Remove remaining EmuState sections from game INIs
This commit is contained in:
parent
052ac16650
commit
8ff3124e5e
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@ -3,11 +3,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues = Requires Safe Texture Cache to avoid input fields not updating.
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -4,11 +4,6 @@
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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DSPHLE = False
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DSPHLE = False
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId =
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -3,8 +3,3 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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MemoryCard251 = True
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MemoryCard251 = True
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId =
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EmulationIssues = This game does not work properly with large memorycards, use a 251 block card. See http://www.nintendo.com/consumer/memorycard1019.jsp
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@ -3,14 +3,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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<<<<<<< HEAD
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues =
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=======
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>>>>>>> Remove EmuState from packaged GameSettings ini files
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -3,11 +3,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId =
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -3,11 +3,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId =
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -3,11 +3,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -3,11 +3,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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@ -3,11 +3,6 @@
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# Add memory patches to be loaded once on boot here.
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