nJoy: Preparation for adding new options. NOTICE: Not tested in OSX
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1665 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
ce01268885
commit
92cef41968
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@ -213,12 +213,12 @@ SetTitle(wxT("Sound Debugging"));
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// Basic settings
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SetIcon(wxNullIcon);
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SetSize(8, 8, 200, 100); // these will become the minimin sizes allowed by resizing
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SetSize(8, 8, 200, 100); // These will become the minimin sizes allowed by resizing
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Center();
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// Declarations
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wxBoxSizer * sMAIN, * sMain, *_sMail, * sBlock;
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wxBoxSizer * m_MainSizer, * sMain, *_sMail, * sBlock;
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wxButton* m_Upd;
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wxButton* m_SelC;
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@ -511,16 +511,16 @@ SetTitle(wxT("Sound Debugging"));
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// --------------------------------------------------------------------
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// Main containers
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// -----------------------------
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sMAIN = new wxBoxSizer(wxVERTICAL);
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sMAIN->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
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//sMAIN->SetSizeHints(this);
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m_MainSizer = new wxBoxSizer(wxVERTICAL);
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m_MainSizer->Add(m_Notebook, 1, wxEXPAND | wxALL, 5);
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//m_MainSizer->SetSizeHints(this);
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m_PageMain->SetSizer(sMain);
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m_PageMail->SetSizer(_sMail);
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m_PageBlock->SetSizer(sBlock);
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//sMain->Layout();
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this->SetSizer(sMAIN);
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this->SetSizer(m_MainSizer);
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//this->Layout();
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NotifyUpdate();
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@ -501,6 +501,10 @@
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Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
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>
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<File
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RelativePath=".\Src\Config.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\nJoy.cpp"
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>
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@ -509,6 +513,10 @@
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RelativePath=".\Src\nJoy.h"
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>
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</File>
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<File
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RelativePath=".\Src\Rumble.cpp"
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>
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</File>
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</Filter>
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<Filter
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Name="GUI"
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@ -521,6 +529,10 @@
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RelativePath=".\Src\GUI\AboutBox.h"
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>
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</File>
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<File
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RelativePath=".\Src\GUI\ConfigAdvanced.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\GUI\ConfigBox.cpp"
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>
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@ -0,0 +1,156 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Project description
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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// Name: nJoy
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// Description: A Dolphin Compatible Input Plugin
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//
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// Author: Falcon4ever (nJoy@falcon4ever.com)
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// Site: www.multigesture.net
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// Copyright (C) 2003-2008 Dolphin Project.
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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//
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// Licensetype: GNU General Public License (GPL)
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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//
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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//
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯
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#include "nJoy.h"
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// Enable output log
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void DEBUG_INIT()
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{
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if (pFile)
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return;
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#ifdef _WIN32
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char dateStr [9];
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_strdate( dateStr);
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char timeStr [9];
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_strtime( timeStr );
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#endif
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pFile = fopen ("nJoy-debug.txt","wt");
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fprintf(pFile, "nJoy v"INPUT_VERSION" Debug\n");
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#ifdef _WIN32
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fprintf(pFile, "Date: %s\nTime: %s\n", dateStr, timeStr);
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#endif
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fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n");
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}
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// Disable output log
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void DEBUG_QUIT()
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{
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if (!pFile)
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return;
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#ifdef _WIN32
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char timeStr [9];
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_strtime(timeStr);
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fprintf(pFile, "_______________\n");
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fprintf(pFile, "Time: %s", timeStr);
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#endif
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fclose(pFile);
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}
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// Save settings to file
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void SaveConfig()
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{
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IniFile file;
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file.Load("nJoy.ini");
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for (int i = 0; i < 4; i++)
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{
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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file.Set(SectionName, "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
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file.Set(SectionName, "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
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file.Set(SectionName, "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
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file.Set(SectionName, "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
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file.Set(SectionName, "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
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file.Set(SectionName, "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
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file.Set(SectionName, "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
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file.Set(SectionName, "start_button", joysticks[i].buttons[CTL_START]);
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file.Set(SectionName, "dpad", joysticks[i].dpad);
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file.Set(SectionName, "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
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file.Set(SectionName, "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
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file.Set(SectionName, "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
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file.Set(SectionName, "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
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file.Set(SectionName, "main_x", joysticks[i].axis[CTL_MAIN_X]);
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file.Set(SectionName, "main_y", joysticks[i].axis[CTL_MAIN_Y]);
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file.Set(SectionName, "sub_x", joysticks[i].axis[CTL_SUB_X]);
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file.Set(SectionName, "sub_y", joysticks[i].axis[CTL_SUB_Y]);
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file.Set(SectionName, "enabled", joysticks[i].enabled);
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file.Set(SectionName, "deadzone", joysticks[i].deadzone);
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file.Set(SectionName, "halfpress", joysticks[i].halfpress);
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file.Set(SectionName, "joy_id", joysticks[i].ID);
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file.Set(SectionName, "controllertype", joysticks[i].controllertype);
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file.Set(SectionName, "eventnum", joysticks[i].eventnum);
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}
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file.Save("nJoy.ini");
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}
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// Load settings from file
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void LoadConfig()
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{
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IniFile file;
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file.Load("nJoy.ini");
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for (int i = 0; i < 4; i++)
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{
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char SectionName[32];
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sprintf(SectionName, "PAD%i", i+1);
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file.Get(SectionName, "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
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file.Get(SectionName, "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
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file.Get(SectionName, "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
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file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);
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file.Get(SectionName, "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
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file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);
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file.Get(SectionName, "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
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file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], 9);
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file.Get(SectionName, "dpad", &joysticks[i].dpad, 0);
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file.Get(SectionName, "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
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file.Get(SectionName, "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
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file.Get(SectionName, "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
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file.Get(SectionName, "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
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file.Get(SectionName, "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);
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file.Get(SectionName, "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);
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file.Get(SectionName, "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);
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file.Get(SectionName, "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
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file.Get(SectionName, "enabled", &joysticks[i].enabled, 1);
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file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9);
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file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6);
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file.Get(SectionName, "joy_id", &joysticks[i].ID, 0);
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file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0);
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file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0);
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}
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}
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@ -0,0 +1,133 @@
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯
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#include "ConfigBox.h"
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#include "../nJoy.h"
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#include "Images/controller.xpm"
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extern CONTROLLER_INFO *joyinfo;
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extern bool emulator_running;
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////////////////////////
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int main_stick_x = 0;
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// Set PAD status
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void ConfigBox::PadGetStatus()
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{
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//
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int _numPAD = 0;
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if (!joysticks[_numPAD].enabled)
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return;
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// Clear pad status
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//memset(_pPADStatus, 0, sizeof(SPADStatus));
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// Get pad status
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GetJoyState(_numPAD);
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// Reset!
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/*
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int base = 0x80;
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_pPADStatus->stickY = base;
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_pPADStatus->stickX = base;
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_pPADStatus->substickX = base;
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_pPADStatus->substickY = base;
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_pPADStatus->button |= PAD_USE_ORIGIN;
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*/
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// Set analog controllers
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// Set Deadzones perhaps out of function
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//int deadzone = (int)(((float)(128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
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//int deadzone2 = (int)(((float)(-128.00/100.00)) * (float)(joysticks[_numPAD].deadzone+1));
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// Adjust range
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// The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
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// The value used for the gamecube controller is an unsigned char (0 to 255)
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int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X] >> 8);
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int main_stick_y = -(joystate[_numPAD].axis[CTL_MAIN_Y] >> 8);
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//int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X] >> 8);
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//int sub_stick_y = -(joystate[_numPAD].axis[CTL_SUB_Y] >> 8);
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if (joystate[_numPAD].buttons[CTL_A_BUTTON])
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{
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PanicAlert("");
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//_pPADStatus->button |= PAD_BUTTON_A;
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//_pPADStatus->analogA = 255; // Perhaps support pressure?
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for(int i=0; i<4 ;i++)
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{
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m_bmpDot[i]->SetPosition(wxPoint(main_stick_x += 3, main_stick_y));
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}
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}
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for(int i=0; i<4 ;i++)
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{
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//m_bmpDot[i]->SetPosition(wxPoint(main_stick_x / 4, main_stick_y / 4));
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}
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}
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// Populate the advanced tab
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void ConfigBox::Update()
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{
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//PadGetStatus();
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}
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// Populate the advanced tab
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void ConfigBox::CreateAdvancedControls(int i)
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{
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m_pInStatus[i] = new wxPanel(m_Notebook, ID_INSTATUS1 + i, wxDefaultPosition, wxDefaultSize);
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m_bmpSquare[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSBMP1 + i, CreateBitmap(),
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//wxPoint(4, 15), wxSize(70,70));
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//wxPoint(4, 20), wxDefaultSize);
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wxDefaultPosition, wxDefaultSize);
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m_bmpDot[i] = new wxStaticBitmap(m_pInStatus[i], ID_STATUSDOTBMP1 + i, CreateBitmapDot(),
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wxPoint(40, 40), wxDefaultSize);
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}
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wxBitmap ConfigBox::CreateBitmap() // Create box
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{
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int w = 70, h = 70;
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wxBitmap bitmap(w, h);
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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// Set outline and fill colors
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wxBrush LightBlueBrush(_T("#0383f0"));
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wxPen LightBluePen(_T("#80c5fd"));
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wxPen LightGrayPen(_T("#909090"));
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dc.SetPen(LightGrayPen);
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dc.SetBrush(*wxWHITE_BRUSH);
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dc.Clear();
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dc.DrawRectangle(0, 0, w, h);
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dc.SelectObject(wxNullBitmap);
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return bitmap;
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}
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wxBitmap ConfigBox::CreateBitmapDot() // Create dot
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{
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int w = 2, h = 2;
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wxBitmap bitmap(w, h);
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wxMemoryDC dc;
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dc.SelectObject(bitmap);
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// Set outline and fill colors
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wxBrush LightBlueBrush(_T("#0383f0"));
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wxPen LightBluePen(_T("#80c5fd"));
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wxPen LightGrayPen(_T("#909090"));
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dc.SetPen(LightGrayPen);
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dc.SetBrush(*wxWHITE_BRUSH);
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dc.Clear();
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dc.DrawRectangle(0, 0, w, h);
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dc.SelectObject(wxNullBitmap);
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return bitmap;
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}
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@ -29,12 +29,16 @@
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//
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//////////////////////////////////////////////////////////////////////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// Include
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// ¯¯¯¯¯¯¯¯¯
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#include "ConfigBox.h"
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#include "../nJoy.h"
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#include "Images/controller.xpm"
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extern CONTROLLER_INFO *joyinfo;
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extern CONTROLLER_MAPPING joysticks[4];
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//extern CONTROLLER_MAPPING joysticks[4];
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extern bool emulator_running;
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static const char* ControllerType[] =
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// "Joytstick (xbox360)", // Shoulder buttons -> axis
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// "Keyboard" // Not supported yet, sorry F|RES ;( ...
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};
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////////////////////////
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//////////////////////////////////////////////////////////////////////////////////////////
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// The wxWidgets class
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// ¯¯¯¯¯¯¯
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BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
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EVT_CLOSE(ConfigBox::OnClose)
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EVT_BUTTON(ID_ABOUT, ConfigBox::AboutClick)
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@ -72,21 +81,50 @@ BEGIN_EVENT_TABLE(ConfigBox,wxDialog)
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EVT_BUTTON(IDB_ANALOG_MAIN_Y, ConfigBox::GetAxis)
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EVT_BUTTON(IDB_ANALOG_SUB_X, ConfigBox::GetAxis)
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EVT_BUTTON(IDB_ANALOG_SUB_Y, ConfigBox::GetAxis)
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#if wxUSE_TIMER
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EVT_TIMER(wxID_ANY, ConfigBox::OnTimer)
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#endif
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END_EVENT_TABLE()
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ConfigBox::ConfigBox(wxWindow *parent, wxWindowID id, const wxString &title, const wxPoint &position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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ConfigBox::ConfigBox(wxWindow *parent, wxWindowID id, const wxString &title,
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const wxPoint &position, const wxSize& size, long style)
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: wxDialog(parent, id, title, position, size, style)
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#if wxUSE_TIMER
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, m_timer(this)
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#endif
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{
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notebookpage = 0;
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CreateGUIControls();
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#if wxUSE_TIMER
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m_timer.Start(1000);
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#endif
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}
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ConfigBox::~ConfigBox()
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{
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// empty
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}
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//////////////////////////////////
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// Warning: horrible code below proceed at own risk!
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// Populate the config window
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// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
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void ConfigBox::OnPaint( wxPaintEvent &event )
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{
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event.Skip();
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for(int i=0; i<4 ;i++)
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{
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wxPaintDC dcWin(m_pKeys[i]);
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PrepareDC( dcWin );
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||||
dcWin.DrawBitmap( WxStaticBitmap1_BITMAP, 94, 0, true );
|
||||
}
|
||||
}
|
||||
|
||||
// Populate the config window
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::CreateGUIControls()
|
||||
{
|
||||
#ifndef _DEBUG
|
||||
|
@ -96,8 +134,12 @@ void ConfigBox::CreateGUIControls()
|
|||
#endif
|
||||
|
||||
SetIcon(wxNullIcon);
|
||||
SetClientSize(637, 527);
|
||||
Center();
|
||||
|
||||
//WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
|
||||
|
||||
|
||||
|
||||
//WxStaticBitmap1_BITMAP = new WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
|
||||
|
||||
#ifndef _WIN32
|
||||
// Force a 8pt font so that it looks more or less "correct" regardless of the default font setting
|
||||
|
@ -106,21 +148,21 @@ void ConfigBox::CreateGUIControls()
|
|||
#endif
|
||||
|
||||
// Buttons
|
||||
m_About = new wxButton(this, ID_ABOUT, wxT("About"), wxPoint(5, 497), wxSize(75, 25), 0, wxDefaultValidator, wxT("About"));
|
||||
m_OK = new wxButton(this, ID_OK, wxT("OK"), wxPoint(475, 497), wxSize(75, 25), 0, wxDefaultValidator, wxT("OK"));
|
||||
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxPoint(556, 497), wxSize(75, 25), 0, wxDefaultValidator, wxT("Cancel"));
|
||||
m_About = new wxButton(this, ID_ABOUT, wxT("About"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("About"));
|
||||
m_OK = new wxButton(this, ID_OK, wxT("OK"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("OK"));
|
||||
m_Cancel = new wxButton(this, ID_CANCEL, wxT("Cancel"), wxDefaultPosition, wxSize(75, 25), 0, wxDefaultValidator, wxT("Cancel"));
|
||||
|
||||
// Notebook
|
||||
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxPoint(6, 7),wxSize(625, 484));
|
||||
m_Notebook = new wxNotebook(this, ID_NOTEBOOK, wxDefaultPosition, wxDefaultSize);
|
||||
|
||||
// Controller pages
|
||||
m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxPoint(0, 0), wxSize(600, 400));
|
||||
m_Controller[0] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_Controller[0], wxT("Controller 1"));
|
||||
m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxPoint(0, 0), wxSize(600, 400));
|
||||
m_Controller[1] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE2, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_Controller[1], wxT("Controller 2"));
|
||||
m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxPoint(0, 0), wxSize(600, 400));
|
||||
m_Controller[2] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE3, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_Controller[2], wxT("Controller 3"));
|
||||
m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxPoint(0, 0), wxSize(600, 400));
|
||||
m_Controller[3] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE4, wxDefaultPosition, wxDefaultSize);
|
||||
m_Notebook->AddPage(m_Controller[3], wxT("Controller 4"));
|
||||
|
||||
// Add controls
|
||||
|
@ -153,117 +195,203 @@ void ConfigBox::CreateGUIControls()
|
|||
arrayStringFor_Deadzone.Add(wxString::FromAscii(buffer));
|
||||
}
|
||||
|
||||
wxBitmap WxStaticBitmap1_BITMAP(ConfigBox_WxStaticBitmap1_XPM);
|
||||
// Define bitmap for EVT_PAINT
|
||||
WxStaticBitmap1_BITMAP = wxBitmap(ConfigBox_WxStaticBitmap1_XPM);
|
||||
|
||||
|
||||
// Populate all four pages
|
||||
for(int i=0; i<4 ;i++)
|
||||
{
|
||||
// --------------------------------------------------------------------
|
||||
// Populate keys sizer
|
||||
// -----------------------------
|
||||
// Set relative values for the keys
|
||||
int t = -75; // Top
|
||||
int l = -4; // Left
|
||||
m_sKeys[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Keys"));
|
||||
m_pKeys[i] = new wxPanel(m_Controller[i], ID_KEYSPANEL1 + i, wxDefaultPosition, wxSize(600, 400));
|
||||
//m_sKeys[i] = new wxStaticBox (m_Controller[i], IDG_JOYSTICK, wxT("Keys"), wxDefaultPosition, wxSize(608, 500));
|
||||
m_sKeys[i]->Add(m_pKeys[i], 0, (wxALL), 0); // margin = 0
|
||||
|
||||
// Groups
|
||||
m_gJoyname[i] = new wxStaticBox(m_Controller[i], IDG_JOYSTICK, wxT("Controller:"), wxPoint(5, 11), wxSize(608, 46));
|
||||
|
||||
#ifdef _WIN32
|
||||
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxPoint(495, 26), wxSize(109, 25), 0, wxDefaultValidator, wxT("Controller attached"));
|
||||
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, wxEmptyString, wxPoint(12, 29), wxSize(476, 21), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
|
||||
m_gExtrasettings[i] = new wxStaticBox(m_Controller[i], IDG_EXTRASETTINGS, wxT("Extra settings:"), wxPoint(104, 385), wxSize(155, 69));
|
||||
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxPoint(167, 400), wxSize(59, 21), arrayStringFor_Deadzone, 0, wxDefaultValidator, wxT("m_Deadzone"));
|
||||
m_gControllertype[i] = new wxStaticBox(m_Controller[i], IDG_CONTROLLERTYPE, wxT("Controller type:"), wxPoint(359, 383), wxSize(143, 44));
|
||||
m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxEmptyString, wxPoint(366, 401), wxSize(131, 21), arrayStringFor_Controltype, 0, wxDefaultValidator, wxT("m_Controltype"));
|
||||
#else
|
||||
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxPoint(470, 26), wxSize(140, 25), 0, wxDefaultValidator, wxT("Controller attached"));
|
||||
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, wxEmptyString, wxPoint(10, 25), wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
|
||||
m_gExtrasettings[i] = new wxStaticBox(m_Controller[i], IDG_EXTRASETTINGS, wxT("Extra settings:"), wxPoint(100, 385), wxSize(155, 65));
|
||||
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxPoint(167, 398), wxSize(80, 25), arrayStringFor_Deadzone, 0, wxDefaultValidator, wxT("m_Deadzone"));
|
||||
m_gControllertype[i] = new wxStaticBox(m_Controller[i], IDG_CONTROLLERTYPE, wxT("Controller type:"), wxPoint(359, 383), wxSize(160, 44));
|
||||
m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxEmptyString, wxPoint(364, 396), wxSize(150, 25), arrayStringFor_Controltype, 0, wxDefaultValidator, wxT("m_Controltype"));
|
||||
#endif
|
||||
|
||||
// GUI left side buttons
|
||||
m_JoyShoulderL[i] = new wxTextCtrl(m_Controller[i], ID_SHOULDER_L, wxT("0"), wxPoint(6, 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyShoulderL[i]->Enable(false);
|
||||
m_JoyAnalogMainX[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_MAIN_X, wxT("0"), wxPoint(6, 218), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogMainX[i]->Enable(false);
|
||||
m_JoyAnalogMainY[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_MAIN_Y, wxT("0"), wxPoint(6, 255), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogMainY[i]->Enable(false);
|
||||
m_JoyDpadUp[i] = new wxTextCtrl(m_Controller[i], ID_DPAD_UP, wxT("0"), wxPoint(6, 296), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadUp[i]->Enable(false);
|
||||
m_JoyDpadDown[i] = new wxTextCtrl(m_Controller[i], ID_DPAD_DOWN, wxT("0"), wxPoint(6, 333), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadDown[i]->Enable(false);
|
||||
m_JoyDpadLeft[i] = new wxTextCtrl(m_Controller[i], ID_DPAD_LEFT, wxT("0"), wxPoint(6, 369), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadLeft[i]->Enable(false);
|
||||
m_JoyDpadRight[i] = new wxTextCtrl(m_Controller[i], ID_DPAD_RIGHT, wxT("0"), wxPoint(6, 406), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadRight[i]->Enable(false);
|
||||
m_bJoyShoulderL[i] = new wxButton(m_Controller[i], IDB_SHOULDER_L, wxEmptyString, wxPoint(70, 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyAnalogMainX[i] = new wxButton(m_Controller[i], IDB_ANALOG_MAIN_X, wxEmptyString, wxPoint(70, 220), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyAnalogMainY[i] = new wxButton(m_Controller[i], IDB_ANALOG_MAIN_Y, wxEmptyString, wxPoint(70, 257), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyDpadUp[i] = new wxButton(m_Controller[i], IDB_DPAD_UP, wxEmptyString, wxPoint(70, 298), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyDpadDown[i] = new wxButton(m_Controller[i], IDB_DPAD_DOWN, wxEmptyString, wxPoint(70, 335), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyDpadLeft[i] = new wxButton(m_Controller[i], IDB_DPAD_LEFT, wxEmptyString, wxPoint(70, 371), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyDpadRight[i] = new wxButton(m_Controller[i], IDB_DPAD_RIGHT, wxEmptyString, wxPoint(70, 408), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
|
||||
m_textMainX[i] = new wxStaticText(m_Controller[i], IDT_ANALOG_MAIN_X, wxT("X-axis"), wxPoint(6, 204), wxDefaultSize, 0, wxT("X-axis"));
|
||||
m_textMainY[i] = new wxStaticText(m_Controller[i], IDT_ANALOG_MAIN_Y, wxT("Y-axis"), wxPoint(6, 241), wxDefaultSize, 0, wxT("Y-axis"));
|
||||
m_textDpadUp[i] = new wxStaticText(m_Controller[i], IDT_DPAD_UP, wxT("Up"), wxPoint(6, 282), wxDefaultSize, 0, wxT("Up"));
|
||||
m_textDpadDown[i] = new wxStaticText(m_Controller[i], IDT_DPAD_DOWN, wxT("Down"), wxPoint(6, 319), wxDefaultSize, 0, wxT("Down"));
|
||||
m_textDpadLeft[i] = new wxStaticText(m_Controller[i], IDT_DPAD_LEFT, wxT("Left"), wxPoint(6, 354), wxDefaultSize, 0, wxT("Left"));
|
||||
m_textDpadRight[i] = new wxStaticText(m_Controller[i], IDT_DPAD_RIGHT, wxT("Right"), wxPoint(6, 391), wxDefaultSize, 0, wxT("Right"));
|
||||
|
||||
// GUI right side buttons
|
||||
m_JoyShoulderR[i] = new wxTextCtrl(m_Controller[i], ID_SHOULDER_R, wxT("0"), wxPoint(552, 106), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyShoulderR[i]->Enable(false);
|
||||
m_JoyButtonA[i] = new wxTextCtrl(m_Controller[i], ID_BUTTON_A, wxT("0"), wxPoint(552, 280), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonA[i]->Enable(false);
|
||||
m_JoyButtonB[i] = new wxTextCtrl(m_Controller[i], ID_BUTTON_B, wxT("0"), wxPoint(552, 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonB[i]->Enable(false);
|
||||
m_JoyButtonX[i] = new wxTextCtrl(m_Controller[i], ID_BUTTON_X, wxT("0"), wxPoint(552, 242), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonX[i]->Enable(false);
|
||||
m_JoyButtonY[i] = new wxTextCtrl(m_Controller[i], ID_BUTTON_Y, wxT("0"), wxPoint(552, 171), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonY[i]->Enable(false);
|
||||
m_JoyButtonZ[i] = new wxTextCtrl(m_Controller[i], ID_BUTTON_Z, wxT("0"), wxPoint(552, 145), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonZ[i]->Enable(false);
|
||||
m_JoyAnalogSubX[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_SUB_X, wxT("0"), wxPoint(552, 351), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogSubX[i]->Enable(false);
|
||||
m_JoyAnalogSubY[i] = new wxTextCtrl(m_Controller[i], ID_ANALOG_SUB_Y, wxT("0"), wxPoint(552, 388), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogSubY[i]->Enable(false);
|
||||
m_bJoyShoulderR[i] = new wxButton(m_Controller[i], IDB_SHOULDER_R, wxEmptyString, wxPoint(526, 108), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonA[i] = new wxButton(m_Controller[i], IDB_BUTTON_A, wxEmptyString, wxPoint(526, 282), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonB[i] = new wxButton(m_Controller[i], IDB_BUTTON_B, wxEmptyString, wxPoint(526, 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonX[i] = new wxButton(m_Controller[i], IDB_BUTTON_X, wxEmptyString, wxPoint(526, 244), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonY[i] = new wxButton(m_Controller[i], IDB_BUTTON_Y, wxEmptyString, wxPoint(526, 173), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonZ[i] = new wxButton(m_Controller[i], IDB_BUTTON_Z, wxEmptyString, wxPoint(526, 147), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyAnalogSubX[i] = new wxButton(m_Controller[i], IDB_ANALOG_SUB_X, wxEmptyString, wxPoint(526, 353), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyAnalogSubY[i] = new wxButton(m_Controller[i], IDB_ANALOG_SUB_Y, wxEmptyString, wxPoint(526, 390), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
|
||||
m_textSubX[i] = new wxStaticText(m_Controller[i], IDT_ANALOG_SUB_X, wxT("X-axis"), wxPoint(552, 336), wxDefaultSize, 0, wxT("X-axis"));
|
||||
m_textSubY[i] = new wxStaticText(m_Controller[i], IDT_ANALOG_SUB_Y, wxT("Y-axis"), wxPoint(552, 373), wxDefaultSize, 0, wxT("Y-axis"));
|
||||
|
||||
// GUI center button
|
||||
m_JoyButtonStart[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONSTART, wxT("0"), wxPoint(278, 403), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonStart[i]->Enable(false);
|
||||
m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxPoint(167, 424), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonHalfpress[i]->Enable(false);
|
||||
m_bJoyButtonStart[i] = new wxButton(m_Controller[i], IDB_BUTTONSTART, wxEmptyString, wxPoint(297, 385), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonHalfpress[i] = new wxButton(m_Controller[i], IDB_BUTTONHALFPRESS, wxEmptyString, wxPoint(231, 426), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
|
||||
#ifdef _WIN32
|
||||
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxPoint(116, 404), wxDefaultSize, 0, wxT("Deadzone"));
|
||||
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxPoint(116, 428), wxDefaultSize, 0, wxT("Half press"));
|
||||
m_textWebsite[i] = new wxStaticText(m_Controller[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(500, 438), wxDefaultSize, 0, wxT("www.multigesture.net"));
|
||||
#else
|
||||
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxPoint(105, 404), wxDefaultSize, 0, wxT("Deadzone"));
|
||||
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxPoint(105, 428), wxDefaultSize, 0, wxT("Half press"));
|
||||
m_textWebsite[i] = new wxStaticText(m_Controller[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(480, 438), wxDefaultSize, 0, wxT("www.multigesture.net"));
|
||||
#endif
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// GameCube controller picture
|
||||
// -----------------------------
|
||||
// TODO: Controller image
|
||||
// Placeholder instead of bitmap
|
||||
// m_PlaceholderBMP[i] = new wxTextCtrl(m_Controller[i], ID_CONTROLLERPICTURE, wxT("BITMAP HERE PLZ KTHX!"), wxPoint(98, 75), wxSize(423, 306), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("BITMAP HERE PLZ KTHX!"));
|
||||
// m_PlaceholderBMP[i]->Enable(false);
|
||||
|
||||
// You can enable the bitmap here:
|
||||
// But it loads überslow on init... (only in windows, linux seems to load it fast!)
|
||||
// AAaaand the XPM file (256 colours) looks crappier than the real bitmap... so maybe we can find a way to use a bitmap?
|
||||
m_controllerimage[i] = new wxStaticBitmap(m_Controller[i], ID_CONTROLLERPICTURE, WxStaticBitmap1_BITMAP, wxPoint(98, 75), wxSize(421,304));
|
||||
/* You can enable the bitmap here. But it loads überslow on init... (only in windows, linux
|
||||
seems to load it fast!) AAaaand the XPM file (256 colours) looks crappier than the real bitmap...
|
||||
so maybe we can find a way to use a bitmap? */
|
||||
//m_controllerimage[i] = new wxStaticBitmap(m_pKeys[i], ID_CONTROLLERPICTURE, WxStaticBitmap1_BITMAP, wxPoint(l + 98, t + 75), wxSize(421,304));
|
||||
//m_controllerimage[i] = new wxBitmap( WxStaticBitmap1_BITMAP );
|
||||
|
||||
// Paint background. This allows objects to be visible on top of the picture
|
||||
m_pKeys[i]->Connect(wxID_ANY, wxEVT_PAINT,
|
||||
wxPaintEventHandler(ConfigBox::OnPaint),
|
||||
(wxObject*)0, this);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Keys objects
|
||||
// -----------------------------
|
||||
// Left shoulder
|
||||
m_JoyShoulderL[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_L, wxT("0"), wxPoint(l + 6, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyShoulderL[i]->Enable(false);
|
||||
m_bJoyShoulderL[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_L, wxEmptyString, wxPoint(l + 70, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
|
||||
// Left analog
|
||||
int ALt = 170; int ALw = ALt + 14; int ALb = ALw + 2; // Set offset
|
||||
m_JoyAnalogMainX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_X, wxT("0"), wxPoint(l + 6, t + ALw), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogMainX[i]->Enable(false);
|
||||
m_JoyAnalogMainY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_MAIN_Y, wxT("0"), wxPoint(l + 6, t + ALw + 36), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogMainY[i]->Enable(false);
|
||||
m_bJoyAnalogMainX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_X, wxEmptyString, wxPoint(l + 70, t + ALb), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyAnalogMainY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_MAIN_Y, wxEmptyString, wxPoint(l + 70, t + ALb + 36), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_textMainX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_X, wxT("X-axis"), wxPoint(l + 6, t + ALt), wxDefaultSize, 0, wxT("X-axis"));
|
||||
m_textMainY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_MAIN_Y, wxT("Y-axis"), wxPoint(l + 6, t + ALt + 36), wxDefaultSize, 0, wxT("Y-axis"));
|
||||
|
||||
// D-Pad
|
||||
int DPt = 255; int DPw = DPt + 14; int DPb = DPw + 2; // Set offset
|
||||
m_JoyDpadUp[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_UP, wxT("0"), wxPoint(l + 6, t + DPw), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadUp[i]->Enable(false);
|
||||
m_JoyDpadDown[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_DOWN, wxT("0"), wxPoint(l + 6, t + DPw + 36*1), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadDown[i]->Enable(false);
|
||||
m_JoyDpadLeft[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_LEFT, wxT("0"), wxPoint(l + 6, t + DPw + 36*2), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadLeft[i]->Enable(false);
|
||||
m_JoyDpadRight[i] = new wxTextCtrl(m_pKeys[i], ID_DPAD_RIGHT, wxT("0"), wxPoint(l + 6, t + DPw + 36*3), wxSize(59, t + 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyDpadRight[i]->Enable(false);
|
||||
m_bJoyDpadUp[i] = new wxButton(m_pKeys[i], IDB_DPAD_UP, wxEmptyString, wxPoint(l + 70, t + DPb + 36*0), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyDpadDown[i] = new wxButton(m_pKeys[i], IDB_DPAD_DOWN, wxEmptyString, wxPoint(l + 70, t + DPb + 36*1), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyDpadLeft[i] = new wxButton(m_pKeys[i], IDB_DPAD_LEFT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*2), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyDpadRight[i] = new wxButton(m_pKeys[i], IDB_DPAD_RIGHT, wxEmptyString, wxPoint(l + 70, t + DPb + 36*3), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_textDpadUp[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_UP, wxT("Up"), wxPoint(l + 6, t + DPt + 36*0), wxDefaultSize, 0, wxT("Up"));
|
||||
m_textDpadDown[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_DOWN, wxT("Down"), wxPoint(l + 6, t + DPt + 36*1), wxDefaultSize, 0, wxT("Down"));
|
||||
m_textDpadLeft[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_LEFT, wxT("Left"), wxPoint(l + 6, t + DPt + 36*2), wxDefaultSize, 0, wxT("Left"));
|
||||
m_textDpadRight[i] = new wxStaticText(m_pKeys[i], IDT_DPAD_RIGHT, wxT("Right"), wxPoint(l + 6, t + DPt + 36*3), wxDefaultSize, 0, wxT("Right"));
|
||||
|
||||
// Right side buttons
|
||||
m_JoyShoulderR[i] = new wxTextCtrl(m_pKeys[i], ID_SHOULDER_R, wxT("0"), wxPoint(l + 552, t + 106), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyShoulderR[i]->Enable(false);
|
||||
m_JoyButtonA[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_A, wxT("0"), wxPoint(l + 552, t + 280), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonA[i]->Enable(false);
|
||||
m_JoyButtonB[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_B, wxT("0"), wxPoint(l + 552, t + 80), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonB[i]->Enable(false);
|
||||
m_JoyButtonX[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_X, wxT("0"), wxPoint(l + 552, t + 242), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonX[i]->Enable(false);
|
||||
m_JoyButtonY[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Y, wxT("0"), wxPoint(l + 552, t + 171), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonY[i]->Enable(false);
|
||||
m_JoyButtonZ[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTON_Z, wxT("0"), wxPoint(l + 552, t + 145), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonZ[i]->Enable(false);
|
||||
m_bJoyShoulderR[i] = new wxButton(m_pKeys[i], IDB_SHOULDER_R, wxEmptyString, wxPoint(l + 526, t + 108), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonA[i] = new wxButton(m_pKeys[i], IDB_BUTTON_A, wxEmptyString, wxPoint(l + 526, t + 282), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonB[i] = new wxButton(m_pKeys[i], IDB_BUTTON_B, wxEmptyString, wxPoint(l + 526, t + 82), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonX[i] = new wxButton(m_pKeys[i], IDB_BUTTON_X, wxEmptyString, wxPoint(l + 526, t + 244), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonY[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Y, wxEmptyString, wxPoint(l + 526, t + 173), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyButtonZ[i] = new wxButton(m_pKeys[i], IDB_BUTTON_Z, wxEmptyString, wxPoint(l + 526, t + 147), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
|
||||
// C-buttons
|
||||
m_JoyAnalogSubX[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_X, wxT("0"), wxPoint(l + 552, t + 336), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogSubX[i]->Enable(false);
|
||||
m_JoyAnalogSubY[i] = new wxTextCtrl(m_pKeys[i], ID_ANALOG_SUB_Y, wxT("0"), wxPoint(l + 552, t + 373), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyAnalogSubY[i]->Enable(false);
|
||||
m_bJoyAnalogSubX[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_X, wxEmptyString, wxPoint(l + 526, t + 338), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_bJoyAnalogSubY[i] = new wxButton(m_pKeys[i], IDB_ANALOG_SUB_Y, wxEmptyString, wxPoint(l + 526, t + 375), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_textSubX[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_X, wxT("X-axis"), wxPoint(l + 552, t + 321), wxDefaultSize, 0, wxT("X-axis"));
|
||||
m_textSubY[i] = new wxStaticText(m_pKeys[i], IDT_ANALOG_SUB_Y, wxT("Y-axis"), wxPoint(l + 552, t + 358), wxDefaultSize, 0, wxT("Y-axis"));
|
||||
|
||||
// Start button
|
||||
m_bJoyButtonStart[i] = new wxButton(m_pKeys[i], IDB_BUTTONSTART, wxEmptyString, wxPoint(l + 284, t + 365), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
m_JoyButtonStart[i] = new wxTextCtrl(m_pKeys[i], ID_BUTTONSTART, wxT("0"), wxPoint(l + 220, t + 363), wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonStart[i]->Enable(false);
|
||||
|
||||
// Website text
|
||||
#ifdef _WIN32
|
||||
m_textWebsite[i] = new wxStaticText(m_pKeys[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 400, t + 380), wxDefaultSize, 0, wxT("www.multigesture.net"));
|
||||
#else
|
||||
m_textWebsite[i] = new wxStaticText(m_Controller[i], IDT_WEBSITE, wxT("www.multigesture.net"), wxPoint(l + 480, t + 418), wxDefaultSize, 0, wxT("www.multigesture.net"));
|
||||
#endif
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Populate Controller sizer
|
||||
// -----------------------------
|
||||
// Groups
|
||||
#ifdef _WIN32
|
||||
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, wxEmptyString, wxDefaultPosition, wxSize(476, 21), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
|
||||
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(109, 25), 0, wxDefaultValidator, wxT("Controller attached"));
|
||||
#else
|
||||
m_Joyname[i] = new wxComboBox(m_Controller[i], IDC_JOYNAME, wxEmptyString, wxDefaultPosition, wxSize(450, 25), arrayStringFor_Joyname, 0, wxDefaultValidator, wxT("m_Joyname"));
|
||||
m_Joyattach[i] = new wxCheckBox(m_Controller[i], IDC_JOYATTACH, wxT("Controller attached"), wxDefaultPosition, wxSize(140, 25), 0, wxDefaultValidator, wxT("Controller attached"));
|
||||
#endif
|
||||
|
||||
m_gJoyname[i] = new wxStaticBoxSizer (wxHORIZONTAL, m_Controller[i], wxT("Controller:"));
|
||||
m_gJoyname[i]->Add(m_Joyname[i], 0, (wxLEFT | wxRIGHT), 5);
|
||||
m_gJoyname[i]->Add(m_Joyattach[i], 0, (wxRIGHT | wxLEFT | wxBOTTOM), 1);
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Populate settings sizer
|
||||
// -----------------------------
|
||||
|
||||
// Extra settings members
|
||||
m_gGBExtrasettings[i] = new wxGridBagSizer(0, 0);
|
||||
m_JoyButtonHalfpress[i] = new wxTextCtrl(m_Controller[i], ID_BUTTONHALFPRESS, wxT("0"), wxDefaultPosition, wxSize(59, 19), wxTE_READONLY | wxTE_CENTRE, wxDefaultValidator, wxT("0"));
|
||||
m_JoyButtonHalfpress[i]->Enable(false);
|
||||
m_bJoyButtonHalfpress[i] = new wxButton(m_Controller[i], IDB_BUTTONHALFPRESS, wxEmptyString, wxPoint(231, 426), wxSize(21, 14), 0, wxDefaultValidator, wxEmptyString);
|
||||
#ifdef _WIN32
|
||||
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxDefaultPosition, wxSize(59, 21), arrayStringFor_Deadzone, 0, wxDefaultValidator, wxT("m_Deadzone"));
|
||||
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxDefaultPosition, wxDefaultSize, 0, wxT("Deadzone"));
|
||||
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxDefaultPosition, wxDefaultSize, 0, wxT("Half press"));
|
||||
#else
|
||||
m_Deadzone[i] = new wxComboBox(m_Controller[i], IDC_DEADZONE, wxEmptyString, wxPoint(167, 398), wxSize(80, 25), arrayStringFor_Deadzone, 0, wxDefaultValidator, wxT("m_Deadzone"));
|
||||
m_textDeadzone[i] = new wxStaticText(m_Controller[i], IDT_DEADZONE, wxT("Deadzone"), wxPoint(105, 404), wxDefaultSize, 0, wxT("Deadzone"));
|
||||
m_textHalfpress[i] = new wxStaticText(m_Controller[i], IDT_BUTTONHALFPRESS, wxT("Half press"), wxPoint(105, 428), wxDefaultSize, 0, wxT("Half press"));
|
||||
#endif
|
||||
|
||||
// Populate extra settings
|
||||
m_gExtrasettings[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Extra settings"));
|
||||
m_gGBExtrasettings[i]->Add(m_textDeadzone[i], wxGBPosition(0, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 2);
|
||||
m_gGBExtrasettings[i]->Add(m_Deadzone[i], wxGBPosition(0, 1), wxGBSpan(1, 1), (wxBOTTOM), 2);
|
||||
m_gGBExtrasettings[i]->Add(m_textHalfpress[i], wxGBPosition(1, 0), wxGBSpan(1, 1), (wxRIGHT | wxTOP), 2);
|
||||
m_gGBExtrasettings[i]->Add(m_JoyButtonHalfpress[i], wxGBPosition(1, 1), wxGBSpan(1, 1), wxALL, 0);
|
||||
m_gGBExtrasettings[i]->Add(m_bJoyButtonHalfpress[i], wxGBPosition(1, 2), wxGBSpan(1, 1), (wxLEFT | wxTOP), 2);
|
||||
m_gExtrasettings[i]->Add(m_gGBExtrasettings[i], 0, wxEXPAND | wxALL, 3);
|
||||
|
||||
// Populate controller typ
|
||||
m_gControllertype[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("Controller type"));
|
||||
#ifdef _WIN32
|
||||
m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxEmptyString, wxDefaultPosition, wxSize(131, 21), arrayStringFor_Controltype, 0, wxDefaultValidator, wxT("m_Controltype"));
|
||||
#else
|
||||
m_Controltype[i] = new wxComboBox(m_Controller[i], IDC_CONTROLTYPE, wxEmptyString, wxDefaultPosition, wxSize(150, 25), arrayStringFor_Controltype, 0, wxDefaultValidator, wxT("m_Controltype"));
|
||||
#endif
|
||||
m_gControllertype[i]->Add(m_Controltype[i], 0, wxEXPAND | wxALL, 3);
|
||||
|
||||
// Populate input status
|
||||
/*
|
||||
m_gStatusIn[i] = new wxStaticBoxSizer( wxVERTICAL, m_Controller[i], wxT("In"));
|
||||
CreateAdvancedControls(i);
|
||||
m_gStatusIn[i]->Add(m_pInStatus[i], 0, wxALL, 0);
|
||||
*/
|
||||
|
||||
// Populate settings
|
||||
m_sSettings[i] = new wxBoxSizer ( wxHORIZONTAL );
|
||||
m_sSettings[i]->Add(m_gExtrasettings[i], 0, wxEXPAND | wxALL, 0);
|
||||
m_sSettings[i]->Add(m_gControllertype[i], 0, wxEXPAND | wxLEFT, 5);
|
||||
//m_sSettings[i]->Add(m_gStatusIn[i], 0, wxLEFT, 5);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Populate main sizer
|
||||
// -----------------------------
|
||||
m_sMain[i] = new wxBoxSizer(wxVERTICAL);
|
||||
m_sMain[i]->Add(m_gJoyname[i], 0, wxEXPAND | (wxALL), 5);
|
||||
m_sMain[i]->Add(m_sKeys[i], 1, wxEXPAND | (wxLEFT | wxRIGHT), 5);
|
||||
m_sMain[i]->Add(m_sSettings[i], 0, wxEXPAND | (wxALL), 5);
|
||||
m_Controller[i]->SetSizer(m_sMain[i]); // Set the main sizer
|
||||
|
||||
|
||||
// Disable when running
|
||||
if(emulator_running)
|
||||
{
|
||||
m_Joyname[i]->Enable(false);
|
||||
|
@ -271,20 +399,48 @@ void ConfigBox::CreateGUIControls()
|
|||
m_Controltype[i]->Enable(false);
|
||||
}
|
||||
|
||||
// Set dialog items
|
||||
SetControllerAll(i);
|
||||
}
|
||||
} // end of loop
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Populate buttons sizer.
|
||||
// -----------------------------
|
||||
wxBoxSizer * m_sButtons = new wxBoxSizer(wxHORIZONTAL);
|
||||
m_sButtons->Add(m_About, 0, (wxBOTTOM), 0);
|
||||
m_sButtons->AddStretchSpacer(1);
|
||||
m_sButtons->Add(m_OK, 0, wxALIGN_RIGHT | (wxBOTTOM), 0);
|
||||
m_sButtons->Add(m_Cancel, 0, wxALIGN_RIGHT | (wxLEFT), 5);
|
||||
|
||||
|
||||
// --------------------------------------------------------------------
|
||||
// Populate master sizer.
|
||||
// -----------------------------
|
||||
wxBoxSizer * m_MainSizer = new wxBoxSizer(wxVERTICAL);
|
||||
m_MainSizer->Add(m_Notebook, 0, wxEXPAND | wxALL, 5);
|
||||
m_MainSizer->Add(m_sButtons, 1, wxEXPAND | ( wxLEFT | wxRIGHT | wxBOTTOM), 5);
|
||||
this->SetSizer(m_MainSizer);
|
||||
|
||||
// Set window size
|
||||
SetClientSize(m_MainSizer->GetMinSize().GetWidth(), m_MainSizer->GetMinSize().GetHeight());
|
||||
Center();
|
||||
}
|
||||
|
||||
|
||||
// Close window
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::OnClose(wxCloseEvent& /*event*/)
|
||||
{
|
||||
EndModal(0);
|
||||
}
|
||||
|
||||
void ConfigBox::AboutClick(wxCommandEvent& event)
|
||||
{
|
||||
|
||||
// Call about dialog
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
#ifdef _WIN32
|
||||
void ConfigBox::AboutClick(wxCommandEvent& event)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
wxWindow win;
|
||||
win.SetHWND((WXHWND)this->GetHWND());
|
||||
win.Enable(false);
|
||||
|
@ -294,12 +450,13 @@ void ConfigBox::AboutClick(wxCommandEvent& event)
|
|||
|
||||
win.Enable(true);
|
||||
win.SetHWND(0);
|
||||
#else
|
||||
#else
|
||||
AboutBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
void ConfigBox::OKClick(wxCommandEvent& event)
|
||||
{
|
||||
if (event.GetId() == ID_OK)
|
||||
|
@ -370,7 +527,7 @@ void ConfigBox::SetControllerAll(int controller)
|
|||
}
|
||||
}
|
||||
|
||||
// Get dialog items
|
||||
// Get dialog items. Collect button identification.
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::GetControllerAll(int controller)
|
||||
{
|
||||
|
@ -414,6 +571,7 @@ void ConfigBox::GetControllerAll(int controller)
|
|||
joysticks[controller].deadzone = m_Deadzone[controller]->GetSelection();
|
||||
}
|
||||
|
||||
|
||||
void ConfigBox::UpdateVisibleItems(int controller)
|
||||
{
|
||||
if(joysticks[controller].controllertype)
|
||||
|
@ -463,8 +621,7 @@ void ConfigBox::ChangeControllertype(wxCommandEvent& event)
|
|||
joysticks[2].controllertype = m_Controltype[2]->GetSelection();
|
||||
joysticks[3].controllertype = m_Controltype[3]->GetSelection();
|
||||
|
||||
for(int i=0; i<4 ;i++)
|
||||
UpdateVisibleItems(i);
|
||||
for(int i=0; i<4 ;i++) UpdateVisibleItems(i);
|
||||
}
|
||||
|
||||
void ConfigBox::NotebookPageChanged(wxNotebookEvent& event)
|
||||
|
@ -585,6 +742,7 @@ void ConfigBox::SetButtonText(int id, char text[128])
|
|||
}
|
||||
}
|
||||
|
||||
|
||||
// Wait for button press
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ConfigBox::GetButtons(wxCommandEvent& event)
|
||||
|
|
|
@ -29,6 +29,7 @@
|
|||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#ifndef __CONFIGBOX_h__
|
||||
#define __CONFIGBOX_h__
|
||||
|
||||
|
@ -45,6 +46,7 @@
|
|||
#include <wx/notebook.h>
|
||||
#include <wx/panel.h>
|
||||
#include <wx/statbmp.h>
|
||||
#include <wx/gbsizer.h>
|
||||
|
||||
|
||||
class ConfigBox : public wxDialog
|
||||
|
@ -53,10 +55,17 @@ class ConfigBox : public wxDialog
|
|||
DECLARE_EVENT_TABLE();
|
||||
|
||||
public:
|
||||
ConfigBox(wxWindow *parent, wxWindowID id = 1, const wxString &title = wxT("Configure: nJoy Input Plugin"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE);
|
||||
ConfigBox(wxWindow *parent, wxWindowID id = 1,
|
||||
const wxString &title = wxT("Configure: nJoy Input Plugin"),
|
||||
const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize,
|
||||
long style = wxDEFAULT_DIALOG_STYLE);
|
||||
virtual ~ConfigBox();
|
||||
|
||||
#if wxUSE_TIMER
|
||||
void OnTimer(wxTimerEvent& WXUNUSED(event)) { Update(); }
|
||||
wxTimer m_timer;
|
||||
#endif
|
||||
|
||||
private:
|
||||
wxButton *m_About;
|
||||
wxButton *m_OK;
|
||||
|
@ -65,15 +74,21 @@ class ConfigBox : public wxDialog
|
|||
wxPanel *m_Controller[4];
|
||||
wxNotebook *m_Notebook;
|
||||
|
||||
wxPanel * m_pKeys[4], * m_pInStatus[4];
|
||||
wxBitmap WxStaticBitmap1_BITMAP;
|
||||
wxStaticBoxSizer * m_sKeys[4];
|
||||
wxBoxSizer * m_sMain[4], * m_sSettings[4];
|
||||
|
||||
wxComboBox *m_Joyname[4];
|
||||
wxComboBox *m_Controltype[4];
|
||||
wxComboBox *m_Deadzone[4];
|
||||
|
||||
wxCheckBox *m_Joyattach[4];
|
||||
wxStaticBoxSizer *m_gJoyname[4];
|
||||
|
||||
wxStaticBox *m_gJoyname[4];
|
||||
wxStaticBox *m_gExtrasettings[4];
|
||||
wxStaticBox *m_gControllertype[4];
|
||||
wxStaticBoxSizer *m_gExtrasettings[4]; wxGridBagSizer * m_gGBExtrasettings[4]; // Settings
|
||||
wxStaticBoxSizer *m_gControllertype[4];
|
||||
wxStaticBoxSizer *m_gStatusIn[4];
|
||||
|
||||
wxTextCtrl *m_JoyShoulderL[4];
|
||||
wxTextCtrl *m_JoyShoulderR[4];
|
||||
|
@ -130,7 +145,7 @@ class ConfigBox : public wxDialog
|
|||
wxStaticText *m_textWebsite[4];
|
||||
|
||||
wxTextCtrl *m_PlaceholderBMP[4];
|
||||
wxStaticBitmap *m_controllerimage[4];
|
||||
wxStaticBitmap *m_controllerimage[4], *m_bmpSquare[4], *m_bmpDot[4];
|
||||
|
||||
int notebookpage;
|
||||
private:
|
||||
|
@ -145,6 +160,10 @@ class ConfigBox : public wxDialog
|
|||
ID_CONTROLLERPAGE3,
|
||||
ID_CONTROLLERPAGE4,
|
||||
|
||||
ID_INSTATUS1, ID_INSTATUS2, ID_INSTATUS3, ID_INSTATUS4, // Advanced status
|
||||
|
||||
ID_KEYSPANEL1, ID_KEYSPANEL2, ID_KEYSPANEL3, ID_KEYSPANEL4,
|
||||
|
||||
IDC_JOYNAME,
|
||||
IDC_CONTROLTYPE,
|
||||
IDC_DEADZONE,
|
||||
|
@ -154,6 +173,8 @@ class ConfigBox : public wxDialog
|
|||
IDG_EXTRASETTINGS,
|
||||
IDG_CONTROLLERTYPE,
|
||||
ID_CONTROLLERPICTURE,
|
||||
ID_STATUSBMP1, ID_STATUSBMP2, ID_STATUSBMP3, ID_STATUSBMP4,
|
||||
ID_STATUSDOTBMP1, ID_STATUSDOTBMP2, ID_STATUSDOTBMP3, ID_STATUSDOTBMP4,
|
||||
|
||||
ID_SHOULDER_L = 2000,
|
||||
ID_SHOULDER_R,
|
||||
|
@ -221,7 +242,9 @@ class ConfigBox : public wxDialog
|
|||
void ChangeControllertype(wxCommandEvent& event);
|
||||
|
||||
void OnClose(wxCloseEvent& event);
|
||||
void CreateGUIControls();
|
||||
void CreateGUIControls(); void CreateAdvancedControls(int i);
|
||||
wxBitmap CreateBitmap(); wxBitmap CreateBitmapDot();
|
||||
void PadGetStatus(); void Update();
|
||||
|
||||
void SetControllerAll(int controller);
|
||||
void UpdateVisibleItems(int controller);
|
||||
|
@ -233,6 +256,8 @@ class ConfigBox : public wxDialog
|
|||
void GetHats(int ID);
|
||||
void GetAxis(wxCommandEvent& event);
|
||||
|
||||
void OnPaint(wxPaintEvent &event);
|
||||
|
||||
void SetButtonText(int id, char text[128]);
|
||||
};
|
||||
|
||||
|
|
|
@ -0,0 +1,394 @@
|
|||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Project description
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
// Name: nJoy
|
||||
// Description: A Dolphin Compatible Input Plugin
|
||||
//
|
||||
// Author: Falcon4ever (nJoy@falcon4ever.com)
|
||||
// Site: www.multigesture.net
|
||||
// Copyright (C) 2003-2008 Dolphin Project.
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Licensetype: GNU General Public License (GPL)
|
||||
//
|
||||
// This program is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
|
||||
//
|
||||
// This program is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License 2.0 for more details.
|
||||
//
|
||||
// A copy of the GPL 2.0 should have been included with the program.
|
||||
// If not, see http://www.gnu.org/licenses/
|
||||
//
|
||||
// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////
|
||||
// Include
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#include "nJoy.h"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Enable or disable rumble. Set USE_RUMBLE_DINPUT_HACK in nJoy.h
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
bool g_rumbleEnable = FALSE;
|
||||
#endif
|
||||
|
||||
// Rumble in windows
|
||||
#ifdef _WIN32
|
||||
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
LPDIRECTINPUT8 g_pDI = NULL;
|
||||
LPDIRECTINPUTDEVICE8 g_pDevice = NULL;
|
||||
LPDIRECTINPUTEFFECT g_pEffect = NULL;
|
||||
|
||||
DWORD g_dwNumForceFeedbackAxis = 0;
|
||||
INT g_nXForce = 0;
|
||||
INT g_nYForce = 0;
|
||||
|
||||
#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } }
|
||||
|
||||
HRESULT InitDirectInput(HWND hDlg);
|
||||
//VOID FreeDirectInput();
|
||||
BOOL CALLBACK EnumFFDevicesCallback(const DIDEVICEINSTANCE* pInst, VOID* pContext);
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext);
|
||||
HRESULT SetDeviceForcesXY();
|
||||
#endif
|
||||
|
||||
#elif defined(__linux__)
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
int fd;
|
||||
char device_file_name[64];
|
||||
struct ff_effect effect;
|
||||
bool CanRumble = false;
|
||||
#endif
|
||||
//////////////////////
|
||||
|
||||
|
||||
|
||||
// Set PAD rumble. Explanation: Stop = 0, Rumble = 1
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
//if (_numPAD > 0)
|
||||
// return;
|
||||
|
||||
// SDL can't rumble the gamepad so we need to use platform specific code
|
||||
#ifdef _WIN32
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
static int a = 0;
|
||||
|
||||
if ((_uType == 0) || (_uType == 2))
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
else if (_uType == 1)
|
||||
{
|
||||
a = _uStrength > 2 ? 8000 : 0;
|
||||
}
|
||||
|
||||
a = int ((float)a * 0.96f);
|
||||
|
||||
if (!g_rumbleEnable)
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_nYForce = a;
|
||||
SetDeviceForcesXY();
|
||||
}
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
struct input_event event;
|
||||
if (CanRumble)
|
||||
{
|
||||
if (_uType == 1)
|
||||
{
|
||||
event.type = EV_FF;
|
||||
event.code = effect.id;
|
||||
event.value = 1;
|
||||
if (write(fd, (const void*) &event, sizeof(event)) == -1) {
|
||||
perror("Play effect");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
if ((_uType == 0) || (_uType == 2))
|
||||
{
|
||||
event.type = EV_FF;
|
||||
event.code = effect.id;
|
||||
event.value = 0;
|
||||
if (write(fd, (const void*) &event, sizeof(event)) == -1) {
|
||||
perror("Stop effect");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
// Use PAD rumble
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void PAD_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
|
||||
// Enable or disable rumble
|
||||
if (joystate[_numPAD].halfpress)
|
||||
if (!g_pDI)
|
||||
if (FAILED(InitDirectInput(m_hWnd)))
|
||||
{
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize DirectInput!", MB_ICONERROR);
|
||||
g_rumbleEnable = FALSE;
|
||||
//return;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_rumbleEnable = TRUE;
|
||||
}
|
||||
|
||||
if (g_rumbleEnable)
|
||||
{
|
||||
g_pDevice->Acquire();
|
||||
|
||||
if (g_pEffect) g_pEffect->Start(1, 0);
|
||||
}
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
if (!fd)
|
||||
{
|
||||
sprintf(device_file_name, "/dev/input/event%d", joysticks[_numPAD].eventnum); //TODO: Make dynamic //
|
||||
|
||||
/* Open device */
|
||||
fd = open(device_file_name, O_RDWR);
|
||||
if (fd == -1) {
|
||||
perror("Open device file");
|
||||
//Something wrong, probably permissions, just return now
|
||||
return;
|
||||
}
|
||||
int n_effects = 0;
|
||||
if (ioctl(fd, EVIOCGEFFECTS, &n_effects) == -1) {
|
||||
perror("Ioctl number of effects");
|
||||
}
|
||||
if (n_effects > 0)
|
||||
CanRumble = true;
|
||||
else
|
||||
return; // Return since we can't do any effects
|
||||
/* a strong rumbling effect */
|
||||
effect.type = FF_RUMBLE;
|
||||
effect.id = -1;
|
||||
effect.u.rumble.strong_magnitude = 0x8000;
|
||||
effect.u.rumble.weak_magnitude = 0;
|
||||
effect.replay.length = 5000; // Set to 5 seconds, if a Game needs more for a single rumble event, it is dumb and must be a demo
|
||||
effect.replay.delay = 0;
|
||||
if (ioctl(fd, EVIOCSFF, &effect) == -1) {
|
||||
perror("Upload effect");
|
||||
CanRumble = false; //We have effects but it doesn't support the rumble we are using. This is basic rumble, should work for most
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Rumble stuff :D!
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
//
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
HRESULT InitDirectInput( HWND hDlg )
|
||||
{
|
||||
DIPROPDWORD dipdw;
|
||||
HRESULT hr;
|
||||
|
||||
// Register with the DirectInput subsystem and get a pointer to a IDirectInput interface we can use.
|
||||
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID**)&g_pDI, NULL)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Look for a force feedback device we can use
|
||||
if (FAILED(hr = g_pDI->EnumDevices( DI8DEVCLASS_GAMECTRL, EnumFFDevicesCallback, NULL, DIEDFL_ATTACHEDONLY | DIEDFL_FORCEFEEDBACK)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (NULL == g_pDevice)
|
||||
{
|
||||
MessageBox(NULL, "Force feedback device not found. nJoy will now disable rumble." ,"FFConst" , MB_ICONERROR | MB_OK);
|
||||
g_rumbleEnable = FALSE;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
// Set the data format to "simple joystick" - a predefined data format. A
|
||||
// data format specifies which controls on a device we are interested in,
|
||||
// and how they should be reported.
|
||||
//
|
||||
// This tells DirectInput that we will be passing a DIJOYSTATE structure to
|
||||
// IDirectInputDevice8::GetDeviceState(). Even though we won't actually do
|
||||
// it in this sample. But setting the data format is important so that the
|
||||
// DIJOFS_* values work properly.
|
||||
if (FAILED(hr = g_pDevice->SetDataFormat(&c_dfDIJoystick)))
|
||||
return hr;
|
||||
|
||||
// Set the cooperative level to let DInput know how this device should
|
||||
// interact with the system and with other DInput applications.
|
||||
// Exclusive access is required in order to perform force feedback.
|
||||
//if (FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
|
||||
|
||||
if (FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Since we will be playing force feedback effects, we should disable the
|
||||
// auto-centering spring.
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = FALSE;
|
||||
|
||||
if (FAILED(hr = g_pDevice->SetProperty(DIPROP_AUTOCENTER, &dipdw.diph)))
|
||||
return hr;
|
||||
|
||||
// Enumerate and count the axes of the joystick
|
||||
if (FAILED(hr = g_pDevice->EnumObjects(EnumAxesCallback, (VOID*)&g_dwNumForceFeedbackAxis, DIDFT_AXIS)))
|
||||
return hr;
|
||||
|
||||
// This simple sample only supports one or two axis joysticks
|
||||
if (g_dwNumForceFeedbackAxis > 2)
|
||||
g_dwNumForceFeedbackAxis = 2;
|
||||
|
||||
// This application needs only one effect: Applying raw forces.
|
||||
DWORD rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y};
|
||||
LONG rglDirection[2] = {0, 0};
|
||||
DICONSTANTFORCE cf = {0};
|
||||
|
||||
DIEFFECT eff;
|
||||
ZeroMemory(&eff, sizeof(eff));
|
||||
eff.dwSize = sizeof(DIEFFECT);
|
||||
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
eff.dwDuration = INFINITE;
|
||||
eff.dwSamplePeriod = 0;
|
||||
eff.dwGain = DI_FFNOMINALMAX;
|
||||
eff.dwTriggerButton = DIEB_NOTRIGGER;
|
||||
eff.dwTriggerRepeatInterval = 0;
|
||||
eff.cAxes = g_dwNumForceFeedbackAxis;
|
||||
eff.rgdwAxes = rgdwAxes;
|
||||
eff.rglDirection = rglDirection;
|
||||
eff.lpEnvelope = 0;
|
||||
eff.cbTypeSpecificParams = sizeof( DICONSTANTFORCE );
|
||||
eff.lpvTypeSpecificParams = &cf;
|
||||
eff.dwStartDelay = 0;
|
||||
|
||||
// Create the prepared effect
|
||||
if (FAILED(hr = g_pDevice->CreateEffect(GUID_ConstantForce, &eff, &g_pEffect, NULL)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (NULL == g_pEffect)
|
||||
return E_FAIL;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
VOID FreeDirectInput()
|
||||
{
|
||||
// Unacquire the device one last time just in case
|
||||
// the app tried to exit while the device is still acquired.
|
||||
if (g_pDevice)
|
||||
g_pDevice->Unacquire();
|
||||
|
||||
// Release any DirectInput objects.
|
||||
SAFE_RELEASE(g_pEffect);
|
||||
SAFE_RELEASE(g_pDevice);
|
||||
SAFE_RELEASE(g_pDI);
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumFFDevicesCallback( const DIDEVICEINSTANCE* pInst, VOID* pContext )
|
||||
{
|
||||
LPDIRECTINPUTDEVICE8 pDevice;
|
||||
HRESULT hr;
|
||||
|
||||
// Obtain an interface to the enumerated force feedback device.
|
||||
hr = g_pDI->CreateDevice(pInst->guidInstance, &pDevice, NULL);
|
||||
|
||||
// If it failed, then we can't use this device for some bizarre reason.
|
||||
// (Maybe the user unplugged it while we were in the middle of enumerating it.) So continue enumerating
|
||||
if (FAILED(hr))
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
// We successfully created an IDirectInputDevice8. So stop looking for another one.
|
||||
g_pDevice = pDevice;
|
||||
|
||||
return DIENUM_STOP;
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext)
|
||||
{
|
||||
DWORD* pdwNumForceFeedbackAxis = (DWORD*)pContext;
|
||||
if ((pdidoi->dwFlags & DIDOI_FFACTUATOR) != 0)
|
||||
(*pdwNumForceFeedbackAxis)++;
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
HRESULT SetDeviceForcesXY()
|
||||
{
|
||||
// Modifying an effect is basically the same as creating a new one, except you need only specify the parameters you are modifying
|
||||
LONG rglDirection[2] = { 0, 0 };
|
||||
|
||||
DICONSTANTFORCE cf;
|
||||
|
||||
if (g_dwNumForceFeedbackAxis == 1)
|
||||
{
|
||||
// If only one force feedback axis, then apply only one direction and keep the direction at zero
|
||||
cf.lMagnitude = g_nXForce;
|
||||
rglDirection[0] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If two force feedback axis, then apply magnitude from both directions
|
||||
rglDirection[0] = g_nXForce;
|
||||
rglDirection[1] = g_nYForce;
|
||||
cf.lMagnitude = (DWORD)sqrt((double)g_nXForce * (double)g_nXForce + (double)g_nYForce * (double)g_nYForce );
|
||||
}
|
||||
|
||||
DIEFFECT eff;
|
||||
ZeroMemory(&eff, sizeof(eff));
|
||||
eff.dwSize = sizeof(DIEFFECT);
|
||||
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
eff.cAxes = g_dwNumForceFeedbackAxis;
|
||||
eff.rglDirection = rglDirection;
|
||||
eff.lpEnvelope = 0;
|
||||
eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
|
||||
eff.lpvTypeSpecificParams = &cf;
|
||||
eff.dwStartDelay = 0;
|
||||
|
||||
// Now set the new parameters and start the effect immediately.
|
||||
return g_pEffect->SetParameters(&eff, DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS | DIEP_START);
|
||||
}
|
||||
#endif
|
||||
#endif
|
|
@ -11,11 +11,14 @@ if not env['HAVE_SDL']:
|
|||
Return()
|
||||
|
||||
files = [
|
||||
'Config.cpp',
|
||||
'nJoy.cpp',
|
||||
'Rumble.cpp',
|
||||
]
|
||||
if padenv['HAVE_WX']:
|
||||
files += [
|
||||
'GUI/AboutBox.cpp',
|
||||
'GUI/ConfigAdvanced.cpp',
|
||||
'GUI/ConfigBox.cpp',
|
||||
]
|
||||
|
||||
|
|
|
@ -29,73 +29,52 @@
|
|||
//
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
////////////////////////
|
||||
// Include
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#include "nJoy.h"
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Variables
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
|
||||
// Rumble in windows
|
||||
#define _CONTROLLER_STATE_H // avoid certain declarations in nJoy.h
|
||||
FILE *pFile;
|
||||
HINSTANCE nJoy_hInst = NULL;
|
||||
CONTROLLER_INFO *joyinfo = 0;
|
||||
CONTROLLER_STATE joystate[4];
|
||||
CONTROLLER_MAPPING joysticks[4];
|
||||
bool emulator_running = FALSE;
|
||||
HWND m_hWnd; // Handle to window
|
||||
|
||||
// Handle to window
|
||||
HWND m_hWnd;
|
||||
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
bool g_rumbleEnable = FALSE;
|
||||
#endif
|
||||
|
||||
// Rumble in windows
|
||||
// Rumble
|
||||
#ifdef _WIN32
|
||||
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
LPDIRECTINPUT8 g_pDI = NULL;
|
||||
LPDIRECTINPUTDEVICE8 g_pDevice = NULL;
|
||||
LPDIRECTINPUTEFFECT g_pEffect = NULL;
|
||||
|
||||
DWORD g_dwNumForceFeedbackAxis = 0;
|
||||
INT g_nXForce = 0;
|
||||
INT g_nYForce = 0;
|
||||
|
||||
#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p)=NULL; } }
|
||||
|
||||
HRESULT InitDirectInput(HWND hDlg);
|
||||
VOID FreeDirectInput();
|
||||
BOOL CALLBACK EnumFFDevicesCallback(const DIDEVICEINSTANCE* pInst, VOID* pContext);
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext);
|
||||
HRESULT SetDeviceForcesXY();
|
||||
#endif
|
||||
|
||||
#elif defined(__linux__)
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
#include <fcntl.h>
|
||||
|
||||
int fd;
|
||||
char device_file_name[64];
|
||||
struct ff_effect effect;
|
||||
bool CanRumble = false;
|
||||
extern int fd;
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// wxWidgets
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
class wxDLLApp : public wxApp
|
||||
{
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
class wxDLLApp : public wxApp
|
||||
{
|
||||
bool OnInit()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
};
|
||||
};
|
||||
|
||||
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
||||
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
IMPLEMENT_APP_NO_MAIN(wxDLLApp)
|
||||
WXDLLIMPEXP_BASE void wxSetInstance(HINSTANCE hInst);
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// DllMain
|
||||
// ¯¯¯¯¯¯¯
|
||||
|
@ -181,10 +160,12 @@ void DllConfig(HWND _hParent)
|
|||
}
|
||||
|
||||
LoadConfig(); // load settings
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
|
||||
#if defined(HAVE_WX) && HAVE_WX
|
||||
ConfigBox frame(NULL);
|
||||
frame.ShowModal();
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -258,6 +239,7 @@ void PAD_Shutdown()
|
|||
#endif
|
||||
}
|
||||
|
||||
|
||||
// Set PAD status
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
||||
|
@ -265,10 +247,10 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
|||
if (!joysticks[_numPAD].enabled)
|
||||
return;
|
||||
|
||||
// clear pad status
|
||||
// Clear pad status
|
||||
memset(_pPADStatus, 0, sizeof(SPADStatus));
|
||||
|
||||
// get pad status
|
||||
// Get pad status
|
||||
GetJoyState(_numPAD);
|
||||
|
||||
// Reset!
|
||||
|
@ -287,10 +269,10 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
|||
// Adjust range
|
||||
// The value returned by SDL_JoystickGetAxis is a signed integer (-32768 to 32768)
|
||||
// The value used for the gamecube controller is an unsigned char (0 to 255)
|
||||
int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X]>>8);
|
||||
int main_stick_y = -(joystate[_numPAD].axis[CTL_MAIN_Y]>>8);
|
||||
int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X]>>8);
|
||||
int sub_stick_y = -(joystate[_numPAD].axis[CTL_SUB_Y]>>8);
|
||||
int main_stick_x = (joystate[_numPAD].axis[CTL_MAIN_X] >> 8);
|
||||
int main_stick_y = -(joystate[_numPAD].axis[CTL_MAIN_Y] >> 8);
|
||||
int sub_stick_x = (joystate[_numPAD].axis[CTL_SUB_X] >> 8);
|
||||
int sub_stick_y = -(joystate[_numPAD].axis[CTL_SUB_Y] >> 8);
|
||||
|
||||
// Quick fix
|
||||
if (main_stick_x > 127)
|
||||
|
@ -368,127 +350,15 @@ void PAD_GetStatus(u8 _numPAD, SPADStatus* _pPADStatus)
|
|||
_pPADStatus->button|=PAD_BUTTON_RIGHT;
|
||||
}
|
||||
|
||||
//
|
||||
_pPADStatus->err = PAD_ERR_NONE;
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
if (joystate[_numPAD].halfpress)
|
||||
if (!g_pDI)
|
||||
if (FAILED(InitDirectInput(m_hWnd)))
|
||||
{
|
||||
MessageBox(NULL, SDL_GetError(), "Could not initialize DirectInput!", MB_ICONERROR);
|
||||
g_rumbleEnable = FALSE;
|
||||
//return;
|
||||
}
|
||||
else
|
||||
g_rumbleEnable = TRUE;
|
||||
|
||||
if (g_rumbleEnable)
|
||||
{
|
||||
g_pDevice->Acquire();
|
||||
|
||||
if (g_pEffect)
|
||||
g_pEffect->Start(1, 0);
|
||||
}
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
if (!fd)
|
||||
{
|
||||
sprintf(device_file_name, "/dev/input/event%d", joysticks[_numPAD].eventnum); //TODO: Make dynamic //
|
||||
|
||||
/* Open device */
|
||||
fd = open(device_file_name, O_RDWR);
|
||||
if (fd == -1) {
|
||||
perror("Open device file");
|
||||
//Something wrong, probably permissions, just return now
|
||||
return;
|
||||
}
|
||||
int n_effects = 0;
|
||||
if (ioctl(fd, EVIOCGEFFECTS, &n_effects) == -1) {
|
||||
perror("Ioctl number of effects");
|
||||
}
|
||||
if (n_effects > 0)
|
||||
CanRumble = true;
|
||||
else
|
||||
return; // Return since we can't do any effects
|
||||
/* a strong rumbling effect */
|
||||
effect.type = FF_RUMBLE;
|
||||
effect.id = -1;
|
||||
effect.u.rumble.strong_magnitude = 0x8000;
|
||||
effect.u.rumble.weak_magnitude = 0;
|
||||
effect.replay.length = 5000; // Set to 5 seconds, if a Game needs more for a single rumble event, it is dumb and must be a demo
|
||||
effect.replay.delay = 0;
|
||||
if (ioctl(fd, EVIOCSFF, &effect) == -1) {
|
||||
perror("Upload effect");
|
||||
CanRumble = false; //We have effects but it doesn't support the rumble we are using. This is basic rumble, should work for most
|
||||
}
|
||||
}
|
||||
#endif
|
||||
// Use rumble
|
||||
PAD_Use_Rumble(_numPAD, _pPADStatus);
|
||||
}
|
||||
|
||||
// Set PAD rumble
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
// (Stop=0, Rumble=1)
|
||||
void PAD_Rumble(u8 _numPAD, unsigned int _uType, unsigned int _uStrength)
|
||||
{
|
||||
//if (_numPAD > 0)
|
||||
// return;
|
||||
|
||||
// not supported by SDL
|
||||
// So we need to use platform specific stuff
|
||||
#ifdef _WIN32
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
static int a = 0;
|
||||
|
||||
if ((_uType == 0) || (_uType == 2))
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
else if (_uType == 1)
|
||||
{
|
||||
a = _uStrength > 2 ? 8000 : 0;
|
||||
}
|
||||
|
||||
a = int ((float)a * 0.96f);
|
||||
|
||||
if (!g_rumbleEnable)
|
||||
{
|
||||
a = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
g_nYForce = a;
|
||||
SetDeviceForcesXY();
|
||||
}
|
||||
#endif
|
||||
#elif defined(__linux__)
|
||||
struct input_event event;
|
||||
if (CanRumble)
|
||||
{
|
||||
if (_uType == 1)
|
||||
{
|
||||
event.type = EV_FF;
|
||||
event.code = effect.id;
|
||||
event.value = 1;
|
||||
if (write(fd, (const void*) &event, sizeof(event)) == -1) {
|
||||
perror("Play effect");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
if ((_uType == 0) || (_uType == 2))
|
||||
{
|
||||
event.type = EV_FF;
|
||||
event.code = effect.id;
|
||||
event.value = 0;
|
||||
if (write(fd, (const void*) &event, sizeof(event)) == -1) {
|
||||
perror("Stop effect");
|
||||
exit(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Set PAD attached pads
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
|
@ -510,13 +380,19 @@ unsigned int PAD_GetAttachedPads()
|
|||
return connected;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Custom Functions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
|
||||
void ReadButton(int controller, int button) {
|
||||
// Read buttons status. Called from GetJoyState().
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void ReadButton(int controller, int button)
|
||||
{
|
||||
int ctl_button = joysticks[controller].buttons[button];
|
||||
if (ctl_button < joyinfo[joysticks[controller].ID].NumButtons) {
|
||||
if (ctl_button < joyinfo[joysticks[controller].ID].NumButtons)
|
||||
{
|
||||
joystate[controller].buttons[button] = SDL_JoystickGetButton(joystate[controller].joy, ctl_button);
|
||||
}
|
||||
}
|
||||
|
@ -541,9 +417,13 @@ void GetJoyState(int controller)
|
|||
ReadButton(controller, CTL_Z_TRIGGER);
|
||||
ReadButton(controller, CTL_START);
|
||||
|
||||
PanicAlert("%i", CTL_A_BUTTON);
|
||||
|
||||
//
|
||||
if (joysticks[controller].halfpress < joyinfo[controller].NumButtons)
|
||||
joystate[controller].halfpress = SDL_JoystickGetButton(joystate[controller].joy, joysticks[controller].halfpress);
|
||||
|
||||
// Check if we have an analog or digital joypad
|
||||
if (joysticks[controller].controllertype == CTL_TYPE_JOYSTICK)
|
||||
{
|
||||
joystate[controller].dpad = SDL_JoystickGetHat(joystate[controller].joy, joysticks[controller].dpad);
|
||||
|
@ -578,6 +458,7 @@ int Search_Devices()
|
|||
joyinfo = new CONTROLLER_INFO [numjoy];
|
||||
}
|
||||
|
||||
// Warn the user of no joysticks are detected
|
||||
if (numjoy == 0)
|
||||
{
|
||||
#ifdef _WIN32
|
||||
|
@ -619,305 +500,3 @@ int Search_Devices()
|
|||
|
||||
return numjoy;
|
||||
}
|
||||
|
||||
// Enable output log
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void DEBUG_INIT()
|
||||
{
|
||||
if (pFile)
|
||||
return;
|
||||
|
||||
#ifdef _WIN32
|
||||
char dateStr [9];
|
||||
_strdate( dateStr);
|
||||
char timeStr [9];
|
||||
_strtime( timeStr );
|
||||
#endif
|
||||
|
||||
pFile = fopen ("nJoy-debug.txt","wt");
|
||||
fprintf(pFile, "nJoy v"INPUT_VERSION" Debug\n");
|
||||
#ifdef _WIN32
|
||||
fprintf(pFile, "Date: %s\nTime: %s\n", dateStr, timeStr);
|
||||
#endif
|
||||
fprintf(pFile, "¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\n");
|
||||
}
|
||||
|
||||
// Disable output log
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void DEBUG_QUIT()
|
||||
{
|
||||
if (!pFile)
|
||||
return;
|
||||
|
||||
#ifdef _WIN32
|
||||
char timeStr [9];
|
||||
_strtime(timeStr);
|
||||
|
||||
fprintf(pFile, "_______________\n");
|
||||
fprintf(pFile, "Time: %s", timeStr);
|
||||
#endif
|
||||
fclose(pFile);
|
||||
}
|
||||
|
||||
// Save settings to file
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void SaveConfig()
|
||||
{
|
||||
IniFile file;
|
||||
file.Load("nJoy.ini");
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
char SectionName[32];
|
||||
sprintf(SectionName, "PAD%i", i+1);
|
||||
|
||||
file.Set(SectionName, "l_shoulder", joysticks[i].buttons[CTL_L_SHOULDER]);
|
||||
file.Set(SectionName, "r_shoulder", joysticks[i].buttons[CTL_R_SHOULDER]);
|
||||
file.Set(SectionName, "a_button", joysticks[i].buttons[CTL_A_BUTTON]);
|
||||
file.Set(SectionName, "b_button", joysticks[i].buttons[CTL_B_BUTTON]);
|
||||
file.Set(SectionName, "x_button", joysticks[i].buttons[CTL_X_BUTTON]);
|
||||
file.Set(SectionName, "y_button", joysticks[i].buttons[CTL_Y_BUTTON]);
|
||||
file.Set(SectionName, "z_trigger", joysticks[i].buttons[CTL_Z_TRIGGER]);
|
||||
file.Set(SectionName, "start_button", joysticks[i].buttons[CTL_START]);
|
||||
file.Set(SectionName, "dpad", joysticks[i].dpad);
|
||||
file.Set(SectionName, "dpad_up", joysticks[i].dpad2[CTL_D_PAD_UP]);
|
||||
file.Set(SectionName, "dpad_down", joysticks[i].dpad2[CTL_D_PAD_DOWN]);
|
||||
file.Set(SectionName, "dpad_left", joysticks[i].dpad2[CTL_D_PAD_LEFT]);
|
||||
file.Set(SectionName, "dpad_right", joysticks[i].dpad2[CTL_D_PAD_RIGHT]);
|
||||
file.Set(SectionName, "main_x", joysticks[i].axis[CTL_MAIN_X]);
|
||||
file.Set(SectionName, "main_y", joysticks[i].axis[CTL_MAIN_Y]);
|
||||
file.Set(SectionName, "sub_x", joysticks[i].axis[CTL_SUB_X]);
|
||||
file.Set(SectionName, "sub_y", joysticks[i].axis[CTL_SUB_Y]);
|
||||
file.Set(SectionName, "enabled", joysticks[i].enabled);
|
||||
file.Set(SectionName, "deadzone", joysticks[i].deadzone);
|
||||
file.Set(SectionName, "halfpress", joysticks[i].halfpress);
|
||||
file.Set(SectionName, "joy_id", joysticks[i].ID);
|
||||
file.Set(SectionName, "controllertype", joysticks[i].controllertype);
|
||||
file.Set(SectionName, "eventnum", joysticks[i].eventnum);
|
||||
}
|
||||
|
||||
file.Save("nJoy.ini");
|
||||
}
|
||||
|
||||
// Load settings from file
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
void LoadConfig()
|
||||
{
|
||||
IniFile file;
|
||||
file.Load("nJoy.ini");
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
char SectionName[32];
|
||||
sprintf(SectionName, "PAD%i", i+1);
|
||||
|
||||
file.Get(SectionName, "l_shoulder", &joysticks[i].buttons[CTL_L_SHOULDER], 4);
|
||||
file.Get(SectionName, "r_shoulder", &joysticks[i].buttons[CTL_R_SHOULDER], 5);
|
||||
file.Get(SectionName, "a_button", &joysticks[i].buttons[CTL_A_BUTTON], 0);
|
||||
file.Get(SectionName, "b_button", &joysticks[i].buttons[CTL_B_BUTTON], 1);
|
||||
file.Get(SectionName, "x_button", &joysticks[i].buttons[CTL_X_BUTTON], 3);
|
||||
file.Get(SectionName, "y_button", &joysticks[i].buttons[CTL_Y_BUTTON], 2);
|
||||
file.Get(SectionName, "z_trigger", &joysticks[i].buttons[CTL_Z_TRIGGER], 7);
|
||||
file.Get(SectionName, "start_button", &joysticks[i].buttons[CTL_START], 9);
|
||||
file.Get(SectionName, "dpad", &joysticks[i].dpad, 0);
|
||||
file.Get(SectionName, "dpad_up", &joysticks[i].dpad2[CTL_D_PAD_UP], 0);
|
||||
file.Get(SectionName, "dpad_down", &joysticks[i].dpad2[CTL_D_PAD_DOWN], 0);
|
||||
file.Get(SectionName, "dpad_left", &joysticks[i].dpad2[CTL_D_PAD_LEFT], 0);
|
||||
file.Get(SectionName, "dpad_right", &joysticks[i].dpad2[CTL_D_PAD_RIGHT], 0);
|
||||
file.Get(SectionName, "main_x", &joysticks[i].axis[CTL_MAIN_X], 0);
|
||||
file.Get(SectionName, "main_y", &joysticks[i].axis[CTL_MAIN_Y], 1);
|
||||
file.Get(SectionName, "sub_x", &joysticks[i].axis[CTL_SUB_X], 2);
|
||||
file.Get(SectionName, "sub_y", &joysticks[i].axis[CTL_SUB_Y], 3);
|
||||
file.Get(SectionName, "enabled", &joysticks[i].enabled, 1);
|
||||
file.Get(SectionName, "deadzone", &joysticks[i].deadzone, 9);
|
||||
file.Get(SectionName, "halfpress", &joysticks[i].halfpress, 6);
|
||||
file.Get(SectionName, "joy_id", &joysticks[i].ID, 0);
|
||||
file.Get(SectionName, "controllertype", &joysticks[i].controllertype, 0);
|
||||
file.Get(SectionName, "eventnum", &joysticks[i].eventnum, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#ifdef _WIN32
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Rumble stuff :D!
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
//
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
HRESULT InitDirectInput( HWND hDlg )
|
||||
{
|
||||
DIPROPDWORD dipdw;
|
||||
HRESULT hr;
|
||||
|
||||
// Register with the DirectInput subsystem and get a pointer to a IDirectInput interface we can use.
|
||||
if (FAILED(hr = DirectInput8Create(GetModuleHandle(NULL), DIRECTINPUT_VERSION, IID_IDirectInput8, (VOID**)&g_pDI, NULL)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Look for a force feedback device we can use
|
||||
if (FAILED(hr = g_pDI->EnumDevices( DI8DEVCLASS_GAMECTRL, EnumFFDevicesCallback, NULL, DIEDFL_ATTACHEDONLY | DIEDFL_FORCEFEEDBACK)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (NULL == g_pDevice)
|
||||
{
|
||||
MessageBox(NULL, "Force feedback device not found. nJoy will now disable rumble." ,"FFConst" , MB_ICONERROR | MB_OK);
|
||||
g_rumbleEnable = FALSE;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
// Set the data format to "simple joystick" - a predefined data format. A
|
||||
// data format specifies which controls on a device we are interested in,
|
||||
// and how they should be reported.
|
||||
//
|
||||
// This tells DirectInput that we will be passing a DIJOYSTATE structure to
|
||||
// IDirectInputDevice8::GetDeviceState(). Even though we won't actually do
|
||||
// it in this sample. But setting the data format is important so that the
|
||||
// DIJOFS_* values work properly.
|
||||
if (FAILED(hr = g_pDevice->SetDataFormat(&c_dfDIJoystick)))
|
||||
return hr;
|
||||
|
||||
// Set the cooperative level to let DInput know how this device should
|
||||
// interact with the system and with other DInput applications.
|
||||
// Exclusive access is required in order to perform force feedback.
|
||||
//if (FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
|
||||
|
||||
if (FAILED(hr = g_pDevice->SetCooperativeLevel(hDlg, DISCL_EXCLUSIVE | DISCL_FOREGROUND)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
// Since we will be playing force feedback effects, we should disable the
|
||||
// auto-centering spring.
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = FALSE;
|
||||
|
||||
if (FAILED(hr = g_pDevice->SetProperty(DIPROP_AUTOCENTER, &dipdw.diph)))
|
||||
return hr;
|
||||
|
||||
// Enumerate and count the axes of the joystick
|
||||
if (FAILED(hr = g_pDevice->EnumObjects(EnumAxesCallback, (VOID*)&g_dwNumForceFeedbackAxis, DIDFT_AXIS)))
|
||||
return hr;
|
||||
|
||||
// This simple sample only supports one or two axis joysticks
|
||||
if (g_dwNumForceFeedbackAxis > 2)
|
||||
g_dwNumForceFeedbackAxis = 2;
|
||||
|
||||
// This application needs only one effect: Applying raw forces.
|
||||
DWORD rgdwAxes[2] = {DIJOFS_X, DIJOFS_Y};
|
||||
LONG rglDirection[2] = {0, 0};
|
||||
DICONSTANTFORCE cf = {0};
|
||||
|
||||
DIEFFECT eff;
|
||||
ZeroMemory(&eff, sizeof(eff));
|
||||
eff.dwSize = sizeof(DIEFFECT);
|
||||
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
eff.dwDuration = INFINITE;
|
||||
eff.dwSamplePeriod = 0;
|
||||
eff.dwGain = DI_FFNOMINALMAX;
|
||||
eff.dwTriggerButton = DIEB_NOTRIGGER;
|
||||
eff.dwTriggerRepeatInterval = 0;
|
||||
eff.cAxes = g_dwNumForceFeedbackAxis;
|
||||
eff.rgdwAxes = rgdwAxes;
|
||||
eff.rglDirection = rglDirection;
|
||||
eff.lpEnvelope = 0;
|
||||
eff.cbTypeSpecificParams = sizeof( DICONSTANTFORCE );
|
||||
eff.lpvTypeSpecificParams = &cf;
|
||||
eff.dwStartDelay = 0;
|
||||
|
||||
// Create the prepared effect
|
||||
if (FAILED(hr = g_pDevice->CreateEffect(GUID_ConstantForce, &eff, &g_pEffect, NULL)))
|
||||
{
|
||||
return hr;
|
||||
}
|
||||
|
||||
if (NULL == g_pEffect)
|
||||
return E_FAIL;
|
||||
|
||||
return S_OK;
|
||||
}
|
||||
|
||||
VOID FreeDirectInput()
|
||||
{
|
||||
// Unacquire the device one last time just in case
|
||||
// the app tried to exit while the device is still acquired.
|
||||
if (g_pDevice)
|
||||
g_pDevice->Unacquire();
|
||||
|
||||
// Release any DirectInput objects.
|
||||
SAFE_RELEASE(g_pEffect);
|
||||
SAFE_RELEASE(g_pDevice);
|
||||
SAFE_RELEASE(g_pDI);
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumFFDevicesCallback( const DIDEVICEINSTANCE* pInst, VOID* pContext )
|
||||
{
|
||||
LPDIRECTINPUTDEVICE8 pDevice;
|
||||
HRESULT hr;
|
||||
|
||||
// Obtain an interface to the enumerated force feedback device.
|
||||
hr = g_pDI->CreateDevice(pInst->guidInstance, &pDevice, NULL);
|
||||
|
||||
// If it failed, then we can't use this device for some bizarre reason.
|
||||
// (Maybe the user unplugged it while we were in the middle of enumerating it.) So continue enumerating
|
||||
if (FAILED(hr))
|
||||
return DIENUM_CONTINUE;
|
||||
|
||||
// We successfully created an IDirectInputDevice8. So stop looking for another one.
|
||||
g_pDevice = pDevice;
|
||||
|
||||
return DIENUM_STOP;
|
||||
}
|
||||
|
||||
BOOL CALLBACK EnumAxesCallback(const DIDEVICEOBJECTINSTANCE* pdidoi, VOID* pContext)
|
||||
{
|
||||
DWORD* pdwNumForceFeedbackAxis = (DWORD*)pContext;
|
||||
if ((pdidoi->dwFlags & DIDOI_FFACTUATOR) != 0)
|
||||
(*pdwNumForceFeedbackAxis)++;
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
HRESULT SetDeviceForcesXY()
|
||||
{
|
||||
// Modifying an effect is basically the same as creating a new one, except you need only specify the parameters you are modifying
|
||||
LONG rglDirection[2] = { 0, 0 };
|
||||
|
||||
DICONSTANTFORCE cf;
|
||||
|
||||
if (g_dwNumForceFeedbackAxis == 1)
|
||||
{
|
||||
// If only one force feedback axis, then apply only one direction and keep the direction at zero
|
||||
cf.lMagnitude = g_nXForce;
|
||||
rglDirection[0] = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// If two force feedback axis, then apply magnitude from both directions
|
||||
rglDirection[0] = g_nXForce;
|
||||
rglDirection[1] = g_nYForce;
|
||||
cf.lMagnitude = (DWORD)sqrt((double)g_nXForce * (double)g_nXForce + (double)g_nYForce * (double)g_nYForce );
|
||||
}
|
||||
|
||||
DIEFFECT eff;
|
||||
ZeroMemory(&eff, sizeof(eff));
|
||||
eff.dwSize = sizeof(DIEFFECT);
|
||||
eff.dwFlags = DIEFF_CARTESIAN | DIEFF_OBJECTOFFSETS;
|
||||
eff.cAxes = g_dwNumForceFeedbackAxis;
|
||||
eff.rglDirection = rglDirection;
|
||||
eff.lpEnvelope = 0;
|
||||
eff.cbTypeSpecificParams = sizeof(DICONSTANTFORCE);
|
||||
eff.lpvTypeSpecificParams = &cf;
|
||||
eff.dwStartDelay = 0;
|
||||
|
||||
// Now set the new parameters and start the effect immediately.
|
||||
return g_pEffect->SetParameters(&eff, DIEP_DIRECTION | DIEP_TYPESPECIFICPARAMS | DIEP_START);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
|
|
@ -47,20 +47,21 @@
|
|||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#pragma comment(lib, "SDL.lib")
|
||||
#pragma comment(lib, "comctl32.lib")
|
||||
#include <tchar.h>
|
||||
#include <math.h>
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#pragma comment(lib, "SDL.lib")
|
||||
#pragma comment(lib, "comctl32.lib")
|
||||
#include <tchar.h>
|
||||
#include <math.h>
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#define DIRECTINPUT_VERSION 0x0800
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
#pragma comment(lib, "dinput8.lib")
|
||||
#pragma comment(lib, "winmm.lib")
|
||||
#include <dinput.h>
|
||||
#endif
|
||||
#ifdef USE_RUMBLE_DINPUT_HACK
|
||||
#pragma comment(lib, "dxguid.lib")
|
||||
#pragma comment(lib, "dinput8.lib")
|
||||
#pragma comment(lib, "winmm.lib")
|
||||
#include <dinput.h>
|
||||
VOID FreeDirectInput(); // Needed in both nJoy.cpp and Rumble.cpp
|
||||
#endif
|
||||
#endif // _WIN32
|
||||
|
||||
#ifdef _WIN32
|
||||
|
@ -75,6 +76,7 @@
|
|||
#include <linux/input.h>
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Define
|
||||
// ¯¯¯¯¯¯
|
||||
|
@ -86,6 +88,7 @@
|
|||
#define RELYEAR "2008"
|
||||
#define THANKYOU "`plot`, Absolute0, Aprentice, Bositman, Brice, ChaosCode, CKemu, CoDeX, Dave2001, dn, drk||Raziel, Florin, Gent, Gigaherz, Hacktarux, JegHegy, Linker, Linuzappz, Martin64, Muad, Knuckles, Raziel, Refraction, Rudy_x, Shadowprince, Snake785, Saqib, vEX, yaz0r, Zilmar, Zenogais and ZeZu."
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Structures
|
||||
// ¯¯¯¯¯¯¯¯¯¯
|
||||
|
@ -158,6 +161,18 @@ enum
|
|||
CTL_D_PAD_RIGHT
|
||||
};
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Variables
|
||||
// ¯¯¯¯¯¯¯¯¯
|
||||
#ifndef _CONTROLLER_STATE_H
|
||||
extern FILE *pFile;
|
||||
extern CONTROLLER_STATE joystate[4];
|
||||
extern CONTROLLER_MAPPING joysticks[4];
|
||||
extern HWND m_hWnd; // Handle to window
|
||||
#endif
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Custom Functions
|
||||
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
|
||||
|
@ -167,5 +182,7 @@ int Search_Devices();
|
|||
void DEBUG_INIT();
|
||||
void DEBUG_QUIT();
|
||||
|
||||
void PAD_Use_Rumble(u8 _numPAD, SPADStatus* _pPADStatus); // Rumble
|
||||
|
||||
void SaveConfig();
|
||||
void LoadConfig();
|
||||
|
|
Loading…
Reference in New Issue