LLE JIT: Speed up the dispatcher by removing one of the cycle checks. This results in the DSP executing cycles slightly above what it is supposed to. This is not a problem currently but might be later on.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6489 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -326,12 +326,9 @@ void DSPEmitter::CompileDispatcher()
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// Compile block if needed
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FixupBranch found = J_CC(CC_NE);
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CALL((void *)CompileCurrent);
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MOVZX(32, 16, ECX, M(&g_dsp.pc));
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SetJumpTarget(found);
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// Check if we have enough cycles to execute
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CMP(32, R(ESI), R(EAX));
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FixupBranch noCycles = J_CC(CC_B);
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// Execute block. Cycles executed returned in EAX.
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#ifdef _M_IX86
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CALLptr(MComplex(EBX, ECX, SCALE_4, 0));
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@ -344,12 +341,6 @@ void DSPEmitter::CompileDispatcher()
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J_CC(CC_A, dispatcherLoop);
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// Not enough cycles.
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SetJumpTarget(noCycles);
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//MOV(32, M(&cyclesLeft), R(ESI));
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//ABI_PopAllCalleeSavedRegsAndAdjustStack();
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//RET();
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// DSP gave up the remaining cycles.
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SetJumpTarget(halt);
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//MOV(32, M(&cyclesLeft), Imm32(0));
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