GCMemcard: Use BigEndianValue for DEntry.m_animation_speed.

This commit is contained in:
Admiral H. Curtiss 2018-11-18 18:05:23 +01:00
parent c3e9f53480
commit 929fd2b41d
3 changed files with 15 additions and 6 deletions

View File

@ -471,12 +471,14 @@ std::string GCMemcard::DEntry_AnimSpeed(u8 index) const
if (!m_valid || index >= DIRLEN) if (!m_valid || index >= DIRLEN)
return ""; return "";
int x = CurrentDir->m_dir_entries[index].m_animation_speed[0]; std::array<u8, 2> tmp;
memcpy(tmp.data(), &CurrentDir->m_dir_entries[index].m_animation_speed, 2);
int x = tmp[0];
std::string speed; std::string speed;
for (int i = 0; i < 16; i++) for (int i = 0; i < 16; i++)
{ {
if (i == 8) if (i == 8)
x = CurrentDir->m_dir_entries[index].m_animation_speed[1]; x = tmp[1];
speed.push_back((x & 0x80) ? '1' : '0'); speed.push_back((x & 0x80) ? '1' : '0');
x = x << 1; x = x << 1;
} }
@ -1053,7 +1055,10 @@ void GCMemcard::Gcs_SavConvert(DEntry& tempDEntry, int saveType, int length)
ByteSwap(&tmp[0], &tmp[1]); ByteSwap(&tmp[0], &tmp[1]);
memcpy(&tempDEntry.m_icon_format, tmp.data(), 2); memcpy(&tempDEntry.m_icon_format, tmp.data(), 2);
ArrayByteSwap((tempDEntry.m_animation_speed)); memcpy(tmp.data(), &tempDEntry.m_animation_speed, 2);
ByteSwap(&tmp[0], &tmp[1]);
memcpy(&tempDEntry.m_animation_speed, tmp.data(), 2);
ByteSwap(&tempDEntry.m_file_permissions, &tempDEntry.m_copy_counter); ByteSwap(&tempDEntry.m_file_permissions, &tempDEntry.m_copy_counter);
ArrayByteSwap((tempDEntry.m_first_block)); ArrayByteSwap((tempDEntry.m_first_block));
ArrayByteSwap((tempDEntry.m_block_count)); ArrayByteSwap((tempDEntry.m_block_count));
@ -1118,7 +1123,7 @@ u32 GCMemcard::ReadAnimRGBA8(u8 index, u32* buffer, u8* delays) const
// int fmtCheck = 0; // int fmtCheck = 0;
int formats = CurrentDir->m_dir_entries[index].m_icon_format; int formats = CurrentDir->m_dir_entries[index].m_icon_format;
int fdelays = BE16(CurrentDir->m_dir_entries[index].m_animation_speed); int fdelays = CurrentDir->m_dir_entries[index].m_animation_speed;
int flags = CurrentDir->m_dir_entries[index].m_banner_and_icon_flags; int flags = CurrentDir->m_dir_entries[index].m_banner_and_icon_flags;
// Timesplitters 2 and 3 is the only game that I see this in // Timesplitters 2 and 3 is the only game that I see this in

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@ -198,7 +198,8 @@ struct DEntry
// 10 RGB5A3 // 10 RGB5A3
// 11 CI8 with a unique color palette after itself // 11 CI8 with a unique color palette after itself
// //
u8 m_animation_speed[2]; // 0x32 0x02 Animation speed (2bits per icon) (*1) Common::BigEndianValue<u16>
m_animation_speed; // 0x32 0x02 Animation speed (2bits per icon) (*1)
// Bits Description // Bits Description
// 00 No icon // 00 No icon
// 01 Icon lasts for 4 frames // 01 Icon lasts for 4 frames

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@ -202,7 +202,10 @@ void GCMemcardManager::UpdateSlotTable(int slot)
DEntry d; DEntry d;
memcard->GetDEntry(file_index, d); memcard->GetDEntry(file_index, d);
const auto speed = ((d.m_animation_speed[0] & 1) << 2) + (d.m_animation_speed[1] & 1); // TODO: This is wrong, the animation speed is not static and is already correctly calculated in
// GetIconFromSaveFile(), just not returned
const u16 animation_speed = d.m_animation_speed;
const auto speed = (((animation_speed >> 8) & 1) << 2) + (animation_speed & 1);
m_slot_active_icons[slot].push_back({speed, frames}); m_slot_active_icons[slot].push_back({speed, frames});