DX11: If the virtual XFB list overflows, replace the oldest XFB with a new one instead of just failing.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6305 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
NeoBrainX 2010-10-23 18:44:01 +00:00
parent 7410056536
commit 91186d2b8a
2 changed files with 7 additions and 17 deletions

View File

@ -181,8 +181,8 @@ void FramebufferManager::copyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight
if (it == m_virtualXFBList.end() && (int)m_virtualXFBList.size() >= MAX_VIRTUAL_XFB)
{
PanicAlert("Requested creating a new virtual XFB although the maximum number has already been reached! Report this to the devs");
return;
// Replace the last virtual XFB (might cause glitches, but better than allocating 50 XFBs...)
--it;
}
float scaleX = Renderer::GetTargetScaleX();
@ -243,12 +243,10 @@ void FramebufferManager::copyToVirtualXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight
// Add the new Virtual XFB to the list
if (m_virtualXFBList.size() >= MAX_VIRTUAL_XFB)
{
PanicAlert("Requested creating a new virtual XFB although the maximum number has already been reached! Report this to the devs");
SAFE_RELEASE(newVirt.xfbSource.tex);
return;
// TODO, possible alternative to failing: just delete the oldest virtual XFB:
// m_virtualXFBList.back().xfbSource.tex->Release();
// m_virtualXFBList.pop_back();
// List overflowed; delete the oldest.
m_virtualXFBList.back().xfbSource.tex->Release();
m_virtualXFBList.pop_back();
WARN_LOG(VIDEO, "Virtual XFB list overflown, releasing oldest virtual XFB");
}
m_virtualXFBList.push_front(newVirt);
}

View File

@ -61,15 +61,7 @@ inline bool addrRangesOverlap(u32 aLower, u32 aUpper, u32 bLower, u32 bUpper)
struct XFBSource
{
XFBSource()
{
this->srcAddr = 0;
this->srcWidth = 0;
this->srcHeight = 0;
this->tex = NULL;
this->texWidth = 0;
this->texHeight = 0;
}
XFBSource() : srcAddr(0), srcWidth(0), srcHeight(0), tex(NULL), texWidth(0), texHeight(0) {}
u32 srcAddr;
u32 srcWidth;