diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index f6bc32fe4c..8827c47868 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -493,7 +493,7 @@ void UpdateBoundingBox(float2 rawpos) {{ // avoiding EFB copy buffer overflow in affected games. // // For a more detailed explanation, see https://dolp.in/pr9801 - int2 int_efb_scale = iround(1 / {efb_scale}.xy); + int2 int_efb_scale = iround(1.0 / {efb_scale}.xy); if (int(rawpos.x) % int_efb_scale.x != int_efb_scale.x >> 1 || int(rawpos.y) % int_efb_scale.y != int_efb_scale.y >> 1) // right shift for fast divide by two {{