Move TextureDecoder.cl from User to Sys
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c3eec379df
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@ -256,8 +256,6 @@ bool DolphinApp::OnInit()
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// TODO: replace these with overlays
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File::CopyDir(std::string(SHARED_USER_DIR GAMECONFIG_DIR DIR_SEP),
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File::GetUserPath(D_GAMECONFIG_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR OPENCL_DIR DIR_SEP),
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File::GetUserPath(D_OPENCL_IDX));
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File::CreateFullPath(File::GetUserPath(D_USER_IDX));
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File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
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@ -271,6 +269,7 @@ bool DolphinApp::OnInit()
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File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
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File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
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File::CreateFullPath(File::GetUserPath(D_MAPS_IDX));
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File::CreateFullPath(File::GetUserPath(D_OPENCL_IDX));
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File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
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File::CreateFullPath(File::GetUserPath(D_SHADERS_IDX));
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File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
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@ -5,6 +5,7 @@
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#include "OCLTextureDecoder.h"
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#include "../OpenCL.h"
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#include "CommonPaths.h"
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#include "FileUtil.h"
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#include <fcntl.h>
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@ -138,7 +139,7 @@ void TexDecoder_OpenCL_Initialize()
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if (err)
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{
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std::string code;
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filename = File::GetUserPath(D_OPENCL_IDX) + "TextureDecoder.cl";
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filename = File::GetSysDirectory() + OPENCL_DIR DIR_SEP "TextureDecoder.cl";
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if (!File::ReadFileToString(true, filename.c_str(), code))
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{
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ERROR_LOG(VIDEO, "Failed to load OpenCL code %s - file is missing?", filename.c_str());
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