Merge pull request #1986 from lioncash/unique
Use unique_ptr for some IVolume instances
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commit
92294bf8be
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@ -210,7 +210,7 @@ bool CBoot::BootUp()
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// GCM and Wii
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case SCoreStartupParameter::BOOT_ISO:
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{
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DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename);
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std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(_StartupPara.m_strFilename));
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if (pVolume == nullptr)
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break;
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@ -267,13 +267,11 @@ bool CBoot::BootUp()
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}
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}
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/* Try to load the symbol map if there is one, and then scan it for
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and eventually replace code */
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// Try to load the symbol map if there is one, and then scan it for
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// and eventually replace code
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if (LoadMapFromFilename())
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HLE::PatchFunctions();
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// We don't need the volume any more
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delete pVolume;
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break;
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}
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@ -120,7 +120,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
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Memory::Write_U32(Memory::Read_U32(0x00003140), 0x00003188);
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// Load patches and run startup patches
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const DiscIO::IVolume* pVolume = DiscIO::CreateVolumeFromFilename(_pFilename);
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const std::unique_ptr<DiscIO::IVolume> pVolume(DiscIO::CreateVolumeFromFilename(_pFilename));
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if (pVolume != nullptr)
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PatchEngine::LoadPatches();
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@ -299,7 +299,7 @@ QString GameFile::GetName(int index) const
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const QString GameFile::GetWiiFSPath() const
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{
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DiscIO::IVolume* volume = DiscIO::CreateVolumeFromFilename(m_file_name.toStdString());
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std::unique_ptr<DiscIO::IVolume> volume(DiscIO::CreateVolumeFromFilename(m_file_name.toStdString()));
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QString ret;
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if (volume == nullptr)
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@ -323,7 +323,6 @@ const QString GameFile::GetWiiFSPath() const
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else
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ret = QString::fromStdString(path);
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}
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delete volume;
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return ret;
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}
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