Remove unused functions in TextureDecoder.

This commit is contained in:
comex 2014-09-06 13:32:54 -04:00
parent 6c382f6627
commit 917c6d324a
1 changed files with 0 additions and 16 deletions

View File

@ -184,22 +184,6 @@ static inline void DecodeBytes_IA4(u32 *dst, const u8 *src)
}
}
static inline void DecodeBytes_RGB5A3(u32 *dst, const u16 *src)
{
dst[0] = DecodePixel_RGB5A3(Common::swap16(src[0]));
dst[1] = DecodePixel_RGB5A3(Common::swap16(src[1]));
dst[2] = DecodePixel_RGB5A3(Common::swap16(src[2]));
dst[3] = DecodePixel_RGB5A3(Common::swap16(src[3]));
}
static inline void DecodeBytes_RGBA8(u32 *dst, const u16 *src, const u16 * src2)
{
dst[0] = ((src[0] & 0xFF) << 24) | ((src[0] & 0xFF00)>>8) | (src2[0] << 8);
dst[1] = ((src[1] & 0xFF) << 24) | ((src[1] & 0xFF00)>>8) | (src2[1] << 8);
dst[2] = ((src[2] & 0xFF) << 24) | ((src[2] & 0xFF00)>>8) | (src2[2] << 8);
dst[3] = ((src[3] & 0xFF) << 24) | ((src[3] & 0xFF00)>>8) | (src2[3] << 8);
}
#ifdef CHECK
static inline u32 makeRGBA(int r, int g, int b, int a)
{