Merge pull request #11647 from AdmiralCurtiss/perfquery-inconsistency
Fix PerfQuery inconsistencies across backends.
This commit is contained in:
commit
91fca0783e
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@ -8,6 +8,7 @@
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#include "VideoBackends/D3D/D3DBase.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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namespace DX11
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{
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@ -96,7 +97,7 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
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result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
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}
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return result;
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return result / 4;
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}
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void PerfQuery::FlushOne()
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@ -114,8 +115,10 @@ void PerfQuery::FlushOne()
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// NOTE: Reported pixel metrics should be referenced to native resolution
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// TODO: Dropping the lower 2 bits from this count should be closer to actual
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// hardware behavior when drawing triangles.
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const u64 native_res_result = result * EFB_WIDTH / g_framebuffer_manager->GetEFBWidth() *
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EFB_HEIGHT / g_framebuffer_manager->GetEFBHeight();
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u64 native_res_result = result * EFB_WIDTH / g_framebuffer_manager->GetEFBWidth() * EFB_HEIGHT /
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g_framebuffer_manager->GetEFBHeight();
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if (g_ActiveConfig.iMultisamples > 1)
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native_res_result /= g_ActiveConfig.iMultisamples;
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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@ -13,6 +13,7 @@
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#include "VideoBackends/D3D12/DX12Context.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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namespace DX12
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{
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@ -244,9 +245,11 @@ void PerfQuery::AccumulateQueriesFromBuffer(u32 query_count)
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std::memcpy(&result, mapped_ptr + (index * sizeof(PerfQueryDataType)), sizeof(result));
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// NOTE: Reported pixel metrics should be referenced to native resolution
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const u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH /
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u64 native_res_result = static_cast<u64>(result) * EFB_WIDTH /
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g_framebuffer_manager->GetEFBWidth() * EFB_HEIGHT /
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g_framebuffer_manager->GetEFBHeight();
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if (g_ActiveConfig.iMultisamples > 1)
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native_res_result /= g_ActiveConfig.iMultisamples;
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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}
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@ -46,7 +46,7 @@ u32 Metal::PerfQuery::GetQueryResult(PerfQueryType type)
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result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
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}
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return result;
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return result / 4;
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}
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void Metal::PerfQuery::FlushResults()
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@ -80,7 +80,7 @@ u32 PerfQuery::GetQueryResult(PerfQueryType type)
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result = m_results[PQG_EFB_COPY_CLOCKS].load(std::memory_order_relaxed);
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}
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return result;
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return result / 4;
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}
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// Implementations
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@ -17,6 +17,7 @@
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#include "VideoBackends/Vulkan/VulkanContext.h"
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#include "VideoCommon/FramebufferManager.h"
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#include "VideoCommon/VideoCommon.h"
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#include "VideoCommon/VideoConfig.h"
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namespace Vulkan
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{
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@ -218,9 +219,11 @@ void PerfQuery::ReadbackQueries(u32 query_count)
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entry.has_value = false;
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// NOTE: Reported pixel metrics should be referenced to native resolution
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const u64 native_res_result = static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
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u64 native_res_result = static_cast<u64>(m_query_result_buffer[i]) * EFB_WIDTH /
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g_framebuffer_manager->GetEFBWidth() * EFB_HEIGHT /
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g_framebuffer_manager->GetEFBHeight();
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if (g_ActiveConfig.iMultisamples > 1)
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native_res_result /= g_ActiveConfig.iMultisamples;
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m_results[entry.query_group].fetch_add(static_cast<u32>(native_res_result),
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std::memory_order_relaxed);
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}
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