Revert 5533, removing the misleading TODO and commenting it properly.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5534 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
hrydgard 2010-05-29 15:35:31 +00:00
parent bcfc688140
commit 926f96daf0
1 changed files with 5 additions and 2 deletions

View File

@ -16,10 +16,13 @@
// http://code.google.com/p/dolphin-emu/ // http://code.google.com/p/dolphin-emu/
#include "LinearDiskCache.h" #include "LinearDiskCache.h"
#include "svnrev.h"
static const char ID[4] = {'D', 'C', 'A', 'C'}; static const char ID[4] = {'D', 'C', 'A', 'C'};
const int version = SVN_REV;
// Update this to the current SVN revision every time you change shader generation code.
// We don't automatically get this from SVN_REV because that would mean regenerating the
// shader cache for every revision, graphics-related or not, which is simply annoying.
const int version = 5520;
LinearDiskCache::LinearDiskCache() LinearDiskCache::LinearDiskCache()
: file_(NULL), num_entries_(0) { : file_(NULL), num_entries_(0) {