VideoBackends:Vulkan: Dynamic vertex loader support
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@ -39,6 +39,8 @@ enum DESCRIPTOR_SET_LAYOUT
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// - Per-stage UBO (VS/GS/PS, VS constants accessible from PS) [set=0, binding=0-2]
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// - 8 combined image samplers (accessible from PS) [set=1, binding=0-7]
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// - 1 SSBO accessible from PS if supported [set=2, binding=0]
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// - Uber
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// - Like standard, plus 1 SSBO accessible from VS if supported [set=2, binding=1]
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// - Utility
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// - 1 combined UBO, accessible from VS/GS/PS [set=0, binding=0]
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// - 8 combined image samplers (accessible from PS) [set=1, binding=0-7]
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@ -55,6 +57,7 @@ enum DESCRIPTOR_SET_LAYOUT
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enum PIPELINE_LAYOUT
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{
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PIPELINE_LAYOUT_STANDARD,
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PIPELINE_LAYOUT_UBER,
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PIPELINE_LAYOUT_UTILITY,
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PIPELINE_LAYOUT_COMPUTE,
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NUM_PIPELINE_LAYOUTS
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@ -123,8 +123,10 @@ bool ObjectCache::CreateDescriptorSetLayouts()
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VK_SHADER_STAGE_FRAGMENT_BIT},
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}};
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static const std::array<VkDescriptorSetLayoutBinding, 1> standard_ssbo_bindings{{
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// The dynamic veretex loader's vertex buffer must be last here, for similar reasons
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static const std::array<VkDescriptorSetLayoutBinding, 2> standard_ssbo_bindings{{
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{0, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_FRAGMENT_BIT},
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{1, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1, VK_SHADER_STAGE_VERTEX_BIT},
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}};
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static const std::array<VkDescriptorSetLayoutBinding, 1> utility_ubo_bindings{{
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@ -173,6 +175,10 @@ bool ObjectCache::CreateDescriptorSetLayouts()
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if (!g_ActiveConfig.backend_info.bSupportsGeometryShaders)
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create_infos[DESCRIPTOR_SET_LAYOUT_STANDARD_UNIFORM_BUFFERS].bindingCount--;
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// Remove the dynamic vertex loader's buffer if it'll never be needed
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if (!g_ActiveConfig.backend_info.bSupportsDynamicVertexLoader)
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create_infos[DESCRIPTOR_SET_LAYOUT_STANDARD_SHADER_STORAGE_BUFFERS].bindingCount--;
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for (size_t i = 0; i < create_infos.size(); i++)
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{
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VkResult res = vkCreateDescriptorSetLayout(g_vulkan_context->GetDevice(), &create_infos[i],
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@ -206,6 +212,11 @@ bool ObjectCache::CreatePipelineLayouts()
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m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_STANDARD_SAMPLERS],
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m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_STANDARD_SHADER_STORAGE_BUFFERS],
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};
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const std::array<VkDescriptorSetLayout, 3> uber_sets{
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m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_STANDARD_UNIFORM_BUFFERS],
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m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_STANDARD_SAMPLERS],
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m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_STANDARD_SHADER_STORAGE_BUFFERS],
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};
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const std::array<VkDescriptorSetLayout, 2> utility_sets{
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m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_UTILITY_UNIFORM_BUFFER],
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m_descriptor_set_layouts[DESCRIPTOR_SET_LAYOUT_UTILITY_SAMPLERS],
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@ -220,6 +231,10 @@ bool ObjectCache::CreatePipelineLayouts()
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{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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static_cast<u32>(standard_sets.size()), standard_sets.data(), 0, nullptr},
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// Uber
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{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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static_cast<u32>(uber_sets.size()), uber_sets.data(), 0, nullptr},
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// Utility
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{VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, nullptr, 0,
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static_cast<u32>(utility_sets.size()), utility_sets.data(), 0, nullptr},
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@ -77,14 +77,23 @@ bool StateTracker::Initialize()
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return true;
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}
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void StateTracker::SetVertexBuffer(VkBuffer buffer, VkDeviceSize offset)
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void StateTracker::SetVertexBuffer(VkBuffer buffer, VkDeviceSize offset, u32 size)
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{
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if (m_vertex_buffer == buffer && m_vertex_buffer_offset == offset)
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return;
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m_vertex_buffer = buffer;
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m_vertex_buffer_offset = offset;
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m_dirty_flags |= DIRTY_FLAG_VERTEX_BUFFER;
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if (m_vertex_buffer != buffer || m_vertex_buffer_offset != offset)
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{
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m_vertex_buffer = buffer;
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m_vertex_buffer_offset = offset;
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m_dirty_flags |= DIRTY_FLAG_VERTEX_BUFFER;
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}
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if (m_bindings.gx_uber_vertex_ssbo.buffer != buffer ||
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m_bindings.gx_uber_vertex_ssbo.offset != offset ||
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m_bindings.gx_uber_vertex_ssbo.range != size)
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{
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m_bindings.gx_uber_vertex_ssbo.buffer = buffer;
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m_bindings.gx_uber_vertex_ssbo.offset = offset;
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m_bindings.gx_uber_vertex_ssbo.range = size;
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m_dirty_flags |= DIRTY_FLAG_GX_SSBO;
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}
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}
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void StateTracker::SetIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType type)
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@ -366,8 +375,12 @@ bool StateTracker::Bind()
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// Re-bind parts of the pipeline
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const VkCommandBuffer command_buffer = g_command_buffer_mgr->GetCurrentCommandBuffer();
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if (m_dirty_flags & DIRTY_FLAG_VERTEX_BUFFER)
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if (m_pipeline->GetUsage() != AbstractPipelineUsage::GXUber &&
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(m_dirty_flags & DIRTY_FLAG_VERTEX_BUFFER))
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{
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vkCmdBindVertexBuffers(command_buffer, 0, 1, &m_vertex_buffer, &m_vertex_buffer_offset);
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m_dirty_flags &= ~DIRTY_FLAG_VERTEX_BUFFER;
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}
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if (m_dirty_flags & DIRTY_FLAG_INDEX_BUFFER)
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vkCmdBindIndexBuffer(command_buffer, m_index_buffer, m_index_buffer_offset, m_index_type);
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@ -381,8 +394,8 @@ bool StateTracker::Bind()
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if (m_dirty_flags & DIRTY_FLAG_SCISSOR)
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vkCmdSetScissor(command_buffer, 0, 1, &m_scissor);
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m_dirty_flags &= ~(DIRTY_FLAG_VERTEX_BUFFER | DIRTY_FLAG_INDEX_BUFFER | DIRTY_FLAG_PIPELINE |
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DIRTY_FLAG_VIEWPORT | DIRTY_FLAG_SCISSOR);
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m_dirty_flags &=
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~(DIRTY_FLAG_INDEX_BUFFER | DIRTY_FLAG_PIPELINE | DIRTY_FLAG_VIEWPORT | DIRTY_FLAG_SCISSOR);
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return true;
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}
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@ -462,7 +475,7 @@ bool StateTracker::UpdateGXDescriptorSet()
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{
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const size_t MAX_DESCRIPTOR_WRITES = NUM_UBO_DESCRIPTOR_SET_BINDINGS + // UBO
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1 + // Samplers
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1; // SSBO
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2; // SSBO
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std::array<VkWriteDescriptorSet, MAX_DESCRIPTOR_WRITES> writes;
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u32 num_writes = 0;
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@ -516,7 +529,11 @@ bool StateTracker::UpdateGXDescriptorSet()
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m_dirty_flags = (m_dirty_flags & ~DIRTY_FLAG_GX_SAMPLERS) | DIRTY_FLAG_DESCRIPTOR_SETS;
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}
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if (g_ActiveConfig.backend_info.bSupportsBBox &&
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const bool needs_bbox_ssbo = g_ActiveConfig.backend_info.bSupportsBBox;
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const bool needs_vertex_ssbo = m_pipeline->GetUsage() == AbstractPipelineUsage::GXUber;
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const bool needs_ssbo = needs_bbox_ssbo || needs_vertex_ssbo;
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if (needs_ssbo &&
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(m_dirty_flags & DIRTY_FLAG_GX_SSBO || m_gx_descriptor_sets[2] == VK_NULL_HANDLE))
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{
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m_gx_descriptor_sets[2] =
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@ -528,6 +545,18 @@ bool StateTracker::UpdateGXDescriptorSet()
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writes[num_writes++] = {
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VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, nullptr, m_gx_descriptor_sets[2], 0, 0, 1,
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, nullptr, &m_bindings.ssbo, nullptr};
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writes[num_writes++] = {VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,
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nullptr,
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m_gx_descriptor_sets[2],
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1,
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0,
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1,
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VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
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nullptr,
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&m_bindings.gx_uber_vertex_ssbo,
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nullptr};
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m_dirty_flags = (m_dirty_flags & ~DIRTY_FLAG_GX_SSBO) | DIRTY_FLAG_DESCRIPTOR_SETS;
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}
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@ -538,9 +567,7 @@ bool StateTracker::UpdateGXDescriptorSet()
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{
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vkCmdBindDescriptorSets(g_command_buffer_mgr->GetCurrentCommandBuffer(),
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VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipeline->GetVkPipelineLayout(), 0,
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g_ActiveConfig.backend_info.bSupportsBBox ?
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NUM_GX_DESCRIPTOR_SETS :
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(NUM_GX_DESCRIPTOR_SETS - 1),
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needs_ssbo ? NUM_GX_DESCRIPTOR_SETS : (NUM_GX_DESCRIPTOR_SETS - 1),
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m_gx_descriptor_sets.data(),
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g_ActiveConfig.backend_info.bSupportsGeometryShaders ?
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NUM_UBO_DESCRIPTOR_SET_BINDINGS :
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@ -32,7 +32,7 @@ public:
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VKFramebuffer* GetFramebuffer() const { return m_framebuffer; }
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const VKPipeline* GetPipeline() const { return m_pipeline; }
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void SetVertexBuffer(VkBuffer buffer, VkDeviceSize offset);
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void SetVertexBuffer(VkBuffer buffer, VkDeviceSize offset, u32 size);
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void SetIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType type);
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void SetFramebuffer(VKFramebuffer* framebuffer);
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void SetPipeline(const VKPipeline* pipeline);
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@ -145,6 +145,7 @@ private:
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std::array<VkDescriptorImageInfo, NUM_PIXEL_SHADER_SAMPLERS> samplers;
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std::array<VkBufferView, NUM_COMPUTE_TEXEL_BUFFERS> texel_buffers;
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VkDescriptorBufferInfo ssbo;
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VkDescriptorBufferInfo gx_uber_vertex_ssbo;
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VkDescriptorImageInfo image_texture;
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} m_bindings = {};
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std::array<VkDescriptorSet, NUM_GX_DESCRIPTOR_SETS> m_gx_descriptor_sets = {};
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@ -249,9 +249,11 @@ std::unique_ptr<VKPipeline> VKPipeline::Create(const AbstractPipelineConfig& con
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switch (config.usage)
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{
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case AbstractPipelineUsage::GX:
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case AbstractPipelineUsage::GXUber:
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pipeline_layout = g_object_cache->GetPipelineLayout(PIPELINE_LAYOUT_STANDARD);
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break;
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case AbstractPipelineUsage::GXUber:
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pipeline_layout = g_object_cache->GetPipelineLayout(PIPELINE_LAYOUT_UBER);
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break;
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case AbstractPipelineUsage::Utility:
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pipeline_layout = g_object_cache->GetPipelineLayout(PIPELINE_LAYOUT_UTILITY);
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break;
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@ -62,7 +62,8 @@ bool VertexManager::Initialize()
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return false;
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m_vertex_stream_buffer =
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StreamBuffer::Create(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, VERTEX_STREAM_BUFFER_SIZE);
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StreamBuffer::Create(VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
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VERTEX_STREAM_BUFFER_SIZE);
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m_index_stream_buffer =
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StreamBuffer::Create(VK_BUFFER_USAGE_INDEX_BUFFER_BIT, INDEX_STREAM_BUFFER_SIZE);
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m_uniform_stream_buffer =
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@ -186,7 +187,8 @@ void VertexManager::CommitBuffer(u32 num_vertices, u32 vertex_stride, u32 num_in
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ADDSTAT(g_stats.this_frame.bytes_vertex_streamed, static_cast<int>(vertex_data_size));
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ADDSTAT(g_stats.this_frame.bytes_index_streamed, static_cast<int>(index_data_size));
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StateTracker::GetInstance()->SetVertexBuffer(m_vertex_stream_buffer->GetBuffer(), 0);
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StateTracker::GetInstance()->SetVertexBuffer(m_vertex_stream_buffer->GetBuffer(), 0,
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VERTEX_STREAM_BUFFER_SIZE);
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StateTracker::GetInstance()->SetIndexBuffer(m_index_stream_buffer->GetBuffer(), 0,
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VK_INDEX_TYPE_UINT16);
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}
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@ -295,7 +295,7 @@ void VulkanContext::PopulateBackendInfo(VideoConfig* config)
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config->backend_info.bSupportsLodBiasInSampler = false; // Dependent on OS.
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config->backend_info.bSupportsSettingObjectNames = false; // Dependent on features.
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config->backend_info.bSupportsPartialMultisampleResolve = true; // Assumed support.
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config->backend_info.bSupportsDynamicVertexLoader = false; // Not yet supported
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config->backend_info.bSupportsDynamicVertexLoader = true; // Assumed support.
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}
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void VulkanContext::PopulateBackendInfoAdapters(VideoConfig* config, const GPUList& gpu_list)
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