Merge pull request #5595 from MerryMage/bRunning
VideoConfig: Remove bRunning
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commit
937d72e591
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@ -13,13 +13,11 @@ namespace Null
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// Init functions
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Renderer::Renderer() : ::Renderer(1, 1)
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{
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g_Config.bRunning = true;
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UpdateActiveConfig();
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}
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Renderer::~Renderer()
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{
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g_Config.bRunning = false;
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UpdateActiveConfig();
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}
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@ -696,7 +696,6 @@ Renderer::Renderer()
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// Because of the fixed framebuffer size we need to disable the resolution
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// options while running
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g_Config.bRunning = true;
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// The stencil is used for bounding box emulation when SSBOs are not available
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glDisable(GL_STENCIL_TEST);
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@ -764,7 +763,6 @@ void Renderer::Shutdown()
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{
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g_framebuffer_manager.reset();
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g_Config.bRunning = false;
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UpdateActiveConfig();
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s_raster_font.reset();
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@ -47,7 +47,6 @@ void SWRenderer::Init()
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void SWRenderer::Shutdown()
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{
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g_Config.bRunning = false;
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UpdateActiveConfig();
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}
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@ -50,7 +50,6 @@ Renderer::Renderer(std::unique_ptr<SwapChain> swap_chain)
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swap_chain ? static_cast<int>(swap_chain->GetHeight()) : 0),
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m_swap_chain(std::move(swap_chain))
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{
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g_Config.bRunning = true;
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UpdateActiveConfig();
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// Set to something invalid, forcing all states to be re-initialized.
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@ -60,7 +59,6 @@ Renderer::Renderer(std::unique_ptr<SwapChain> swap_chain)
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Renderer::~Renderer()
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{
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g_Config.bRunning = false;
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UpdateActiveConfig();
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// Ensure all frames are written to frame dump at shutdown.
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@ -25,8 +25,6 @@ void UpdateActiveConfig()
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VideoConfig::VideoConfig()
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{
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bRunning = false;
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// Needed for the first frame, I think
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fAspectRatioHackW = 1;
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fAspectRatioHackH = 1;
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@ -61,7 +61,6 @@ struct VideoConfig final
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// General
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bool bVSync;
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bool bRunning;
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bool bWidescreenHack;
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int iAspectRatio;
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bool bCrop; // Aspect ratio controls.
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