) the wiimotes connect out of order.
|
// Needed to prevent locking up at boot if (when) the wiimotes connect out of order.
|
||||||
NetWiimote nw;
|
NetWiimote nw;
|
||||||
|
@ -522,6 +520,7 @@ bool NetPlayClient::StartGame(const std::string &path)
|
||||||
for (unsigned int i = 0; i < 7; ++i)
|
for (unsigned int i = 0; i < 7; ++i)
|
||||||
m_wiimote_buffer[w].Push(nw);
|
m_wiimote_buffer[w].Push(nw);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue