Merge pull request #334 from lioncash/use-std-minmax

Remove the min/max functions in CommonFuncs.
This commit is contained in:
shuffle2 2014-05-29 20:10:01 -07:00
commit 8fc83d8ffc
29 changed files with 104 additions and 99 deletions

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@ -12,6 +12,7 @@
#endif #endif
*/ */
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
#include <algorithm> #include <algorithm>
#include <functional> #include <functional>

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@ -158,15 +158,6 @@ extern "C" {
#endif // M_IX86 #endif // M_IX86
#endif // WIN32 ndef #endif // WIN32 ndef
// Dolphin's min and max functions
#undef min
#undef max
template<class T>
inline T min(const T& a, const T& b) {return a > b ? b : a;}
template<class T>
inline T max(const T& a, const T& b) {return a > b ? a : b;}
// Generic function to get last error message. // Generic function to get last error message.
// Call directly after the command or use the error num. // Call directly after the command or use the error num.
// This function might change the error code. // This function might change the error code.

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@ -2,7 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Common/Hash.h" #include "Common/Hash.h"
#if _M_SSE >= 0x402 #if _M_SSE >= 0x402
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"
@ -155,7 +155,7 @@ u64 GetMurmurHash3(const u8 *src, int len, u32 samples)
const u8 * data = (const u8*)src; const u8 * data = (const u8*)src;
const int nblocks = len / 16; const int nblocks = len / 16;
u32 Step = (len / 8); u32 Step = (len / 8);
if (samples == 0) samples = max(Step, 1u); if (samples == 0) samples = std::max(Step, 1u);
Step = Step / samples; Step = Step / samples;
if (Step < 1) Step = 1; if (Step < 1) Step = 1;
@ -233,7 +233,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
u32 Step = (len / 8); u32 Step = (len / 8);
const u64 *data = (const u64 *)src; const u64 *data = (const u64 *)src;
const u64 *end = data + Step; const u64 *end = data + Step;
if (samples == 0) samples = max(Step, 1u); if (samples == 0) samples = std::max(Step, 1u);
Step = Step / samples; Step = Step / samples;
if (Step < 1) Step = 1; if (Step < 1) Step = 1;
while (data < end) while (data < end)
@ -265,7 +265,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
u32 Step = (len / 8); u32 Step = (len / 8);
const u64 *data = (const u64 *)src; const u64 *data = (const u64 *)src;
const u64 *end = data + Step; const u64 *end = data + Step;
if (samples == 0) samples = max(Step, 1u); if (samples == 0) samples = std::max(Step, 1u);
Step = Step / samples; Step = Step / samples;
if (Step < 1) Step = 1; if (Step < 1) Step = 1;
while (data < end) while (data < end)
@ -308,7 +308,7 @@ u64 GetCRC32(const u8 *src, int len, u32 samples)
u32 Step = (len/4); u32 Step = (len/4);
const u32 *data = (const u32 *)src; const u32 *data = (const u32 *)src;
const u32 *end = data + Step; const u32 *end = data + Step;
if (samples == 0) samples = max(Step, 1u); if (samples == 0) samples = std::max(Step, 1u);
Step = Step / samples; Step = Step / samples;
if (Step < 1) Step = 1; if (Step < 1) Step = 1;
while (data < end) while (data < end)
@ -380,7 +380,7 @@ u64 GetMurmurHash3(const u8* src, int len, u32 samples)
u32 out[2]; u32 out[2];
const int nblocks = len / 8; const int nblocks = len / 8;
u32 Step = (len / 4); u32 Step = (len / 4);
if (samples == 0) samples = max(Step, 1u); if (samples == 0) samples = std::max(Step, 1u);
Step = Step / samples; Step = Step / samples;
if (Step < 1) Step = 1; if (Step < 1) Step = 1;
@ -456,7 +456,7 @@ u64 GetHashHiresTexture(const u8 *src, int len, u32 samples)
u32 Step = (len / 8); u32 Step = (len / 8);
const u64 *data = (const u64 *)src; const u64 *data = (const u64 *)src;
const u64 *end = data + Step; const u64 *end = data + Step;
if (samples == 0) samples = max(Step, 1u); if (samples == 0) samples = std::max(Step, 1u);
Step = Step / samples; Step = Step / samples;
if (Step < 1) Step = 1; if (Step < 1) Step = 1;
while (data < end) while (data < end)

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include <algorithm>
#include <cstdio> #include <cstdio>
#include <cstring> #include <cstring>
#include <string> #include <string>
@ -58,7 +59,7 @@ struct SSysConfEntry
{ {
if (buffer) if (buffer)
{ {
memcpy(data, buffer, min<u16>(bufferSize, dataLength)); memcpy(data, buffer, std::min<u16>(bufferSize, dataLength));
return true; return true;
} }
return false; return false;

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@ -14,6 +14,8 @@
*/ */
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
/* /*
#define _CRT_SECURE_NO_DEPRECATE 1 #define _CRT_SECURE_NO_DEPRECATE 1
#define _CRT_NONSTDC_NO_DEPRECATE 1 #define _CRT_NONSTDC_NO_DEPRECATE 1

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@ -2,6 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/FifoPlayer/FifoAnalyzer.h" #include "Core/FifoPlayer/FifoAnalyzer.h"
#include "Core/FifoPlayer/FifoRecordAnalyzer.h" #include "Core/FifoPlayer/FifoRecordAnalyzer.h"
@ -289,8 +291,8 @@ void FifoRecordAnalyzer::WriteTexMapMemory(int texMap, u32 &writtenTexMaps)
width >>= 1; width >>= 1;
height >>= 1; height >>= 1;
width = max(width, fmtWidth); width = std::max(width, fmtWidth);
height = max(height, fmtHeight); height = std::max(height, fmtHeight);
u32 size = (width * height * fmtDepth) >> 1; u32 size = (width * height * fmtDepth) >> 1;
textureSize += size; textureSize += size;

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@ -2,6 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Common/ChunkFile.h" #include "Common/ChunkFile.h"
#include "Common/Common.h" #include "Common/Common.h"
@ -544,7 +546,7 @@ int GetTicksToNextSIPoll()
else if (!g_Poll.Y) else if (!g_Poll.Y)
return SystemTimers::GetTicksPerSecond() / 60; return SystemTimers::GetTicksPerSecond() / 60;
return min(VideoInterface::GetTicksPerFrame() / g_Poll.Y, VideoInterface::GetTicksPerLine() * g_Poll.X); return std::min(VideoInterface::GetTicksPerFrame() / g_Poll.Y, VideoInterface::GetTicksPerLine() * g_Poll.X);
} }
} // end of namespace SerialInterface } // end of namespace SerialInterface

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@ -2,6 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h" #include "Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h"
#include "Core/IPC_HLE/WII_Socket.h" #include "Core/IPC_HLE/WII_Socket.h"
@ -174,7 +176,7 @@ bool CWII_IPC_HLE_Device_net_ssl::IOCtlV(u32 _CommandAddress)
ssl_set_authmode(&ssl->ctx, SSL_VERIFY_NONE); ssl_set_authmode(&ssl->ctx, SSL_VERIFY_NONE);
ssl_set_renegotiation(&ssl->ctx, SSL_RENEGOTIATION_ENABLED); ssl_set_renegotiation(&ssl->ctx, SSL_RENEGOTIATION_ENABLED);
memcpy(ssl->hostname, hostname, min((int)BufferOutSize2, NET_SSL_MAX_HOSTNAME_LEN)); memcpy(ssl->hostname, hostname, std::min((int)BufferOutSize2, NET_SSL_MAX_HOSTNAME_LEN));
ssl->hostname[NET_SSL_MAX_HOSTNAME_LEN-1] = '\0'; ssl->hostname[NET_SSL_MAX_HOSTNAME_LEN-1] = '\0';
ssl_set_hostname(&ssl->ctx, ssl->hostname); ssl_set_hostname(&ssl->ctx, ssl->hostname);

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@ -2,6 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Core/Movie.h" #include "Core/Movie.h"
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h" #include "Core/IPC_HLE/WII_IPC_HLE.h"
@ -589,7 +591,7 @@ void WiiSockMan::Update()
FD_SET(sock.fd, &read_fds); FD_SET(sock.fd, &read_fds);
FD_SET(sock.fd, &write_fds); FD_SET(sock.fd, &write_fds);
FD_SET(sock.fd, &except_fds); FD_SET(sock.fd, &except_fds);
nfds = max(nfds, sock.fd+1); nfds = std::max(nfds, sock.fd+1);
} }
else else
{ {

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@ -24,6 +24,8 @@ The register allocation is linear scan allocation.
#pragma warning(disable:4146) // unary minus operator applied to unsigned type, result still unsigned #pragma warning(disable:4146) // unary minus operator applied to unsigned type, result still unsigned
#endif #endif
#include <algorithm>
#include "Common/CPUDetect.h" #include "Common/CPUDetect.h"
#include "Common/MathUtil.h" #include "Common/MathUtil.h"
#include "Core/HW/ProcessorInterface.h" #include "Core/HW/ProcessorInterface.h"
@ -76,7 +78,7 @@ static void regMarkUse(RegInfo& R, InstLoc I, InstLoc Op, unsigned OpNum) {
unsigned& info = R.IInfo[Op - R.FirstI]; unsigned& info = R.IInfo[Op - R.FirstI];
if (info == 0) R.IInfo[I - R.FirstI] |= 1 << (OpNum + 1); if (info == 0) R.IInfo[I - R.FirstI] |= 1 << (OpNum + 1);
if (info < 2) info++; if (info < 2) info++;
R.lastUsed[Op - R.FirstI] = max(R.lastUsed[Op - R.FirstI], I); R.lastUsed[Op - R.FirstI] = std::max(R.lastUsed[Op - R.FirstI], I);
} }
static unsigned regReadUse(RegInfo& R, InstLoc I) { static unsigned regReadUse(RegInfo& R, InstLoc I) {

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@ -2,6 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Common/ArmEmitter.h" #include "Common/ArmEmitter.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/CoreTiming.h" #include "Core/CoreTiming.h"
@ -50,7 +52,7 @@ static void regMarkUse(RegInfo& R, InstLoc I, InstLoc Op, unsigned OpNum) {
unsigned& info = R.IInfo[Op - R.FirstI]; unsigned& info = R.IInfo[Op - R.FirstI];
if (info == 0) R.IInfo[I - R.FirstI] |= 1 << (OpNum + 1); if (info == 0) R.IInfo[I - R.FirstI] |= 1 << (OpNum + 1);
if (info < 2) info++; if (info < 2) info++;
R.lastUsed[Op - R.FirstI] = max(R.lastUsed[Op - R.FirstI], I); R.lastUsed[Op - R.FirstI] = std::max(R.lastUsed[Op - R.FirstI], I);
} }
static void regClearInst(RegInfo& RI, InstLoc I) { static void regClearInst(RegInfo& RI, InstLoc I) {
for (int i = 0; i < RegAllocSize; i++) for (int i = 0; i < RegAllocSize; i++)

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@ -10,5 +10,6 @@
#endif #endif
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
#include <algorithm> #include <algorithm>

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@ -193,7 +193,7 @@ bool CompressFileToBlob(const std::string& infile, const std::string& outfile, u
u64 position = 0; u64 position = 0;
int num_compressed = 0; int num_compressed = 0;
int num_stored = 0; int num_stored = 0;
int progress_monitor = max<int>(1, header.num_blocks / 1000); int progress_monitor = std::max<int>(1, header.num_blocks / 1000);
for (u32 i = 0; i < header.num_blocks; i++) for (u32 i = 0; i < header.num_blocks; i++)
{ {
@ -299,7 +299,7 @@ bool DecompressBlobToFile(const std::string& infile, const std::string& outfile,
const CompressedBlobHeader &header = reader->GetHeader(); const CompressedBlobHeader &header = reader->GetHeader();
u8* buffer = new u8[header.block_size]; u8* buffer = new u8[header.block_size];
int progress_monitor = max<int>(1, header.num_blocks / 100); int progress_monitor = std::max<int>(1, header.num_blocks / 100);
for (u64 i = 0; i < header.num_blocks; i++) for (u64 i = 0; i < header.num_blocks; i++)
{ {

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@ -104,7 +104,7 @@ bool CFileSystemGCWii::ExportFile(const std::string& _rFullPath, const std::stri
while (remainingSize) while (remainingSize)
{ {
// Limit read size to 128 MB // Limit read size to 128 MB
size_t readSize = (size_t)min(remainingSize, (u64)0x08000000); size_t readSize = std::min<size_t>(remainingSize, (u64)0x08000000);
std::vector<u8> buffer(readSize); std::vector<u8> buffer(readSize);

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@ -9,6 +9,7 @@
#endif #endif
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
#ifndef _CRT_SECURE_NO_DEPRECATE #ifndef _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE #define _CRT_SECURE_NO_DEPRECATE

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@ -12,7 +12,8 @@
#define _WIN32_IE 0x0500 #define _WIN32_IE 0x0500
#define _RICHEDIT_VER 0x0100 #define _RICHEDIT_VER 0x0100
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
#include <wx/wx.h> // wxWidgets #include <wx/wx.h> // wxWidgets
#if _M_X86_32 #if _M_X86_32

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@ -10,5 +10,6 @@
#endif #endif
*/ */
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
#include <algorithm> #include <algorithm>

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@ -8,5 +8,7 @@
#define _WIN32_IE 0x0500 // Default value is 0x0400 #define _WIN32_IE 0x0500 // Default value is 0x0400
#endif #endif
#define NOMINMAX // Don't include windows min/max definitions
#include <tchar.h> #include <tchar.h>
#include <windows.h> #include <windows.h>

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@ -8,5 +8,7 @@
#define _WIN32_IE 0x0500 // Default value is 0x0400 #define _WIN32_IE 0x0500 // Default value is 0x0400
#endif #endif
#define NOMINMAX // Don't include windows min/max definitions
#include <tchar.h> #include <tchar.h>
#include <windows.h> #include <windows.h>

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@ -2,8 +2,9 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include "Common/Common.h" #include <algorithm>
#include "Common/Common.h"
#include "VideoBackends/Software/BPMemLoader.h" #include "VideoBackends/Software/BPMemLoader.h"
#include "VideoBackends/Software/EfbInterface.h" #include "VideoBackends/Software/EfbInterface.h"
#include "VideoBackends/Software/HwRasterizer.h" #include "VideoBackends/Software/HwRasterizer.h"
@ -231,12 +232,12 @@ inline void CalculateLOD(s32 &lod, bool &linear, u32 texmap, u32 texcoord)
float *uv1 = rasterBlock.Pixel[1][0].Uv[texcoord]; float *uv1 = rasterBlock.Pixel[1][0].Uv[texcoord];
float *uv2 = rasterBlock.Pixel[0][1].Uv[texcoord]; float *uv2 = rasterBlock.Pixel[0][1].Uv[texcoord];
sDelta = max(fabsf(uv0[0] - uv1[0]), fabsf(uv0[0] - uv2[0])); sDelta = std::max(fabsf(uv0[0] - uv1[0]), fabsf(uv0[0] - uv2[0]));
tDelta = max(fabsf(uv0[1] - uv1[1]), fabsf(uv0[1] - uv2[1])); tDelta = std::max(fabsf(uv0[1] - uv1[1]), fabsf(uv0[1] - uv2[1]));
} }
// get LOD in s28.4 // get LOD in s28.4
lod = FixedLog2(max(sDelta, tDelta)); lod = FixedLog2(std::max(sDelta, tDelta));
// bias is s2.5 // bias is s2.5
int bias = tm0.lod_bias; int bias = tm0.lod_bias;
@ -349,16 +350,16 @@ void DrawTriangleFrontFace(OutputVertexData *v0, OutputVertexData *v1, OutputVer
const s32 FDY31 = DY31 << 4; const s32 FDY31 = DY31 << 4;
// Bounding rectangle // Bounding rectangle
s32 minx = (min(min(X1, X2), X3) + 0xF) >> 4; s32 minx = (std::min(std::min(X1, X2), X3) + 0xF) >> 4;
s32 maxx = (max(max(X1, X2), X3) + 0xF) >> 4; s32 maxx = (std::max(std::max(X1, X2), X3) + 0xF) >> 4;
s32 miny = (min(min(Y1, Y2), Y3) + 0xF) >> 4; s32 miny = (std::min(std::min(Y1, Y2), Y3) + 0xF) >> 4;
s32 maxy = (max(max(Y1, Y2), Y3) + 0xF) >> 4; s32 maxy = (std::max(std::max(Y1, Y2), Y3) + 0xF) >> 4;
// scissor // scissor
minx = max(minx, scissorLeft); minx = std::max(minx, scissorLeft);
maxx = min(maxx, scissorRight); maxx = std::min(maxx, scissorRight);
miny = max(miny, scissorTop); miny = std::max(miny, scissorTop);
maxy = min(maxy, scissorBottom); maxy = std::min(maxy, scissorBottom);
if (minx >= maxx || miny >= maxy) if (minx >= maxx || miny >= maxy)
return; return;

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@ -2,6 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Common/Common.h" #include "Common/Common.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "VideoBackends/OGL/GLUtil.h" #include "VideoBackends/OGL/GLUtil.h"
@ -180,14 +182,14 @@ void SWRenderer::UpdateColorTexture(EfbInterface::yuv422_packed *xfb, u32 fbWidt
// We do the inverse BT.601 conversion for YCbCr to RGB // We do the inverse BT.601 conversion for YCbCr to RGB
// http://www.equasys.de/colorconversion.html#YCbCr-RGBColorFormatConversion // http://www.equasys.de/colorconversion.html#YCbCr-RGBColorFormatConversion
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y1 + 1.596f * V)); TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y1 + 1.596f * V));
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y1 - 0.392f * U - 0.813f * V)); TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y1 - 0.392f * U - 0.813f * V));
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y1 + 2.017f * U )); TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y1 + 2.017f * U ));
TexturePointer[offset++] = 255; TexturePointer[offset++] = 255;
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y2 + 1.596f * V)); TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y2 + 1.596f * V));
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y2 - 0.392f * U - 0.813f * V)); TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y2 - 0.392f * U - 0.813f * V));
TexturePointer[offset++] = (u8)min(255.0f, max(0.0f, 1.164f * Y2 + 2.017f * U )); TexturePointer[offset++] = std::min<u8>(255.0f, std::max(0.0f, 1.164f * Y2 + 2.017f * U ));
TexturePointer[offset++] = 255; TexturePointer[offset++] = 255;
} }
xfb += fbWidth; xfb += fbWidth;

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cmath> #include <cmath>
#include "Core/HW/Memmap.h" #include "Core/HW/Memmap.h"
@ -142,8 +143,8 @@ void SampleMip(s32 s, s32 t, s32 mip, bool linear, u8 texmap, u8 *sample)
while (mip) while (mip)
{ {
mipWidth = max(mipWidth, fmtWidth); mipWidth = std::max(mipWidth, fmtWidth);
mipHeight = max(mipHeight, fmtHeight); mipHeight = std::max(mipHeight, fmtHeight);
u32 size = (mipWidth * mipHeight * fmtDepth) >> 1; u32 size = (mipWidth * mipHeight * fmtDepth) >> 1;
imageSrc += size; imageSrc += size;

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cmath> #include <cmath>
#include "Common/Common.h" #include "Common/Common.h"
@ -229,7 +230,7 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
case LIGHTDIF_CLAMP: case LIGHTDIF_CLAMP:
{ {
Vec3 ldir = (light->pos - pos).normalized(); Vec3 ldir = (light->pos - pos).normalized();
float diffuse = max(0.0f, ldir * normal); float diffuse = std::max(0.0f, ldir * normal);
AddScaledIntegerColor(light->color, diffuse, lightCol); AddScaledIntegerColor(light->color, diffuse, lightCol);
} }
break; break;
@ -247,21 +248,21 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
float dist2 = ldir.length2(); float dist2 = ldir.length2();
float dist = sqrtf(dist2); float dist = sqrtf(dist2);
ldir = ldir / dist; ldir = ldir / dist;
attn = max(0.0f, ldir * light->dir); attn = std::max(0.0f, ldir * light->dir);
float cosAtt = light->cosatt.x + (light->cosatt.y * attn) + (light->cosatt.z * attn * attn); float cosAtt = light->cosatt.x + (light->cosatt.y * attn) + (light->cosatt.z * attn * attn);
float distAtt = light->distatt.x + (light->distatt.y * dist) + (light->distatt.z * dist2); float distAtt = light->distatt.x + (light->distatt.y * dist) + (light->distatt.z * dist2);
attn = SafeDivide(max(0.0f, cosAtt), distAtt); attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
} }
else if (chan.attnfunc == 1) // specular else if (chan.attnfunc == 1) // specular
{ {
// donko - what is going on here? 655.36 is a guess but seems about right. // donko - what is going on here? 655.36 is a guess but seems about right.
attn = (light->pos * normal) > -655.36 ? max(0.0f, (light->dir * normal)) : 0; attn = (light->pos * normal) > -655.36 ? std::max(0.0f, (light->dir * normal)) : 0;
ldir.set(1.0f, attn, attn * attn); ldir.set(1.0f, attn, attn * attn);
float cosAtt = max(0.0f, light->cosatt * ldir); float cosAtt = std::max(0.0f, light->cosatt * ldir);
float distAtt = light->distatt * ldir; float distAtt = light->distatt * ldir;
attn = SafeDivide(max(0.0f, cosAtt), distAtt); attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
} }
else else
{ {
@ -283,7 +284,7 @@ void LightColor(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
case LIGHTDIF_CLAMP: case LIGHTDIF_CLAMP:
{ {
float difAttn = max(0.0f, ldir * normal); float difAttn = std::max(0.0f, ldir * normal);
AddScaledIntegerColor(light->color, attn * difAttn, lightCol); AddScaledIntegerColor(light->color, attn * difAttn, lightCol);
} }
break; break;
@ -314,7 +315,7 @@ void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
case LIGHTDIF_CLAMP: case LIGHTDIF_CLAMP:
{ {
Vec3 ldir = (light->pos - pos).normalized(); Vec3 ldir = (light->pos - pos).normalized();
float diffuse = max(0.0f, ldir * normal); float diffuse = std::max(0.0f, ldir * normal);
lightCol += light->color[0] * diffuse; lightCol += light->color[0] * diffuse;
} }
break; break;
@ -331,21 +332,21 @@ void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
float dist2 = ldir.length2(); float dist2 = ldir.length2();
float dist = sqrtf(dist2); float dist = sqrtf(dist2);
ldir = ldir / dist; ldir = ldir / dist;
attn = max(0.0f, ldir * light->dir); attn = std::max(0.0f, ldir * light->dir);
float cosAtt = light->cosatt.x + (light->cosatt.y * attn) + (light->cosatt.z * attn * attn); float cosAtt = light->cosatt.x + (light->cosatt.y * attn) + (light->cosatt.z * attn * attn);
float distAtt = light->distatt.x + (light->distatt.y * dist) + (light->distatt.z * dist2); float distAtt = light->distatt.x + (light->distatt.y * dist) + (light->distatt.z * dist2);
attn = SafeDivide(max(0.0f, cosAtt), distAtt); attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
} }
else /* if (chan.attnfunc == 1) */ // specular else /* if (chan.attnfunc == 1) */ // specular
{ {
// donko - what is going on here? 655.36 is a guess but seems about right. // donko - what is going on here? 655.36 is a guess but seems about right.
attn = (light->pos * normal) > -655.36 ? max(0.0f, (light->dir * normal)) : 0; attn = (light->pos * normal) > -655.36 ? std::max(0.0f, (light->dir * normal)) : 0;
ldir.set(1.0f, attn, attn * attn); ldir.set(1.0f, attn, attn * attn);
float cosAtt = light->cosatt * ldir; float cosAtt = light->cosatt * ldir;
float distAtt = light->distatt * ldir; float distAtt = light->distatt * ldir;
attn = SafeDivide(max(0.0f, cosAtt), distAtt); attn = SafeDivide(std::max(0.0f, cosAtt), distAtt);
} }
switch (chan.diffusefunc) switch (chan.diffusefunc)
@ -362,7 +363,7 @@ void LightAlpha(const Vec3 &pos, const Vec3 &normal, u8 lightNum, const LitChann
case LIGHTDIF_CLAMP: case LIGHTDIF_CLAMP:
{ {
float difAttn = max(0.0f, ldir * normal); float difAttn = std::max(0.0f, ldir * normal);
lightCol += light->color[0] * attn * difAttn; lightCol += light->color[0] * attn * difAttn;
} }
break; break;

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@ -8,6 +8,8 @@
#define _WIN32_IE 0x0500 // Default value is 0x0400 #define _WIN32_IE 0x0500 // Default value is 0x0400
#endif #endif
#define NOMINMAX // Don't include windows min/max definitions
#include <tchar.h> #include <tchar.h>
#include <windows.h> #include <windows.h>

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@ -2,6 +2,8 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Common/MemoryUtil.h" #include "Common/MemoryUtil.h"
@ -386,7 +388,7 @@ TextureCache::TCacheEntryBase* TextureCache::Load(unsigned int const stage,
// D3D doesn't like when the specified mipmap count would require more than one 1x1-sized LOD in the mipmap chain // D3D doesn't like when the specified mipmap count would require more than one 1x1-sized LOD in the mipmap chain
// e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,1x1, so we limit the mipmap count to 6 there // e.g. 64x64 with 7 LODs would have the mipmap chain 64x64,32x32,16x16,8x8,4x4,2x2,1x1,1x1, so we limit the mipmap count to 6 there
while (g_ActiveConfig.backend_info.bUseMinimalMipCount && max(expandedWidth, expandedHeight) >> maxlevel == 0) while (g_ActiveConfig.backend_info.bUseMinimalMipCount && std::max(expandedWidth, expandedHeight) >> maxlevel == 0)
--maxlevel; --maxlevel;
TCacheEntryBase *entry = textures[texID]; TCacheEntryBase *entry = textures[texID];

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@ -1,20 +1,8 @@
// Copyright (C) 2003 Dolphin Project. // Copyright 2014 Dolphin Emulator Project
// Licensed under GPLv2
// This program is free software: you can redistribute it and/or modify // Refer to the license.txt file included.
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include <algorithm>
#include <cmath> #include <cmath>
#include "Common/Common.h" #include "Common/Common.h"
@ -1055,8 +1043,8 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
if ((!TexFmt_Overlay_Enable) || (retval == PC_TEX_FMT_NONE)) if ((!TexFmt_Overlay_Enable) || (retval == PC_TEX_FMT_NONE))
return retval; return retval;
int w = min(width, 40); int w = std::min(width, 40);
int h = min(height, 10); int h = std::min(height, 10);
int xoff = (width - w) >> 1; int xoff = (width - w) >> 1;
int yoff = (height - h) >> 1; int yoff = (height - h) >> 1;

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@ -2,6 +2,7 @@
// Licensed under GPLv2 // Licensed under GPLv2
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <cmath> #include <cmath>
#include "Common/Common.h" #include "Common/Common.h"
@ -2037,8 +2038,8 @@ PC_TexFormat TexDecoder_Decode(u8 *dst, const u8 *src, int width, int height, in
if ((!TexFmt_Overlay_Enable) || (retval == PC_TEX_FMT_NONE)) if ((!TexFmt_Overlay_Enable) || (retval == PC_TEX_FMT_NONE))
return retval; return retval;
int w = min(width, 40); int w = std::min(width, 40);
int h = min(height, 10); int h = std::min(height, 10);
int xoff = (width - w) >> 1; int xoff = (width - w) >> 1;
int yoff = (height - h) >> 1; int yoff = (height - h) >> 1;

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@ -10,5 +10,6 @@
#endif #endif
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
#include <algorithm> #include <algorithm>

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@ -28,15 +28,6 @@ TEST(CommonFuncs, CrashMacro)
EXPECT_DEATH({ Crash(); }, ""); EXPECT_DEATH({ Crash(); }, "");
} }
TEST(CommonFuncs, MinMax)
{
EXPECT_EQ(4, min(4, 5));
EXPECT_EQ(-1, min(-1, 1));
EXPECT_EQ(5, max(4, 5));
EXPECT_EQ(1, max(-1, 1));
}
TEST(CommonFuncs, Swap) TEST(CommonFuncs, Swap)
{ {
EXPECT_EQ(0xf0, Common::swap8(0xf0)); EXPECT_EQ(0xf0, Common::swap8(0xf0));