Fix clipPos not being declared in DX backends.

This commit is contained in:
Ryan Houdek 2013-01-15 10:48:01 -06:00
parent 687d74e6c2
commit 9165ac5a67
1 changed files with 3 additions and 1 deletions

View File

@ -716,6 +716,7 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
WRITE(p, ",\n in float4 clipPos : TEXCOORD%d", numTexgen);
if(g_ActiveConfig.bEnablePixelLighting && g_ActiveConfig.backend_info.bSupportsPixelLighting)
WRITE(p, ",\n in float4 Normal : TEXCOORD%d", numTexgen + 1);
WRITE(p, " ) {\n");
}
else
{
@ -730,8 +731,9 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
for (unsigned int i = 0; i < xfregs.numTexGen.numTexGens; ++i)
WRITE(p, ",\n in float%d uv%d : TEXCOORD%d", i < 4 ? 4 : 3 , i, i);
}
WRITE(p, " ) {\n");
WRITE(p, "\tfloat4 clipPos = float4(0.0f, 0.0f, 0.0f, 0.0f);");
}
WRITE(p, " ) {\n");
}
int Pretest = AlphaPreTest();