Merge pull request #12592 from LillyJadeKatrin/retroachievements-enable-hardcore

Properly enable RetroAchievements hardcore mode
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JMC47 2024-03-03 13:20:23 -05:00 committed by GitHub
commit 93c95ee1a3
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1 changed files with 8 additions and 5 deletions

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@ -24,8 +24,6 @@
#include "VideoCommon/OnScreenDisplay.h" #include "VideoCommon/OnScreenDisplay.h"
#include "VideoCommon/VideoEvents.h" #include "VideoCommon/VideoEvents.h"
static constexpr bool hardcore_mode_enabled = false;
static std::unique_ptr<OSD::Icon> DecodeBadgeToOSDIcon(const AchievementManager::Badge& badge); static std::unique_ptr<OSD::Icon> DecodeBadgeToOSDIcon(const AchievementManager::Badge& badge);
AchievementManager& AchievementManager::GetInstance() AchievementManager& AchievementManager::GetInstance()
@ -373,12 +371,13 @@ void AchievementManager::ActivateDeactivateLeaderboards()
{ {
if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn()) if (!Config::Get(Config::RA_ENABLED) || !IsLoggedIn())
return; return;
bool leaderboards_enabled = Config::Get(Config::RA_LEADERBOARDS_ENABLED); bool leaderboards_enabled =
Config::Get(Config::RA_LEADERBOARDS_ENABLED) && Config::Get(Config::RA_HARDCORE_ENABLED);
for (u32 ix = 0; ix < m_game_data.num_leaderboards; ix++) for (u32 ix = 0; ix < m_game_data.num_leaderboards; ix++)
{ {
auto leaderboard = m_game_data.leaderboards[ix]; auto leaderboard = m_game_data.leaderboards[ix];
u32 leaderboard_id = leaderboard.id; u32 leaderboard_id = leaderboard.id;
if (m_is_game_loaded && leaderboards_enabled && hardcore_mode_enabled) if (m_is_game_loaded && leaderboards_enabled)
{ {
rc_runtime_activate_lboard(&m_runtime, leaderboard_id, leaderboard.definition, nullptr, 0); rc_runtime_activate_lboard(&m_runtime, leaderboard_id, leaderboard.definition, nullptr, 0);
m_queue.EmplaceItem([this, leaderboard_id] { m_queue.EmplaceItem([this, leaderboard_id] {
@ -798,6 +797,7 @@ AchievementManager::PointSpread AchievementManager::TallyScore() const
PointSpread spread{}; PointSpread spread{};
if (!IsGameLoaded()) if (!IsGameLoaded())
return spread; return spread;
bool hardcore_mode_enabled = Config::Get(Config::RA_HARDCORE_ENABLED);
for (const auto& entry : m_unlock_map) for (const auto& entry : m_unlock_map)
{ {
if (entry.second.category != RC_ACHIEVEMENT_CATEGORY_CORE) if (entry.second.category != RC_ACHIEVEMENT_CATEGORY_CORE)
@ -1304,6 +1304,7 @@ void AchievementManager::ActivateDeactivateAchievement(AchievementId id, bool en
const UnlockStatus& status = it->second; const UnlockStatus& status = it->second;
u32 index = status.game_data_index; u32 index = status.game_data_index;
bool active = (rc_runtime_get_achievement(&m_runtime, id) != nullptr); bool active = (rc_runtime_get_achievement(&m_runtime, id) != nullptr);
bool hardcore_mode_enabled = Config::Get(Config::RA_HARDCORE_ENABLED);
// Deactivate achievements if game is not loaded // Deactivate achievements if game is not loaded
bool activate = m_is_game_loaded; bool activate = m_is_game_loaded;
@ -1358,6 +1359,7 @@ AchievementManager::ResponseType AchievementManager::AwardAchievement(Achievemen
{ {
std::string username = Config::Get(Config::RA_USERNAME); std::string username = Config::Get(Config::RA_USERNAME);
std::string api_token = Config::Get(Config::RA_API_TOKEN); std::string api_token = Config::Get(Config::RA_API_TOKEN);
bool hardcore_mode_enabled = Config::Get(Config::RA_HARDCORE_ENABLED);
rc_api_award_achievement_request_t award_request = {.username = username.c_str(), rc_api_award_achievement_request_t award_request = {.username = username.c_str(),
.api_token = api_token.c_str(), .api_token = api_token.c_str(),
.achievement_id = achievement_id, .achievement_id = achievement_id,
@ -1427,7 +1429,7 @@ void AchievementManager::DisplayWelcomeMessage()
{ {
std::lock_guard lg{m_lock}; std::lock_guard lg{m_lock};
PointSpread spread = TallyScore(); PointSpread spread = TallyScore();
if (hardcore_mode_enabled) if (Config::Get(Config::RA_HARDCORE_ENABLED))
{ {
OSD::AddMessage( OSD::AddMessage(
fmt::format("You have {}/{} achievements worth {}/{} points", spread.hard_unlocks, fmt::format("You have {}/{} achievements worth {}/{} points", spread.hard_unlocks,
@ -1452,6 +1454,7 @@ void AchievementManager::DisplayWelcomeMessage()
void AchievementManager::HandleAchievementTriggeredEvent(const rc_runtime_event_t* runtime_event) void AchievementManager::HandleAchievementTriggeredEvent(const rc_runtime_event_t* runtime_event)
{ {
bool hardcore_mode_enabled = Config::Get(Config::RA_HARDCORE_ENABLED);
const auto event_id = runtime_event->id; const auto event_id = runtime_event->id;
auto it = m_unlock_map.find(event_id); auto it = m_unlock_map.find(event_id);
if (it == m_unlock_map.end()) if (it == m_unlock_map.end())