Changed the hotkeys to 1 and 2. Message in GUI changed to reflect this.

This commit is contained in:
i418c 2014-11-16 10:39:54 -08:00
parent 5394967e03
commit 92d4e38267
2 changed files with 3 additions and 3 deletions

View File

@ -1150,10 +1150,10 @@ void CFrame::OnKeyDown(wxKeyEvent& event)
static float debugSpeed = 1.0f; static float debugSpeed = 1.0f;
switch (event.GetKeyCode()) switch (event.GetKeyCode())
{ {
case '(': case '1':
debugSpeed /= 2.0f; debugSpeed /= 2.0f;
break; break;
case ')': case '2':
debugSpeed *= 2.0f; debugSpeed *= 2.0f;
break; break;
case 'W': case 'W':

View File

@ -145,7 +145,7 @@ static wxString dump_efb_desc = wxTRANSLATE("Dump the contents of EFB copies to
#if !defined WIN32 && defined HAVE_LIBAV #if !defined WIN32 && defined HAVE_LIBAV
static wxString use_ffv1_desc = wxTRANSLATE("Encode frame dumps using the FFV1 codec.\n\nIf unsure, leave this unchecked."); static wxString use_ffv1_desc = wxTRANSLATE("Encode frame dumps using the FFV1 codec.\n\nIf unsure, leave this unchecked.");
#endif #endif
static wxString free_look_desc = wxTRANSLATE("This feature allows you to change the game's camera.\nMove the mouse while holding the right mouse button to pan and while holding the middle button to move.\nHold SHIFT and press one of the WASD keys to move the camera by a certain step distance (SHIFT+0 to move faster and SHIFT+9 to move slower). Press SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n\nIf unsure, leave this unchecked."); static wxString free_look_desc = wxTRANSLATE("This feature allows you to change the game's camera.\nMove the mouse while holding the right mouse button to pan and while holding the middle button to move.\nHold SHIFT and press one of the WASD keys to move the camera by a certain step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n\nIf unsure, leave this unchecked.");
static wxString crop_desc = wxTRANSLATE("Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n\nIf unsure, leave this unchecked."); static wxString crop_desc = wxTRANSLATE("Crop the picture from 4:3 to 5:4 or from 16:9 to 16:10.\n\nIf unsure, leave this unchecked.");
static wxString omp_desc = wxTRANSLATE("Use multiple threads to decode textures.\nMight result in a speedup (especially on CPUs with more than two cores).\n\nIf unsure, leave this unchecked."); static wxString omp_desc = wxTRANSLATE("Use multiple threads to decode textures.\nMight result in a speedup (especially on CPUs with more than two cores).\n\nIf unsure, leave this unchecked.");
static wxString ppshader_desc = wxTRANSLATE("Apply a post-processing effect after finishing a frame.\n\nIf unsure, select (off)."); static wxString ppshader_desc = wxTRANSLATE("Apply a post-processing effect after finishing a frame.\n\nIf unsure, select (off).");