Build fix
Added SoundTouch as a dependency of AudioCommon. Removed the "soundtouch_config.h" include on Linux and OSX.
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@ -57,7 +57,7 @@ typedef unsigned long ulong;
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#if (defined(__GNUC__) && !defined(ANDROID))
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// In GCC, include soundtouch_config.h made by config scritps.
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// Skip this in Android compilation that uses GCC but without configure scripts.
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#include "soundtouch_config.h"
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//#include "soundtouch_config.h"
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#endif
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#ifndef _WINDEF_
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@ -216,6 +216,14 @@
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<None Include="CMakeLists.txt" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\..\Externals\SoundTouch\SoundTouch.vcxproj">
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<Project>{68a5dd20-7057-448b-8fe0-b6ac8d205509}</Project>
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<Private>true</Private>
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<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
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<LinkLibraryDependencies>true</LinkLibraryDependencies>
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<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
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</ProjectReference>
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<ProjectReference Include="..\Common\Common.vcxproj">
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<Project>{c87a4178-44f6-49b2-b7aa-c79af1b8c534}</Project>
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<Private>true</Private>
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